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is that alpha test?? closed beta??
posté November 24, 2011, 18:44:12 | #21

Quote (ZeroRedEyes @ 24 November 2011 17:21) *
The answer is simple, the forums is just a place where you can vent out your frustrations, nothing can be done or heard here just talk about bugs and fixes(if there are). So even tho you report a bug and get a thousand tickets its useless, they can listen then can read but cant do anything helpful. So here's the bottom line MODERATORS cant help us solve anything. They will just tell you guys to contact I.T. for bug / fixes (what I.T.). Beta is for them to gather BUGs so that's good, they just have to make sure that when its released on FEB its all GOOD and working properly without BUGs.
we're saying CCM not moderators. moderators job is just to manage forum,sending ticket=should go directly to their support team.its diffrent.


posté November 24, 2011, 22:41:16 | #22

Quote (XbluZeX @ 24 November 2011 15:37) *
they made an international server with english as the language so they shouldve prepared an english CCM

There was an English-language CCM. Kaoly. She was actually the Dofus CCM, but she went on sick leave or something, and by the time she finally came back they'd hired Izmar. So she ended up over here in Wakfu. We haven't been told exactly what's happened, but it looks like she isn't working for Ankama anymore.


This post has been edited by Oamoka - November 24, 2011, 22:41:51.
posté November 25, 2011, 02:02:14 | #23
Though to be honest the biggest problem with this game isn't the bugs it's the lack of developer skill in creating good mechanics and balancing. Though the balancing issue is one you run into in most MMOs, it's still disheartening to see sledgehammer style balancing(this looks good *smash* not anymore!)

A lot of classes are unfinished, or just have terrible mechanics(feca armors, fire/water panda dizzy mechanic, rogue bombs, osa lack of capturable summons, and now the entire xelor class, to name a few).


posté November 25, 2011, 03:24:57 | #24

Quote (kaerius @ 25 November 2011 02:02) *
Though to be honest the biggest problem with this game isn't the bugs it's the lack of developer skill in creating good mechanics and balancing. Though the balancing issue is one you run into in most MMOs, it's still disheartening to see sledgehammer style balancing(this looks good *smash* not anymore!)

A lot of classes are unfinished, or just have terrible mechanics(feca armors, fire/water panda dizzy mechanic, rogue bombs, osa lack of capturable summons, and now the entire xelor class, to name a few).

Ahhh, feels like good ol' Dofus. Now all they have to do is make Cras and Eniripsa balantly overpowered - like, brutally so - and it'll be pretty much the very same.


posté November 25, 2011, 09:23:09 | #25

Quote (DamianVM @ 25 November 2011 03:24) *

Quote (kaerius @ 25 November 2011 02:02) *
Though to be honest the biggest problem with this game isn't the bugs it's the lack of developer skill in creating good mechanics and balancing. Though the balancing issue is one you run into in most MMOs, it's still disheartening to see sledgehammer style balancing(this looks good *smash* not anymore!)

A lot of classes are unfinished, or just have terrible mechanics(feca armors, fire/water panda dizzy mechanic, rogue bombs, osa lack of capturable summons, and now the entire xelor class, to name a few).

Ahhh, feels like good ol' Dofus. Now all they have to do is make Cras and Eniripsa balantly overpowered - like, brutally so - and it'll be pretty much the very same.
Actually, Cras were one of the worst and most neglected classes in Dofus for 3-4 years, their lvl 100 spell was also terrible, they are only overpowered now, after so much complaint that I think they ended buffing them way too much.

But, yeah, they are kinda failing at balancing until now, Wakfu is supposed to be group based, yet XP in groups got lower than solo, and classes don't really feel much different than each other. They seem to be running away from limiting spells with cooldowns, but if they did it, the balancing would be much easier, if its even possible to balance without them.


This post has been edited by Yechnagoth - November 25, 2011, 15:07:02.
posté November 25, 2011, 14:14:51 | #26

Quote (Yechnagoth @ 25 November 2011 09:23) *

Quote (DamianVM @ 25 November 2011 03:24) *

Quote (kaerius @ 25 November 2011 02:02) *
Though to be honest the biggest problem with this game isn't the bugs it's the lack of developer skill in creating good mechanics and balancing. Though the balancing issue is one you run into in most MMOs, it's still disheartening to see sledgehammer style balancing(this looks good *smash* not anymore!)

A lot of classes are unfinished, or just have terrible mechanics(feca armors, fire/water panda dizzy mechanic, rogue bombs, osa lack of capturable summons, and now the entire xelor class, to name a few).

Ahhh, feels like good ol' Dofus. Now all they have to do is make Cras and Eniripsa balantly overpowered - like, brutally so - and it'll be pretty much the very same.
Actually, Cras were one of the worst and most neglected classes in Dofus for 3-4 years, their lvl 100 spell was also terrible, they are only overpowered now, after so much complaint that I think they ended buffing them way too much.

But, yeah, they kinda fail at balancing, Wakfu is supposed to be group based, yet XP in groups is lower than solo, and classes don't really feel much different than each other. They seem to be running away from limiting spells with cooldowns, but if they did it, the balancing would be much easier, if its even possible to balance without them.

Indeed, I meant mostly in the past two-three years. It's funny how the huge amount of multy-accounting bots are generally composed only of Cras, that just goes to show just how much Fanpleasing they went through with them. Playing a Feca always felt more fun for me anyways, and Masqueraiders are entertaining as well, albeit clunky due to lack of tweaking... But balance will never be their forte, I guess. Classes most favored by the casual flock will always become overpowered, making a serious player that just happens to like that class extremely beyond the reach of others.
Loved how playing "newbie classes" in Dofus basically ended up meaning "Play this and win forever."


posté November 25, 2011, 14:51:25 | #27

Quote (Oamoka @ 24 November 2011 22:41) *

Quote (XbluZeX @ 24 November 2011 15:37) *
they made an international server with english as the language so they shouldve prepared an english CCM

There was an English-language CCM. Kaoly. She was actually the Dofus CCM, but she went on sick leave or something, and by the time she finally came back they'd hired Izmar. So she ended up over here in Wakfu. We haven't been told exactly what's happened, but it looks like she isn't working for Ankama anymore.
OMG , Kaoly get off? Man... I will miss her, she was so cool!


posté November 25, 2011, 15:00:30 | #28
It is interesting to hear that seasoned players and Dofus veterans think this too. I played Dofus a couple of years back for a few weeks and now am playing Wakfu since August, but I have the strong feeling they tend to overpower the classes that are favourites among the playerbase myself. I did not say much about it since it is easy to be one of those people whining about how strong the other players chars are compared to my own. In some cases that whining would be justified though I think.

The remodeling of the Xelor is a first step, or at least I hope so. I have not tested the new version, but I certainly hope they removed some of the power from it and added some power to the Air branch for a more balanced experience of the class.

Can anyone confirm that it is absolutely ridiculous the Sadida explodoll build got buffed with patch 3.09? IMO it needs a strong nerf instead since this build is the most powerful out there especially with a massacuring mark Eni at his side. The Eni is another class that is probably overpowered although I like the fact that a lot of different builds are possible without any of its special abilities being completely useless. Comparing Sadidas, Iops, Enis to classes like the Rogue or the Feca makes it clear though that there is a big balancing problem and in a tactical MMO evolving around the build of single characters the balancing between them is crucial.


posté November 26, 2011, 15:30:40 | #29

Quote (Burgingham @ 25 November 2011 15:00) *
The remodeling of the Xelor is a first step, or at least I hope so. I have not tested the new version, but I certainly hope they removed some of the power from it and added some power to the Air branch for a more balanced experience of the class.

Can anyone confirm that it is absolutely ridiculous the Sadida explodoll build got buffed with patch 3.09? IMO it needs a strong nerf instead since this build is the most powerful out there especially with a massacuring mark Eni at his side. The Eni is another class that is probably overpowered although I like the fact that a lot of different builds are possible without any of its special abilities being completely useless. Comparing Sadidas, Iops, Enis to classes like the Rogue or the Feca makes it clear though that there is a big balancing problem and in a tactical MMO evolving around the build of single characters the balancing between them is crucial.
What planet are you from? Xelors are seriously nerfed now. Fire xelor can do decent damage every other turn, and water xelors can do their AP removal schtick even less often than that. I think the only viable build is a timekeeper fire xelor now. They can at least store up their AP for the turns they can do full damage on(IE: This turn I'm going to suck, so I store AP for next turn). Of course they can only do that 3 times max per fight.

And sadida explododoll build got NERFED in 3.09, damage cut in half.


This post has been edited by kaerius - November 26, 2011, 15:31:14.
posté November 26, 2011, 17:51:13 | #30
Xelors are not nerfed, they are in the way they are supposed to be..