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Pay to Play. Really?, My opinion.

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posté January 17, 2012, 19:34:39 | #41
I'm tired of all these statements, saying they are surprised about their decision. If they dont like the decision well too bad. The decision was made a long time ago actually. :p

P2P all the way, if you disagree there's always Dofus for ya. Trololo


posté January 17, 2012, 21:00:27 | #42

Quote (Marcuslund @ 17 January 2012 19:34) *
P2P all the way, if you disagree there's always Dofus for ya. Trololo
If you were going to say "Love it or Leave it", why are you here? We are discussing the best way to make WakFu successful, if it doesn't matter for you just wait and see the results.

I still believe that F2P is the best option. I know that there are some people that are going to pay, there always is. The point is, for example, if 10 players enter WakFu, 7 will like it and 3 would pay for it. These 4 people make difference in THIS type of game. WoW is a heavy RPG that is not essential to have many players. It is important, but not essential and can survive with the 3 players it gets.

My other point is that people search more for F2P than P2P. If WakFu were described as P2P I would have never even download the game. I'm pretty sure i'm not alone.

And for those saying you can't have Store without unbalancing the game don't know Free to Play games enough, because it is possible.


This post has been edited by SkymarkManoro - January 20, 2012, 09:49:35.
posté January 17, 2012, 21:10:05 | #43
I don't think there is a single successful MMO on the market that is completely F2P and does not
at least require you to buy the game. So how in earth do people assume Ankama will make money from this game if you don't pay a single cent for it.


posté January 17, 2012, 23:34:03 | #44

Quote (felppe @ 17 January 2012 21:10) *
I don't think there is a single successful MMO on the market that is completely F2P and does not
at least require you to buy the game. So how in earth do people assume Ankama will make money from this game if you don't pay a single cent for it.

No one is asking to make a game completely Free. If you want to check League of Legends, this is one of the ways I'm suggesting.


posté January 17, 2012, 23:35:42 | #45
Wow I'm just surprised there are still people who react to the fact it's going P2P...they do realise this is the Beta, it's not a F2P game that's suddenly changing, it was and is always going to be P2P just like Dofus, any who think otherwise are just deluded.

P2P puts everyone on equal footing, all content (minus the inevitable subscription rewards) is in the game from the start and the best gear doesn't have to be bought from an Item Mall. I've played a lot of F2P games in my time and nearly all of them were hard to play without buying 'Crafting Item X', or 'Necessary to enter Dungeon A Ticket Y' from an Item Mall, and honestly if you're willing to pay the sometimes ridiculous prices they charge for useful items then I'm sure you can fork out a little bit of money for a Sub.


posté January 18, 2012, 07:40:39 | #46

Quote (felppe @ 17 January 2012 21:10) *
I don't think there is a single successful MMO on the market that is completely F2P and does not
at least require you to buy the game. So how in earth do people assume Ankama will make money from this game if you don't pay a single cent for it.

That's basically it... there are no decent fully-F2P games, because it's silly to think that developers want to slave away for months making and upgrading games for free. It's not uncommon for F2P games to be riddled with advertisements, rather than charge for subscriptions.

Wakfu will surely have F2P sections, but I'm guessing it'll mostly be P2P.


posté January 18, 2012, 13:51:25 | #47

Quote (SkymarkManoro @ 17 January 2012 23:34) *

Quote (felppe @ 17 January 2012 21:10) *
I don't think there is a single successful MMO on the market that is completely F2P and does not
at least require you to buy the game. So how in earth do people assume Ankama will make money from this game if you don't pay a single cent for it.

No one is asking to make a game completely Free. If you want to check League of Legends, this is one of the ways I'm suggesting.

LoL isn't an MMO, the skin system will not work because the majority of players will not play on multiple characters thus they will not buy multiple skins. The IP boot that I assume you would equate to an XP boost would not work because IP doesn't equal power in LoL where as XP does in Wakfu.


posté January 18, 2012, 13:56:07 | #48
P2P = Best for Players (specialy good players)
F2P = Best for the Company ( and Trolls as well)


posté January 18, 2012, 14:17:17 | #49

Quote (felppe @ 18 January 2012 13:51) *

Quote (SkymarkManoro @ 17 January 2012 23:34) *

Quote (felppe @ 17 January 2012 21:10) *
I don't think there is a single successful MMO on the market that is completely F2P and does not
at least require you to buy the game. So how in earth do people assume Ankama will make money from this game if you don't pay a single cent for it.

No one is asking to make a game completely Free. If you want to check League of Legends, this is one of the ways I'm suggesting.

LoL isn't an MMO, the skin system will not work because the majority of players will not play on multiple characters thus they will not buy multiple skins. The IP boot that I assume you would equate to an XP boost would not work because IP doesn't equal power in LoL where as XP does in Wakfu.

Dude, i'm not saying to do EXACTLY the same thing. I'm trying to show something that, based on the way their game works, they created a way to make an awesome Free Game with a Store system that doesn't unbalance it and is doing really well on the financial view. Obviously you wouldn't make the same decisions because they are of different types.


posté January 18, 2012, 14:25:52 | #50
If subscription is 6-7$ a month than it's really next to nothing.If You really like this game support it, don't be a freeloader!

Besdes F2P is just bad for players that want to play for longer. I think OP doesn't even think about consequences, he just want to play for free. Believe peeps here F2P isn't what You want.

I want devs to think what to add to game so players will play it, not how to squeeze more money from newest item in cash shop.


posté January 18, 2012, 14:28:18 | #51
this game must go p2p and permit some limited content to f2p players just like dofus. this is the best. because mmo communities seriously need this filtering as a side effect of p2p system.


posté January 18, 2012, 15:05:56 | #52
I am fine with freemium so long as there is enough free content. I never had a problem with any freemium game so long as they didn't have payed item shops that allowed more powerful items than you can get from bosses etc.

I think it is a great choice, and a lot of games are moving that way.


posté January 18, 2012, 15:10:41 | #53
I would like to have my Wakfu P2P, 1 account and 5 character slots would be enough for a regular player I guess?

One should ask to himself if he just want to play this game free to his heart's content (Since I doubt anyone who wants Wakfu fully F2P, going to pay for extra cosmetics, gifts and even for pay to win stuff; at least I would not like to, and actually silently protest it by not buying any stuff.), or have more balanced game, where no one going to create millions of account; no one will have shortcut to higher levels because they have the money, or no one will have epic gears that can only be get by the cash. Though I still fear they can do it even with the subscription model, let's hope not

Besides we still don't know how they're going to adjust difference between subscribers and others. They should seriously give some info about that, we have like 1 month remained to have the game full release...

If it has relatively cheap subscription price, there is no need to defend F2P option really.


posté January 18, 2012, 15:20:19 | #54
I was really hoping that this game would be a cash-shop F2P game. I think Ankama knows what they're doing, and power to them. All business models can work fine for the gaming world.

What I cannot stand, however, is the player base from both sides that are showing some extreme level of entitlement. No, you do not to get to play for free if Ankama doesn't want to. And No, you shouldn't think that any game that is F2P has to be bad. Both extreme sides of the spectrum are absolutely wrong, and you should go sit in the corner and reconsider your view on life.


posté January 18, 2012, 15:20:55 | #55
I was there when LOTR became F2P, i was there in Ragnarok too, and in other games. I've played naturaly born free to play games as well. And I can tell you. I never gonna play a game with a "Item Shop" again. The most frustranting thing in online games is when you see something in chat, shop, map, or anywhere is "you can't get this without picking up your credit card". That is used to make me take two paths: 1 - Quit or 2 - Buy and regret. And soon or later, they both lead me to quit after all.


posté January 18, 2012, 15:44:33 | #56
I will gladly subscribe to this game. It's everything i liked in Dofus and so much more, it's smoother, more polished and better all around.

I subscribed to dofus without any doubt.


This post has been edited by Nemera - January 20, 2012, 09:49:35.
posté January 18, 2012, 15:47:54 | #57
I can't say P2P will not be a success, because after playing Dofus I can understand why you would sub there are A LOT of bonuses mostly being if you actually want to reach endgame you'd have to. But with Wakfu i'm not going to say it should never be P2P, however with what we have now I don't think they'll be able to qualify this as a game worth paying for by Feb, I mean sure they can erase some obvious bugs by Feb but I still don't think it's ready to be put on the shelf.


posté January 18, 2012, 15:52:40 | #58

Quote (Maribellle @ 16 January 2012 18:51) *
That depends on how its done. A few games I played recently, including Lineage 2, only sells cosmetic items and bonus XP buffs. I'm all for F2P as long as it follows this same path. I wouldn't like to see weapons, items, gold on a shop.

I don't mind paying for the game, but if the population drops considerably, it might ruin the gameplay for everyone. Although it's a risk, I suppose we can only wait for the launch and see how it turns out to be.

This. Personally i don't mind paying to play as long as the price is reasonable. Though alot of my friends are unwilling to and i'm unable to convince them to do so..


posté January 18, 2012, 15:53:44 | #59
Guh. I've written a long, detailed post why I think so. Twice. Both times I lost it before I could post.

Short, unargumented version it is, then: EVE Online. Pay for first month, buy next ones from other players with in-game currency, in our case, Ogrines via Kamas. Not a pure free-to-play system, but as close as it gets to one in a game with as much grounds to make an impact as Wakfu offers. Heck, integrate it into Steam's trade for good measure so I could buy Ogrines off others with TF2 hats or Spiral Knights gear, and we're set!

Call me old-fashioned, but I prefer coughing up the subscription fee to stay on equal footing with everyone. Even though I agree that free-to-play systems are the future of general gaming, I think high-impact, persistent games should stick to their subscriptions as closely as possible, but not without adding options to weasel out of paying.


This post has been edited by Grichmann - January 20, 2012, 09:49:35.
posté January 18, 2012, 16:00:31 | #60
Well good luck. this is going to be another mediocre game with a tiny group of fanatic players. It will be enough to keep going, but forget new content, because it costs money that only a F2P model brings in, P2P play as demonstrated in the last 3 years :
a) fail and shutdown - APB anyone?
b)go F2P and either survive or fail, but have a chance
c) are WOW, TERA or AION, etc with giant $$$$$$$$$, but wakfu doesn't have the financial background to pull this of

Either way I'm out of here, this game would be beautiful with a high population, but the publishers and developers anachronisms will kill it just like dofus ( poor, poor tiny game) and FFIV ( god why, how is it possible to fail so horribly)


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