December 25, 2013, 23:52:03 |
Tbh Im spending my sad christmas break on hoping that ankama realizes their defeat as a pvp gaming company on a pvm based gaming platform and sells out to a company that will ether remove all monsters and focus on pvp, like dofus is becoming or ether remove the harse punishments that PK has on wakfu, if someone attacks you, you lose 30% hp and damage for 3 minutes, if the attackers are no nation, they get no penalty for killing someone 100+ levels lower then them... I get more penalty for clicking (NOT EVEN CUTTING THE TREE DOWN....)
on a tree to cut down, while simultaneously someone cuts a tree 0.5 faster then me(saying this, someone who cuts the last tree before dishonorment happens, if I pre click on the tree before this happens, I do not know that I will be punished more then killing a random person 100 levels lower then me.), I lose more points then I would if I killed a lv 11 player!!!! Seriously this game has flaws, it is built on a platform to promote call of duty game type play, where ones skills/time of playing directly effect new peoples playing.
Really I cant figure out if this game is a pvm or a pvp game, it looks like an rpg, but rpg is fighting npcs not pvp. I love how I get a penalty for someone 100 lvs above me killing me. that seems soo far, expecialy when their 'no nation' and they lose no points for killing random people.
This post has been edited by Celover - December 26, 2013, 00:01:44.
Reason for edit : cleariflying