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Googoo achievements risk ruining the game! Video inside.
posté February 17, 2012, 22:09:09 | #1
Googoo achievements risk ruining the game! Video inside. EDIT: good news , both on the french and NA forums similar threads (scrolls are bad) have apeared!

EDIT2: Click here to see it in action + explanation by wakfuguides.

Just wanted to bring to your attention that the current googoo achievemnets risk ruining the game at launch if left alone.These new achievements allow players to lvl their elemental tree spells in a very efficient and fast manner.

At the moment , piwi's drop 4 scrolls (1 for each element) that activate an achievement that tells you to kill 20 googoo's of a specefic color. once done you receive a scroll of the same element as the googoo's you killed.

This scroll adds 1 lvl to all spells for its element. In short : kill piwi's -> drop scroll -> kill 20 googoo's -> increase an entire elemental tree's spells by 1 lvl.

THESE ARE REPEATABLE!

This is very dangerous for game balance, Please make these achievements unrepeatable or else we might see hardcore gamers running around with an entire elemental tree skills at lvl 100 before the first month is out.

many people might say i am overreacting but really , the entire game is at risk here. if fixed say a mere 3 weeks after launch you will condemn players that did not exploit it at the start to months of catching up those that did exploit.

Please , fix it on time , please..


This post has been edited by Unaknir - February 19, 2012, 09:57:37.
posté February 17, 2012, 22:20:52 | #2
If the scrolls really work this way, it should be fixed asap. It will ruin the level system really badly...

I'm glad you posted this mate. Hope they do something for it.

I'll just give couple of examples, how the system could be done:

- Make the scroll give only ONE level for a random spell
- Make the scroll give only ONE level for the lowest level spell
- Make the achievement non-repeatable
- Increase the amount of GooGoos killed by each scroll. Make it cumulative. (20. 40, 80, 160 etc. Or 20, 40, 60, 80, 100 etc)

EDIT:
OR, the scroll does not give a level for spells, which are equal or over level 30*. SOLVED!


* Or some other level?

Regards
- Kossad


This post has been edited by Serpus - February 17, 2012, 22:26:15.
posté February 17, 2012, 22:26:58 | #3

Quote (Serpus @ 17 February 2012 22:20) *
If the scrolls really work this way, it should be fixed asap. It will ruin the level system really badly...

I'm glad you posted this mate. Hope they do something for it.

I'll just give couple of examples, how the system could be done:

- Make the scroll give only ONE level for a random spell
- Make the scroll give only ONE level for the lowest level spell
- Make the achievement non-repeatable
- Increase the amount of GooGoos killed by each scroll. Make it cumulative. (20. 40, 80, 160 etc. Or 20, 40, 60, 80, 100 etc)

Regards
- Kossad
I am genuinely scared for the game , i have never ever felt like this for a game lol

Honestly i hope somewon comes along and tells me i am an idiot and that i am totally wrong about it but evrything ive seen and heard from others tell me it really does work like this.

EDIT : yes simply capping it at lvl 20 or 30 is a simple fix but i am just afraid they wont get to it on time.


This post has been edited by Unaknir - February 17, 2012, 22:28:18.
posté February 17, 2012, 22:49:23 | #4
Too much drama for something that is probably going to be fixed. The item probably will have a level requirement to be used (like Level < 20), the quest will not be repeatable and it won't be possible to trade the scroll.  


posté February 18, 2012, 00:41:52 | #5
ehi dont bother.....its good...


posté February 18, 2012, 01:04:31 | #6
Whats the drop rate?

this is kind of a balance to the horrible spell exp system really

but is there no lvl cap on it?


posté February 18, 2012, 01:22:05 | #7
Don't worry, they will fix that, just wanted to try them out and give players some bonuses before eventually wiping everything

There's no cap on it, while i dual-acc i'd drop it 4 times out of 5 fights, so its pretty common (pp enu though)


posté February 18, 2012, 02:11:44 | #8

Quote (SauronZg @ 18 February 2012 01:22) *
Don't worry, they will fix that, just wanted to try them out and give players some bonuses before eventually wiping everything

There's no cap on it, while i dual-acc i'd drop it 4 times out of 5 fights, so its pretty common (pp enu though)
That doesn't meaning anything... What matters more is if the quest can be redone even if you have duplicate scrolls, and if you still get the reward after redoing the quest, and whether the reward can be re-used...


posté February 18, 2012, 02:14:56 | #9

Quote (SauronZg @ 18 February 2012 01:22) *
Don't worry, they will fix that, just wanted to try them out and give players some bonuses before eventually wiping everything

There's no cap on it, while i dual-acc i'd drop it 4 times out of 5 fights, so its pretty common (pp enu though)
does it come from a goo goo or a piwi?

and it must have a high prospecting lock (over 200) because i have not dropped one and i have been trying for a while


posté February 18, 2012, 05:56:55 | #10
A few mates of mine tested this out yesterday.

We just kept killing piwis till we got the secret quest scrolls regarding to kill 20 googoos of a certain colour.

Afterward, we get a scroll that can increase each of your unlocked spells of a certain element tree by 1 permanently.

We got like 20 of these scrolls in 1 day.

The kicker is, these quests are not just repeatable, but both the quest scroll AND reward scroll can be traded to other people.

I agree these need to be either removed or balanced, probably placing a level limit on them as they did with the XP scrolls (or in this case, a spell level limit).


posté February 18, 2012, 06:52:52 | #11

Quote (SauronZg @ 18 February 2012 01:22) *
Don't worry, they will fix that, just wanted to try them out and give players some bonuses before eventually wiping everything

There's no cap on it, while i dual-acc i'd drop it 4 times out of 5 fights, so its pretty common (pp enu though)

How would you even know that?

Also, yeah I already mentioned this in the hotfix thread. You can grind your spells to lvl100 in no time.


posté February 18, 2012, 08:38:15 | #12
I don't see how it ruins the game. In fact, the it makes the game fun again. I've been depressed ever since Jan 4th because of this ridiculously limiting 10% spell exp we get nowadays. This is supposed to be a game of strategy, but with only 10% spell exp we are not given the choice of having multiple spells at all. All we can do is focus on one or maybe two spells, and that really has no dynamic strategy to it at all. Not to mention that we now can spend our level up-points on one specific element, which means that a hybrid build will stand no chance against a pure element build.

No, these scrolls are definitely not ruining anything. They're fixing it.


posté February 18, 2012, 08:57:46 | #13

Quote (Nillii @ 18 February 2012 08:38) *
I don't see how it ruins the game. In fact, the it makes the game fun again. I've been depressed ever since Jan 4th because of this ridiculously limiting 10% spell exp we get nowadays. This is supposed to be a game of strategy, but with only 10% spell exp we are not given the choice of having multiple spells at all. All we can do is focus on one or maybe two spells, and that really has no dynamic strategy to it at all. Not to mention that we now can spend our level up-points on one specific element, which means that a hybrid build will stand no chance against a pure element build.

No, these scrolls are definitely not ruining anything. They're fixing it.
Having level 100 spells at level 40 hardly fixes anything.


posté February 18, 2012, 09:17:46 | #14

Quote (Nillii @ 18 February 2012 08:38) *
I don't see how it ruins the game. In fact, the it makes the game fun again. I've been depressed ever since Jan 4th because of this ridiculously limiting 10% spell exp we get nowadays. This is supposed to be a game of strategy, but with only 10% spell exp we are not given the choice of having multiple spells at all. All we can do is focus on one or maybe two spells, and that really has no dynamic strategy to it at all. Not to mention that we now can spend our level up-points on one specific element, which means that a hybrid build will stand no chance against a pure element build.

No, these scrolls are definitely not ruining anything. They're fixing it.
How? how can you be so short sighted? I am not saying the current spell exp system is fine but these scrolls are over the top!

as said before , do you want lvl 40-50's to run around with evry spell maxxed? these players will do twice or even 3 times the damage they should be doing at their lvl making PvE a breeze. these scrolls are also tradable , a person can farm a ton of them give them to his lvl 1 alt.

a lvl 1 character with all elemental spells at 100 is fun and fine in your eyes? sure this is the extreme version but still its POSSIBLE =(

If left alone , this will reduce wakfu to a game where evry player will be required to farm googoo's for the first 1-2 months.

-Will totally remove any PvE challenge ingame (a lvl10 can solo gobbal dungeon with spells at 100)
-Will remove any satisfaction of leveling spells.
-Evryone will have all spells at 100 , evrybody will be almost the same.

HOW IS THIS FINE?!


posté February 18, 2012, 09:37:27 | #15
Deleted


This post has been edited by Vonboe - February 18, 2012, 09:40:31.
posté February 18, 2012, 09:43:27 | #16
I agree with you Unaknir.

I can visualise a future of everyone spending their days in The World of Twelve simply farming for Googoos. If the scroll only gave a set amount of experience to a selective spell, I would find it more acceptable.

Imagine how fast the Piwi population would diminish if they didn't respawn!

-Rou-


This post has been edited by Roumo - February 18, 2012, 09:43:58.
posté February 18, 2012, 09:49:26 | #17
I think you're over-reacting.


posté February 18, 2012, 09:55:55 | #18
well even if it have caps at lvl 20,i find it to be imbalanced.
Those who knew bout this will buy scrolls/grind only googoos to make sure they have ALL spells at lvl 20 before grinding higher lvl mobs.
Those who didnt knew will end up slightly inferior to those who knew. Cuz at the same lvl the one who spam the scroll have all spells at lvl 20 while the one who didnt knew will have only a few,or maybe none spells at lvl 20.


posté February 18, 2012, 10:34:31 | #19

Quote (Nillii @ 18 February 2012 09:49) *
I think you're over-reacting.

If after reading evrything that has been posted on this thread you still think this is not a big deal then i i dont think anything will change your opin ... WILL TRY HARDER!

Instead of just saying i am over reacting , tell me why its fun and fine and totaly not game breaking to have a lvl 40-50 character that has all his spells at lvl 100?

Consider PvP , PvE , General challenge and fun of the game.


Quote (XbluZeX @ 18 February 2012 09:55) *
well even if it have caps at lvl 20,i find it to be imbalanced.
Those who knew bout this will buy scrolls/grind only googoos to make sure they have ALL spells at lvl 20 before grinding higher lvl mobs.
Those who didnt knew will end up slightly inferior to those who knew. Cuz at the same lvl the one who spam the scroll have all spells at lvl 20 while the one who didnt knew will have only a few,or maybe none spells at lvl 20.

To be honest if its capped at spell lvl 20 I could live with that. because the difference isnt that big you see.

at lvl 50-60 you can probably get a spell to lvl 20 in no time at all.


posté February 18, 2012, 12:52:08 | #20

Quote (Unaknir @ 18 February 2012 10:34) *

Quote (XbluZeX @ 18 February 2012 09:55) *

To be honest if its capped at spell lvl 20 I could live with that. because the difference isnt that big you see.

at lvl 50-60 you can probably get a spell to lvl 20 in no time at all.
the way i see it,it will totally change the gameplay a lot. Those who knows bout this and spam it will have an easier time compared to those didnt.

at lvl 50-60 if u didnt do these u does have lvl 20 spell, but u will lose out in terms of spell lvls compared to those who do.
and it will be too late for them to do anything to catch up.

If u make a char to lvl 30 or 40 without doing these, and make another to 30 or 40 with doing these,u will see the diffrence in strength.
Then those who didnt do these kind of thing usually ends up re-making their char.
Why?
Because the total spell exp u skipped with using the scroll is not something to be taken lightly.


This post has been edited by XbluZeX - February 18, 2012, 12:55:20.