March 27, 2012, 16:12:27 |
Quote (ShinWikiweru @ 27 March 2012 14:22)
Quote (adieets @ 27 March 2012 11:35)
. Sounds weird to see cra and ecaflip have similar skill. I'd prefer ecaflip to have this skill than cra. Good things is, based on changelog, beacons no longer trigger Cra Precision.
. Sounds weird to see Ecaflip and Cra have similar skill. I'd prefer Cra to have this skill than Ecaflip. Good things is, based on personal experience, Fleas don't trigger Ecaflip Precision.
I don't get why people are against Cra's having this skill. I really don't. It makes about as much sense, if not MORE sense, to let Cra's have this. They are, after all, reliant on "precision", unlike Ecaflips who rely on luck.
Or at least rename Ecaflips Precision to something more fitting.
Lol this explanation doesn't take in account any game aspects of the skill but only its name.
I'll explain why it is bad on Cra: while era has random damage that could go from extremely low to extremely hight or not random low damage (water branch), cras have a medium-hight damage output AND range.. On the eca this skills only makes more reliable their random skill set but there is always the possibility for eca to make low damage while on cra it simply make them OP because it will make them statistically deal hight damage during the course of the fight (comparable to the strongest damage dealers) when thy already have an insane range.
really cras shouldn't make so high damages at all, their power is in their rage, like sacs can't be high tank + high damage so cras can't have hight range + hight damage.. I can't understand how can't you see this.
This post has been edited by stoicPunch - March 27, 2012, 16:14:05.