
March 26, 2012, 00:50:30 |
#8
Hello everyone!
First I want say this out loud: "They will never add IP lock in the game because the player base is so little as it is, they just want to make money and this game will die within a year at this rate" (At least I know what I'll start to play at 15.5. as my 3 month sub ends at 28.5

DD)
There are few good points to think and talk about, maybe they'll read this and consider it.
Almost (let's say 70%) everyone in this game is playing with multiple accounts. Why? Because you don't need to look for a group and share the loot etc. with other ppl. What this creates is a economical mess meaning that the one player with 6 accounts for example can just farm whole day long some dungeon and get all the loot he needs and then sell / oversell them. By overselling I mean that when 100 ppl with 6 accounts are running a dungeon, the loot will lose it's value making all the rarest loot cost like 10 000 kamas and the other stuff 1 kamas each.
Also multiaccounting will make everyones (who isn't running more than 1 account) harder. As a part of the game community is just solo playing this game which requires ppl to group up. The amount of people looking for group is reduced since you don't need a group when you can "be" the group. This causes ppl to lose interest in the game as well as makes new players feel unwelcome and outcasts. This leads to the point where they don't want to subscribe = ankama loses money. When the income in ankamas end is not that good, they can't afford to ban multiaccounting. So it's just a big circle of not getting money and not willing to make sacrifices to ensure the future of this game.
Multiaccounting is not banned in another games, but I see a clear reason for that. You can't solo a dungeon in WoW for example alone with 5 characters. Only thing multiboxing is useful there is to faceroll pvp. With this game you can and you will, case closed.
I recall someone saying that they are playing this game with his/hers brother? Correct me if I'm not right but as long as you play on a different computer you should have a different IP address.
All that being said, I'm not against multiaccounting as I hate to take newcomers and other (most propably retarded) ppl in my group plus the player base isn't all that big so it takes some time to gather a group. (tho' could easily be taken care of with "dungeon finder" option where you just put your character to attend and it shows to other players that you want to run that dungeon). So it's nice to log on 4 accounts and start exping or whatever.
What I'd like to see done is something like "2 accounts from same ip max" This makes people still group up, but problems with solo players farming dungeons and raping the price of everything. As my information with the IP address isn't 100%, it would also resolve the problem with 2 ppl playing with the same connection. I don't think that there is too many houses with 3 kids playing this game all at once.
In the end I'd like to say that I've come a long way with Dofus ever since 2006 and the thing that always bothered me and made me not to play it, is the fact that I couldn't group as a solo player. All my mates at higher level had 3+ accounts at least and I was never welcome to the group as the level cap didn't allow me to and I they didn't need me. As this multiaccounting might bring them little bit more money at this point, it also ruins Wakfu / Dofus of never becoming a great international game with a huge player base.
This is online game, players want to play with other people. Don't take it away from us.
Yours Direct