|
A new gameplay for the Feca
|
October 20, 2011, 16:22:37 |
#1
A new gameplay for the Feca
Worthy representatives of the Goddess of Protection herself, Feca disciples are masters in the art of armor and Glyphs. While far from being the most powerful fighting class, they are nonetheless prized allies and a considerable pillar to their companions. Each Feca Elemental Spell has three different effects which are dependent on their target – a neutral Glyph, an ally, or an enemy equipped with neutral-laced armor. Glyph FeatureThe Feca must first have placed a neutral Glyph on the ground using his specialty spell. Once the Glyph is placed, it retrieves charges and can be destroyed but does not possess any effect, block any line of sight, or induce any movement. Once a Glyph is activated through the use of an Elemental Spell, it begins to function and an Area of Effect appears. The Glyph’s Area of Effect depends on the spell used to activate it. A Glyph has three charges by default and will lose one for each sustained attack, meaning that, for each attack carried out on a Glyph-embedded cell, even if a player is located on that same cell, a charge will be lost. And if the Glyph’s charges fully deplete, the mark will vanish. Of course, the quantity of available simultaneous Glyphs is subject to the Feca’s level of ability.
Armor FeatureThe Feca armor system is similar to Glyphs, however, instead of being placed onto a cell, it is instead implanted onto an entity. To utilize this feature, the Feca must first mark a fighter, whether ally or enemy, through the use of the Specialty Spell. This neutral armor will not have any effect until it has been transformed by an Elemental Spell from one of the Feca’s three Elemental branches. Note that an Elemental Spell cast on a target marked by neutral armor does not inflict damage. The armor stays applied to a fighter as long as they are carrying plates. The armor loses one of these plates each round and, in addition, each time damage is taken. Furthermore, armor is not cumulative on the same character and the number of plates is subject to the level of ability.
Water BranchThe Water branch focuses primarily on support. It offers all kinds of resistance; either direct damage, Action Point loss, or even Movement Point loss.
Fire BranchAs they say, a great defense can often be a great offense, and the Fire branch is the offensive branch of the Feca. Additionally, armor is the ideal tool to throw at foes in order to interrupt them in combat, and the Glyphs call upon natural forces to harm the opponent.
Earth BranchThe Earth Branch mixes both defense and offense philosophies, and is oriented towards countering attacks. This way, the Feca armor only reacts in the event of an attack upon its carrier.
Feca SpecialtyActive Specialty
Passive specialties
|
|
October 20, 2011, 16:23:21 |
#2
Fecas!! hehe (:
|
|
October 20, 2011, 16:41:28 |
#3
Sweet
|
|
October 20, 2011, 16:42:06 |
#4
interesting class
ty for the update zidrune ^^ |
|
October 20, 2011, 16:44:38 |
#5
Ooooh my!! Feca finallyyyyyyy!!
Hope it will be a good class, im waiting for this since i started playing u.u Hope Sram will come together Congratz Ankama, your being really fast lately: Brakmar, Panda, Rogue last month, now Feca, Sufokia, and maybe another class. Although there are many bugs to be fixed, and improvements to be done, im really happy with so much good news every month |
|
October 20, 2011, 16:52:58 |
#6
Finally .... i love you ankama i love you . except the glyphs are destroyable , i love all ideas , branches and support spells new feca seem awesome ...
This post has been edited by Heliocentric - October 20, 2011, 18:40:50. |
|
October 20, 2011, 17:05:08 |
#7
Good job remaking Fecas. Hope you guys keep up the good work.
This post has been edited by [Knonaut] - October 20, 2011, 17:28:22. |
|
October 20, 2011, 17:24:10 |
#8
I'd like to claim the glyph+activation element as my idea, since I posted a suggestion of it... but I'm sure they thought of it too
It's nice to see they didn't go with the 4 elemental shields as was on the website, and the rest certainly looks interesting. |
|
October 20, 2011, 17:25:32 |
#9
FECA!! YUPIII!!
this is the greatest news wich i hear today!! |
|
October 20, 2011, 17:26:41 |
#10
awww i miss my old v2 fire feca, i want feca... now!!!
|
|
October 20, 2011, 17:30:34 |
#11
finally! been waiting on them FOR-FREAKING-EVER XD
|
|
October 20, 2011, 17:37:33 |
#12
If I understand this then, Earth is more of a support character for a tank, as the counter damage would be a good thing for a Sacrier. However, the use of 'Ironclad' and 'Spellbound' seems to open up the option for said Feca to BE the tank. Wonder how many Feca builds there are going to be.
|
|
October 20, 2011, 17:40:48 |
#13
yay! thank you so much for this amazing update
I really can't wait! |
|
October 20, 2011, 17:43:11 |
#14
|
|
October 20, 2011, 17:57:38 |
#15
Fire will be the toughest one Nice one Zid!! keep up the good job! |
|
October 20, 2011, 18:08:13 |
#16
cool finally fecas
This post has been edited by [Knonaut] - October 20, 2011, 18:16:34. |
|
October 20, 2011, 20:11:44 |
#18
YAAY
|
|
October 20, 2011, 20:16:58 |
#19
Nice. IT seems to be similar to pandawa and sadida somehow. I like it already.
This post has been edited by [Knonaut] - October 20, 2011, 20:20:29. |
|
October 20, 2011, 21:20:08 |
#20
this is AWESOME thie is going to be fun with my favourite class coming out with new abilities and spells! im not sure which element i should choose so i might do all elements xD Keep up the awesome work amakna
|
|