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Anti-Boutique thread [merge]
posté February 29, 2012, 14:28:00 | #1
Anti-Boutique thread [merge] I knew the NA version was going to get a cash shop, claimed as being 'cosmetic only', being Square Enix I figured you could see that trial becoming a Pay 2 Win title eventually.
But we have a cash shop which is not cosmetics, why?

Great Makabra Sword,
+1 AP, +150 HP, +20 Ini, +4% Ch, +20% damage.

The other variations of this include +20% heals and that as well.

There's a ring which gives you +1 HP every level as well.

I ask, why.


posté February 29, 2012, 14:38:27 | #2
It does say Lv. 100 bonus, so it's not all that bad. I'd be willing to hear more.


posté February 29, 2012, 14:39:12 | #3
i was just checking that my self.... why have a p2p system then add a cash-shop Oo i mean if it was only with emotes and haven-bag decos ok, but the got items that will create an impact in game....


posté February 29, 2012, 14:42:31 | #4

Quote (Airheart @ 29 February 2012 14:38) *
It does say Lv. 100 bonus, so it's not all that bad. I'd be willing to hear more.
the closest weapons I can find to the Wakfu Elements wiki are,


Quote
+(18-22)% Damage
+(5-14) Wisdom
+63 max HP

Quote
+116 Initiative
+51 Dodge
+26% Damage

Quote
+116 Initiative
+26% Damage
+26% Heals

Roughly double HP to the first one.
The init bonus isn't so bad, 20.. eh, still can make a change. Not so big.
+2~-5% damage different.
Oh, and don't forget the +1 AP it gives, you know the 1 AP you spend 31 levels getting? Then some more levels if you want to get it again..
In the history of cash shops for any game, the second you add an item in game that isn't purely cosmetic the cash shop then dives into Pay to Win status.

I could've lived with little neat tinkets and cosmetics, but actual game weapons? I don't like this, I'm going to hold off my subscription because I'm not particularly fond of playing another MMORPG that will become a Pay to Win.


This post has been edited by calvat - February 29, 2012, 18:22:55.
posté February 29, 2012, 14:43:15 | #5
Pay 2 Win... hah... I knew it. Ankama just couldn't resist. So many -MANY- players will not approve this.

It's so overpowered it's not even funny.


posté February 29, 2012, 14:44:05 | #6
I sadly agree with you. Curious as to what the overall response will be and if Ankama has anything to say about it.


posté February 29, 2012, 14:51:53 | #7
So disappointed to log in today and find there's a pay-to-win cash shop, as I was looking forward to this game and had pre-purchased 3 month sub.

Completely regret it now as I do not support companies that have this kind of sub / cash shop model.


posté February 29, 2012, 14:57:14 | #8


I don't know why the subscription wasn't enough. The limits are quite severe that to derive any fun from the game you'd want to purchase premium status.


This post has been edited by calvat - February 29, 2012, 18:22:55.
posté February 29, 2012, 15:00:42 | #9
i agree too, just cosmetics fine, but pay 2 win ? really ? -.-


posté February 29, 2012, 15:13:56 | #10
I wouldn't panic quite yet. You'd have to be sure how those items compare to the ones normally available at the level, and we haven't seen any of them post-release.
I still disapprove, of course. I'm just not sure it's going to be quite as bad as you think.


posté February 29, 2012, 15:40:37 | #11
Well, I paid for 3 months, but if there's more items like that I'll quit without thinking twice.


posté February 29, 2012, 16:50:19 | #12
why did you make this game pay to play if you are going to make a cash shop?you should stick 1 one pay to play only or cash shop only and i prefer pay to play please close this cash shop dont ruin the game for most people


posté February 29, 2012, 18:06:47 | #13
A while ago I created this thread:

Click here

In it, I shared my fears that Ankama was trying to subtly slip in a double payment method by having both a subscription and a pay to win shop. Most people wouldn't believe me. You'll see the general consensus to the thread was "they're doing the same as in Dofus", "stop the conspiracy theories" and so on.

Today we got this hilarious, borderline insulting paradox:


Quote (Mascha-chan @ 29 February 2012 17:54) *

Please note: spending Ogrines in the WAKFU Boutique will not make you better than other players! You can only buy “aesthetic” items, be they fashionable or practical, or “evolving” items, which grant bonuses after a certain number of battles: at level 1 they’re not powerful, but they will evolve depending on your skills in battle…


That's pretty much the definition of being better than someone else, Ankama: Having gear that provides stats, and they do. Unless what you're offering is a completely gimped cosmetic weapon, I'll have to disagree. But let's look at the stats shall we?


Makabrabo (Fire);

"This old, cursed weapon has broken free from the soul of its ex-master, who was killed in combat. Have you got what it takes to free the power held within...? Level 100 bonus: +1 AP, +1 Range, +1 Mechanics, +120 HP, +15 INI, +4% CH, +10 Damage"

Are you kidding me now Ankama? Not only it's ridiculous to expect me paying a subscription in a game that offers such degrees of power in the cash shop, but you're trying to make me believe you're not selling power, and doing so through a blatant, obvious lie.

So yes, like I said: Ankama has done it. They've gone so far with their greed they're doing all the humanly possible to milk their playerbase. I wouldn't mind if they weren't releasing a half-baked product, in which entire communities like the international are neglected and basic issues such as unnecessary server restrictions are ignored.

I've had enough. I'm out of this game, and so is my group of friends. We're not going to show any support for a company this greedy and unprofessional. I hope they realize the big mistake they're making and correct it, although little they do now is going to change my image of them.


posté February 29, 2012, 18:09:07 | #14

Quote
+1 AP, +1 Range, +1 Mechanics, +120 HP, +15 INI, +4% CH, +10 Damage"

jesus christ, 1+ ap ALWAYS had a penalty, it was either - health or - wisdom.

this is rediculous, thats way too freaking op.


posté February 29, 2012, 18:11:08 | #15
Hello all,
Firstly today we saw a suprise from Ankama but it isn't a good one.Yes,I am talking about boutique.It seems Ankama is seeing this awesome game like a money machine.But if it will continue and the shop is going to be bigger.The game will lose a lot of,-oops sorry- nearly and probably all of its players.
With shop there will be a system like this
F2P Members:Who plays the %5 of the game and likes the game then probably want to be p2p.Ankama wins!
P2P Members:Who pay and play the %99 of the game but then they see it shop maniacs beat them at PVP and design.So they want to buy these items and try to beat shop maniacs.Ankama wins!
Shop Maniacs:Ankama's worthy members who pay lots of money then take the advantage but it isn't enough! Ankama will be probably upgrade shop every week and they bought everything!Ankama wins again!
Results:
F2P members always lose,P2P members usually lose,Shop Maniacs and Ankama always wins.(But Shop Maniacs probabaly lose lots of money.)And the superb game Wakfu will be fail then.
Wait..What!?! Ankama must choose one of them 'a shop' or 'a P2P system'.Okay...Ladies and Gentlemen We should start a petition on French forums about this subject.And I need your help.What do you think?


posté February 29, 2012, 18:14:32 | #16
The weapon adds +1 AP which you spend 150 points getting the first time around; 31 levels. Then 300 points for the second time.
If you've played Wakfu you know how important AP is. Wakfu Elements database only lists one weapon which gives +1 AP and that's a level 80 or so weapon which is listed as +(0)1 which is perhaps a possibility of extra AP, but even so the stats all else aren't that great.
+150 HP is double that of another 80 weapon You can see the post I made here, and the thread.
They definitely did slip the bird here. The weapons were they cosmetic would be okay, as they're said.
But adding stats makes them a bit questionable. But the weapons are not in par with any other weapon that I see in the database, but purely better - if not for the sole fact it gets +AP and +HP with no negative bonus' at all.

But it's only activated at level 100
Are you sure? It 'grows' with you. It may scale.

That's a lot of grind, have fun using that weapon until level 100.
Who's to say when you equip it, you forever use it? Use regular weapons, get to level 100, equip it - and due to your natural higher level (you being 100; it being 1) you can power level it. Not nearly as long as you'd think.

Mechanics in itself is another boat of concerns which is similar but not direct to its level of AP.
AP is much more useful, but hey - why not have AP and mechanics?

Don't forget you can get a ring that gives you +1 HP everytime you level. Okay, sounds neat; but you then wind up getting +100 HP. Don't you think that's a bit much?

They claimed it was aesthetics only, but then throw that you get equipment that 'grows' with you for 'bonus'
Last i checked that was the definition of being an oxymoron.


posté February 29, 2012, 18:27:18 | #17
Wow Ankama, you're really outdoing yourself today.

Merging all threads that oppose a corporate move to visually diminish the impact it had.

I seriously hope people, specially newcomers, can see through the layers of bullshit you're stacking.


posté February 29, 2012, 18:31:05 | #18
I merged them, because they're the same topic... that's how it works. You can still post in the pinned thread of the announcement as well if you want.




posté February 29, 2012, 19:01:34 | #19
ahahaha ankama from ridicolous to pathetic


posté February 29, 2012, 19:03:34 | #20
Thanks for the merge!
I'll just state my position on the issue of pay-to-play models and microtransactions in general: I don't mind them. I don't even mind a full pay to win model - I probably wouldn't play a game that uses it, but I wouldn't mind it, either.
Selling extra cosmetic items in a game already under a subscription-based model is fine by me, as well - it it helps keep the game afloat, it's fine. I'll even buy some of those items if I like them enough. Being able to transfer these items to other players is also fine - after all, you get as much money as a publisher, whether two different players bought one item each, or one player bought two items and gave one away or sold it for Kama/powerlevelling/sexual favours.
Now, adding any kind of power-boosting items into a game I'm already paying for is just a dirty tactic. Not even if they're comparable, or even identical to items of a similar level obtainable through in-game means. Making them tradable helps them a little, but doesn't redeem it entirely.
So there you have it. Cosmetic items, fine by me. Changing appearance of existing items, also fine. Otherwise, no. Just no.