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Maps for Amakna mines, including Drhellery
posté October 30, 2011, 00:48:38 | #1
Maps for Amakna mines, including Drhellery Getting lost in the mines? Well, don't worry. Here are some maps to help you find your way out.











Please note that Drhellery map above has been deleted from the game, and replaced with the map below instead, as of January 4th 2012 (version 0.312).



Maps from other nations might follow.


This post has been edited by Nillii - February 22, 2012, 10:30:03.
Reason for edit : updated drhellery to final version
posté October 30, 2011, 04:53:09 | #2
im curious as how u make the map


posté October 30, 2011, 05:51:58 | #3

Quote (XbluZeX @ 30 October 2011 04:53) *
im curious as how u make the map
prob, just screen capture and a lot of photoshop..  


posté October 30, 2011, 08:00:37 | #4

Quote (J-Myster @ 30 October 2011 05:51) *

Quote (XbluZeX @ 30 October 2011 04:53) *
im curious as how u make the map
prob, just screen capture and a lot of photoshop..

Yes, in Photoshop CS2 there's a function to merge screenshots automatically. It doesn't do a perfect job so it still takes me some time to put it all together (not to mention the time it takes to get all the screenshots from the game), but it makes it quick enough to be worthwhile. The function is found under "File", then "Automate", then "Photomerge...". I'm not going to make a tutorial, but if you already know your way around Photoshop you'll do fine.


posté October 30, 2011, 08:03:57 | #5
Wish it was that easy to make nation maps, all screenshots have different sizes, need to keep resizing everything. (though there's probably a lot more to take on the mines map)

Still didn't have patience/time to update the maps or make sufokia and brakmar ones

Good lucky with them! Its pretty good =)


This post has been edited by Yechnagoth - October 30, 2011, 08:06:24.
posté October 30, 2011, 11:30:01 | #6
Done with the 3 mines at Fertile Prairies in Amakna. (see updated post on top)

I also tried to make a map of Drhellery Level 0 (in Holey Forest), but I couldn't get past the Adult Drheller on the last path and I got tired of waiting for somebody to come distract it.

These will be all the maps for this week, might continue with another nation's mines some other day.


This post has been edited by Nillii - October 30, 2011, 15:37:01.
posté October 31, 2011, 05:16:07 | #7
I've been past the adult drheller, I don't think there was anything interesting there.


posté October 31, 2011, 07:33:36 | #8

Quote (Oamoka @ 31 October 2011 05:16) *
I've been past the adult drheller, I don't think there was anything interesting there.
Really? I was there a few weeks ago and found another exit.


posté November 01, 2011, 01:27:15 | #9

Quote (Nillii @ 31 October 2011 07:33) *
Really? I was there a few weeks ago and found another exit.

Well, it was a while ago, I don't remember too clearly.


posté November 01, 2011, 05:54:35 | #10

Quote (Nillii @ 31 October 2011 07:33) *

Quote (Oamoka @ 31 October 2011 05:16) *
I've been past the adult drheller, I don't think there was anything interesting there.
Really? I was there a few weeks ago and found another exit.
The exit in question merely takes you to a boat outside, below the bridge connecting Holey to Kelba.

The boat in turn takes you on another winding path through some mines beneath Kelba (where I saw tin, but this was during patch 308, so it's possible they changed the ores there).

At the end of the winding path is Riktus Hideout (though I heard you have to pay 200k to enter that dungeon)

Edit: And yeah, there are Drheller and Riktus mobs in those caves too, in case you were wondering.


This post has been edited by TiamatX - November 01, 2011, 05:57:04.
Reason for edit : minor changes
posté November 01, 2011, 15:51:35 | #11
The last time i check was 150kamas (if you are smart enough the guy do a 50 kama discount ) and the Dj is easy until the last room, the boos is a pain in the ass  


posté January 28, 2012, 13:00:00 | #12
Somebody was nice enough to blow up the entire level -1 of Amakna's Stoodeep Mines (go through Snotto Grotto to get there), so I could make a half-decent map of that level.

Updated the first post with the picture.


posté January 29, 2012, 20:39:06 | #13
Just a little fyi. We, the Bontan government, have started blowing up the Bonta Stoodeep lvl1 today and the layout seems to be exactly the same as the one you posted here for the Amaknian Stoodeep lvl1.


posté January 30, 2012, 06:04:29 | #14

Quote (Burgingham @ 29 January 2012 20:39) *
Just a little fyi. We, the Bontan government, have started blowing up the Bonta Stoodeep lvl1 today and the layout seems to be exactly the same as the one you posted here for the Amaknian Stoodeep lvl1.
its all the same,amaknian,bontarian,sufokian and brakmarian stoodeep mine layout is the same.
I wonder if they fixed the zaap at lvl 4 stoodeep yet


posté January 30, 2012, 06:40:30 | #15
We are only at lvl2 so far so I cannot say anything about that.


posté January 30, 2012, 07:06:40 | #16
You could have saved yourself a lot of time by using ICE instead:
Click here

ICE is a program in development by Microsoft Research. Its only goal is to take a bunch of pictures taken in the same area and stitch them together as good as possible. I've already tried it on several parts of Brakmar, and it works just fine Only thing you have to worry about is the monsters showing up everywhere. But other than that it is perfect.


posté January 30, 2012, 08:08:49 | #17

Quote (Urtein @ 30 January 2012 07:06) *
You could have saved yourself a lot of time by using ICE instead:
Click here

ICE is a program in development by Microsoft Research. Its only goal is to take a bunch of pictures taken in the same area and stitch them together as good as possible. I've already tried it on several parts of Brakmar, and it works just fine Only thing you have to worry about is the monsters showing up everywhere. But other than that it is perfect.
Thanks for the tip, but I'll save myself a lot of time by sticking to something that I already know instead of wasting it learning something new xD


posté January 30, 2012, 09:33:08 | #18
Oh, there's no learning involved. Non what-so-ever.

You just take a bunch of screenshots, give them to ICE and ICE will put them together.

For instance, here is the Brakmar Headquarters: Click here
The image is 6MB, it's an interlaced PNG, that means it will look blurry at first but as it downloads it will become clearer.
Only bad part is my character is visible everywhere. But that's not a huge problem I think.


posté January 31, 2012, 02:14:44 | #20
I have photoshop cs5 here, just took some screens of dungeons to make an overall map and it did the job perfectly with photomerge, can't find any misplacements even searching. Perhaps they improved it since cs2.