April 14, 2012, 07:50:42 |
#1
Drop rates on green (rare) resources are unfair
Hello ankama
Some facts before I start:
To put things in perspective, if me who hunts with full team all day doesn't drop hardly any of these high demand and useful resources (for leveling profs too!) how will it be like for the majority of the players who can't have a full party all the time and have to play solo? Tell me ankama , is that fair?
of course it's not fair! Please increase green resource drop rate to 5% universally and consider revising some of the recipes that require more than 5 of each of these incredibly hard to drop items. Right now, it feels like trying to drop a turquoise in dofus, only you need 5 turquoises times 100.
thanks...
This post has been edited by dwiguitarplayer - April 14, 2012, 07:51:19.
Some facts before I start:
- I hunt almost exclusively with full group of 6 ppl, including water enu.
- Killed most of the available monsters repeatedly.
- For every 10 equipment drops (white/green/orange) we see on average only one green resource item drop.
- This does not include dungeon bosses, because they seem to have one or two common drops (even if green) and one almost impossible to drop (example royal leather).
To put things in perspective, if me who hunts with full team all day doesn't drop hardly any of these high demand and useful resources (for leveling profs too!) how will it be like for the majority of the players who can't have a full party all the time and have to play solo? Tell me ankama , is that fair?
of course it's not fair! Please increase green resource drop rate to 5% universally and consider revising some of the recipes that require more than 5 of each of these incredibly hard to drop items. Right now, it feels like trying to drop a turquoise in dofus, only you need 5 turquoises times 100.
thanks...
This post has been edited by dwiguitarplayer - April 14, 2012, 07:51:19.
