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Is Eco-Terrorism a bad thing?
posté April 26, 2012, 10:44:18 | #1
Is Eco-Terrorism a bad thing? There is a law named Disobedience. Which means you'll get -3CP if you make Clan Members unhappy.

Now i want to talk about possibilities of events if that law wasn't here.

-There would be eco-terrorism. For who don't know what that is Eco-terror can be told as effecting ecosystem in a way to ruin other players' gameplay.

As an example: At beta some Brakmarian guys came to Cania Plains of Bonta. Cut all the farming stuff and planted Pumpkin's in their place. Since there was almost no-one with enough farmer level to clear pumpkins and no place for new players to plant wheat, Bonta lost a week at Farmer and related professions.

Now is Eco-terrorism a bad thing? How about that event happens now? So Bonta players must clear the place, replant all stuff. And if they find the players responsible for that "terror" kill them. Isn't that more fun then lvl'ing at the wild gobbs all day?

Also think about an organised terrorist assault between nations. 12 bored players going to another nation and destroying all trees. Then that nation replant them. Then that terrorist-12 go again and cut again. And that happens a few more times.

After a while 2 nations come to the edge of war. Emissaries talk about way to deal, a human hunt begins for terrorists. More bored players join terrorists. More players join the recreation of trees. And finally a war breaks out. But since both nations require each other (dungeons, trading, crafting etc) they set a "peace day".

And thanks to that 12 terrorists both nations' citizens taste the teamwork (destroying, planting), PvP (human hunt) and lots of things to talk about.


posté April 26, 2012, 10:59:49 | #2
Bad or not it depend who that answer, if it from POV of people who need those resouce for sell, for craft or for seed so it is bad.... if it from POV of people who bore and no need those anyway then it is good for them (for their own fun)

Wakfu is sandbox game you can do whatever you want(you can break law if you want and can be outlaw if you interest (but now I think high lv people not going to be outlaw easily even they break law many time because their CP should really high now (so law almost meaningless for them to care).


posté April 26, 2012, 14:34:48 | #3
The law isn't carved in stone. It can be changed. If you want it turned off, vote for a gov that wants the same.

Anyway, I don't know if this is the case already, but I think there should be a way for neutral foreigners to bypass all laws of the nation and instead of getting -CP he or she should become an outlaw. That way, the person wouldn't lose CP in his own nation, but would still be an outlaw after eco terrorizing a different nation.


posté April 26, 2012, 15:12:11 | #6
have you heard of a player named arachne?

she spends most of her game time fixing the ecology to make it much easier for players to level professions or gather resources

players can attack the ecosystem and then they become outlaws, when they are outlaws and another player kills them, they go to prison so they cannot keep terrorizing the ecosystem,

Theres Many reasons the disobedience law is in place, This is because of a thing called "CP FARMING" you cannot remove the Obedience law , so when you remove disobedience law if a player Destroys a resource and then replants the resource they gain +3 CP

if a player destroys 334 resources and replants 334 Rescources (takes an hour to do) they have 1000 CP, thats enough to run for governor

if a player does this all the way to 30 000 CP they get the title Son / Daughter of the law,

this basically means players can break any laws they want without loosing a chunk of their CP, they only lose 10 / 30 000 (0.003%) of their cp for aggroing another player

the whole value of CP goes to nothing and players who spent time with acheiving the title Son/Daughter of the law, and earned it honestly by killing Striches or kraloves will be very upset as this is very unfair ,

These are the reasons for why the the Disobedience law is so important and its the law that Must be in place at all times of the game

(and no you cannot remove the Obedience law its impossible)


This post has been edited by Venusquake - April 26, 2012, 15:16:07.
posté April 26, 2012, 19:31:24 | #7

Quote (Venusquake @ 26 April 2012 15:12) *
have you heard of a player named arachne?

she spends most of her game time fixing the ecology to make it much easier for players to level professions or gather resources

players can attack the ecosystem and then they become outlaws, when they are outlaws and another player kills them, they go to prison so they cannot keep terrorizing the ecosystem,

Theres Many reasons the disobedience law is in place, This is because of a thing called "CP FARMING" you cannot remove the Obedience law , so when you remove disobedience law if a player Destroys a resource and then replants the resource they gain +3 CP

if a player destroys 334 resources and replants 334 Rescources (takes an hour to do) they have 1000 CP, thats enough to run for governor

if a player does this all the way to 30 000 CP they get the title Son / Daughter of the law,

this basically means players can break any laws they want without loosing a chunk of their CP, they only lose 10 / 30 000 (0.003%) of their cp for aggroing another player

the whole value of CP goes to nothing and players who spent time with acheiving the title Son/Daughter of the law, and earned it honestly by killing Striches or kraloves will be very upset as this is very unfair ,

These are the reasons for why the the Disobedience law is so important and its the law that Must be in place at all times of the game

(and no you cannot remove the Obedience law its impossible)
I'm not aganist order but to keep order we are losing many fun things game offers to us. Also i'm from bonta and we don't have any magically too high starting mobs to kill for CP. To be able to vote this election i had to run to Kraloves.

If the gain is Fun i think you can do anything in a game.


posté April 26, 2012, 20:32:10 | #8
Nothing stopping you to be an eco-terrorist just lose the cp and become an outlaw. Or you want your cake and to eat it too?


posté April 26, 2012, 23:19:20 | #9
Every single morning I wake up at Emelka and realize that perfect fields, that I take care of to always serve with highlvl crops, are spammed with pumpkins and babbages. What can I do? I call ecoteam and replant it, endlessly, sizif work, just to make everyone be able to harvest what they need at least once a day. At the moment Amakna's last source of jute, excluding players bags.
It doesn't stop one from notorious stealing crops without replanting, but let's save the balance between wakfumaniacs and egoists. Or at least don't get upset, if sent home with kick on back and sword in throat, especially after seven warnings.


posté April 27, 2012, 00:53:36 | #10
...and baned players with help of your friend Gamemaster???!!!

This is part of the game! What if you do not have enough resources? You will buy it on market! If it's rare resourse it wil be cost a lot of kamas. You (with your GM-friend) want to kill freemarket, freeprice???

Why you don't cry about that: "every time sombody kill rare highlvl monster...They can't to do that becouse i call BOSSteam and wait it every morning", or "why i should conquest territory every morning if every 15 minutes they will requnqer????

You don't do that becouse this is part of game!
....and realy, why you grow your seeds at evening? You leave its alone, without guarden?
It's so amazing that you don't see you highlvl corps on fields
If you wanna to defend you feild -> DEFEND IT!!!! for alternative You can hire mercenaries, who will protect your fields, and for an additional fee, even for you to gather the harvest . That's sand box! why you don't wanna play to this open world??????

p/s/ Announcement: an experienced team of thugs from Brakmar to help you keep your harvest for a modest fee  


posté April 27, 2012, 08:31:21 | #11
Guards are not difficult to organise - but players are from different time zones, and eventually everyone needs some sleep. Or real life.
As I said, if you act egoist - go ahead, but don't be mad at people who curse you, or attack for that.
This is part of game - but social game, and I don't believe that thinking about others once per time hurts.

But you mentioned important thing - resources at market. By this you mean stealing from other nation and selling it?
Seriously, I'd be grateful to be sure one day that any rescource needed can be found on AuctionHouse, however what I sometimes observe, is leading to monopoly. In other words sometimes people wipeout fields to force others to pay incredible amounts of kamas. There is NO THING as "rare" resource of trees or crops, while you need maybe thirty minutes to grow from 4 to 160 seeds, maybe little more after finding good spot to reproduce trees.
At the moment it's impossible to lead to extinction of any kind, while there always is bag somewhere containing at least few seeds, but when people are forced to wait, 'till it's owner shows some mercy and share, they blame me or ecologist.
As long as we can help, with it, it's meh, OK, but every seed reserve have it's limit.


This post has been edited by Jannet-fenix - April 27, 2012, 08:31:42.
posté April 27, 2012, 10:49:01 | #12
Yes, it's a bad thing.

To you it might be 'fun' to go around and cut down every tree, pick up every herb and try to kill every animal. It's less fun for the people who are trying to just play and level up their characters, professions etc. But why would you care about them, you're having your 'fun' right?

It's one thing to go around and not bothering to replant. It's pretty much (and sadly) expected of most people. It's entirely different to make it your mission (see, eco-terrorism) to ruin the game for everyone else because you want to be a jerk.


posté April 27, 2012, 12:44:01 | #13
It being a common / possible game mechanic in Wakfu makes it a valid activity.

Though, because healthy growth is a requirement for more content (as in professions) it should be easier to maintain an eco-system than to destroy it.

In the end every player should be allowed to decide for himself if he wants to be good or bad - that's just the way Wakfu is designed. :S

Greetings


posté April 27, 2012, 14:51:00 | #14

Quote (Lady-Azjurai @ 27 April 2012 10:49) *
Yes, it's a bad thing.

To you it might be 'fun' to go around and cut down every tree, pick up every herb and try to kill every animal. It's less fun for the people who are trying to just play and level up their characters, professions etc. But why would you care about them, you're having your 'fun' right?

It's one thing to go around and not bothering to replant. It's pretty much (and sadly) expected of most people. It's entirely different to make it your mission (see, eco-terrorism) to ruin the game for everyone else because you want to be a jerk.

Now you're assuming that everyone likes to play the game your way. That is simply not true. "Ruining the game" works both ways. If someone likes to destroy the eco system, you're "ruining the game" for him if you make that impossible. If someone likes to play as a guard, saving the eco system you're "ruining the game" if you no one tries to destroy it.

Ruining the eco system, maintaining it, guarding it. It's all part of the game. And it is something that people like to do. You can't ruin it if no one is maintaining it. You can't maintain or guard it if no one is ruining it. All types of players are needed.


posté April 27, 2012, 18:07:23 | #16

Quote (milordDen @ 27 April 2012 16:52) *
Amakana gilrs (Azjurai and Jennet) still silent about, they special guard - ban for unwanted players by admin

Don't cry it's a game open-world. It's not your private garden.

If you wanna be greenpeace - you're welcome)))
But you should go to school and read book about history (18th-19th century)
- Monopoly is the natural phenomenon of the evolution of the market (as a default, speculation and competition).
If administrators do not stop interfering in the process of playing it just will degradethe market.

And special for Jannet - turn on the brain - the server has players from different time zones. For example: Hire mercenaries, Russian Far East (geography, I think you are better taught history)

And about stealing resourses - conqueror does not steal. He takes it's rightful))))

p.s. i dream about conquer of nation (sugary Bonta or tearful Amakana) - burn it's fieild, cut it's trees, trample it's plants and kill it's noobs)))))) Than government will have to agree with the conquerors, or buy off them. Either have the courage to win the war. So let Steel judge who is right ...

Monopoly is not a natural phenomenon of the market. It's quite the opposite. As long as anyone is allowed to do whatever they please, a monopoly can never be sustained. Not for very long at least.


posté April 27, 2012, 18:32:06 | #18
This is exactly what this game needs!
Everyone is too peaceful- things need to get shaken up a bit! Each nation has guards, let them do their jobs. In a player driven game like Wakfu, it's up to the players to keep things moving...

Anyone who like the idea of introducing a little chaos into the World of Twelve, check out the guild forum and sign up to the Reapers- a soon-to-be guild for Outlaws!
;D


posté April 27, 2012, 19:46:58 | #19
Anyone who destroys the hardwork of others should drop dead. So yes it is a bad thing. Even people who dont replace what they reap should go to bed "with the captain's daughter..."

If you want to stir up some chaos and be a douche go Kill some random people and deal with the guards. Dont go ruining other people's fun.


posté April 27, 2012, 20:21:45 | #20

Quote (Kurochikun @ 27 April 2012 19:46) *
Anyone who destroys the hardwork of others should drop dead. So yes it is a bad thing. Even people who dont replace what they reap should go to bed "with the captain's daughter..."

If you want to stir up some chaos and be a douche go Kill some random people and deal with the guards. Dont go ruining other people's fun.

If no one tried to destroy the eco system, there would be no point having it at all.