May 06, 2012, 16:14:35 |
#1
stop requesting nerf for the sake of PVP
Nerf should only happen when a class is stronger in every field of battle. Meaning it can kill single enemies, multiple ones and be supportive. Strong in PVP and PVE.
A class that makes yours uneffective to the point you would switch yours to that one.
Air cra was one of those but they are fixed now.
but now people complain "Omg Xelor's water tree is also strong! I cant do anything in PVP" and "Iops need to be stronger! They aren't strong enough on PVP." "My cra is broken now! Imma quit! Q.Q;"
There should be one last nerf which is the eni's healing tree. It simply does as much dmg as someone who doesnt have the capacity to heal making it a supportive + high dmg charecter, especially with a pimp weapon.
Guys, this is not a regular MMO. PVP cannot be balanced unless there is 6 vs 6 and even then it depends on several circumstances.
This isn't like ragnarok where you can prepare your class for hunting monsters or hunting demi-humans. (and even then, remove the pvp clothes and you could fight monsters, your charecters had equal strenght on pvp and pve.) but that's not the point of this game, this is a group game, where you play a role where on ragnarok the emphasis was individual and straight foward.
This game is like final fantasy tactics. You didn't complain your geomage didn't do as much dmg as your samurai because he was a debuffer. You didn't complain a black mage did more dmg than your white mage because one was a dmg dealer and the other was a a healer.
Same thing here. No Iops dont need a boost, you are crowd control. No xelors dont need a nerf they are the debuffers, that's their point. No sacs dont need a boost you are a tank or a rescuer.
A class that makes yours uneffective to the point you would switch yours to that one.
Air cra was one of those but they are fixed now.
but now people complain "Omg Xelor's water tree is also strong! I cant do anything in PVP" and "Iops need to be stronger! They aren't strong enough on PVP." "My cra is broken now! Imma quit! Q.Q;"
There should be one last nerf which is the eni's healing tree. It simply does as much dmg as someone who doesnt have the capacity to heal making it a supportive + high dmg charecter, especially with a pimp weapon.
Guys, this is not a regular MMO. PVP cannot be balanced unless there is 6 vs 6 and even then it depends on several circumstances.
This isn't like ragnarok where you can prepare your class for hunting monsters or hunting demi-humans. (and even then, remove the pvp clothes and you could fight monsters, your charecters had equal strenght on pvp and pve.) but that's not the point of this game, this is a group game, where you play a role where on ragnarok the emphasis was individual and straight foward.
This game is like final fantasy tactics. You didn't complain your geomage didn't do as much dmg as your samurai because he was a debuffer. You didn't complain a black mage did more dmg than your white mage because one was a dmg dealer and the other was a a healer.
Same thing here. No Iops dont need a boost, you are crowd control. No xelors dont need a nerf they are the debuffers, that's their point. No sacs dont need a boost you are a tank or a rescuer.


