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Dragon pig Strategy and Reflections
Eccentric Moogrr * Member Since 2013-08-17
posté November 20, 2013, 20:26:04 | #161
Thanks guys, really appreciate it. Still need to work on Phase 3 to make it less of a hassle.

The reason why i ddnt black out the names in the pic is because there really is no need for it ,imo.

You can literally take ANY class to DP. With close combat classes its a lil bit more complicated, but its possible to take them. I hope all the info i was able to share will help other down him.


Lord Madgobb * Member Since 2011-03-01
posté November 20, 2013, 20:30:33 | #162

Quote (Beezle @ 20 November 2013 20:26) *
Thanks guys, really appreciate it. Still need to work on Phase 3 to make it less of a hassle.

The reason why i ddnt black out the names in the pic is because there really is no need for it ,imo.

You can literally take ANY class to DP. With close combat classes its a lil bit more complicated, but its possible to take them. I hope all the info i was able to share will help other down him.
I've been trying to explain this to people forever now it works with ALL UBs literally all of them can be completed with every class.


Ecstatic Whisperer * Member Since 2012-12-15
posté November 20, 2013, 21:02:01 | #163
I wouldn't expect summoners to be very useful in dp or bc, likewise melee characters in bc can't do anything for the first half of the fight.

Am i wrong?


Eccentric Moogrr * Member Since 2013-08-17
posté November 20, 2013, 22:03:50 | #164
You can take any class. No exceptions. All summoners have to do is control their pet. Pets dont get Heal res, some pets drop % dmg, blind, remove mp. An osa alone can possibly stack up to 5 frenzy with the right mob. This will allowing the dpt to focus on dmg rather than stackin frenzy.

I took a summoner osa to Tank at BC had him tank with gobgob than summon pets when BC landed.

Close combat characters can do phase 1, srams can guile to DPs back,hit, then guile on ally or tank, sacrieurs can transpose, or use other fancy tricks. Iops can judgement ( if fire), rocknocero ( if earth), air can jump out or flatten out, or get pulled out by an ally.

There is only one class, spec'd in a specific element, that i would NEVER - EVER take to DP.

well not till i make a non lock strat for DP.

that branch is the exception for DP but not for other UBs.


Lord Madgobb * Member Since 2011-03-01
posté November 20, 2013, 22:05:56 | #165

Quote (HakazabaJub @ 20 November 2013 21:02) *
I wouldn't expect summoners to be very useful in dp or bc, likewise melee characters in bc can't do anything for the first half of the fight.

Am i wrong?
I'm an air mask and go to BC we also use an air iop to

anything is possible if you know what you're doing


Wilder than Wild Dragoturkey * Member Since 2012-02-26
posté November 20, 2013, 22:21:41 | #166

Quote (HakazabaJub @ 20 November 2013 21:02) *
I wouldn't expect summoners to be very useful in dp or bc, likewise melee characters in bc can't do anything for the first half of the fight.

Am i wrong?

With the aid of a voodoo doll from the Sadida, even the Iop will be able to take down a large chunk of Black crow's Health Points in the first part of the fight. Melee characters will need assistance but it is safer for ranged characters like Cras to use the voodoo doll instead of risking the spell reflection in direct hits.


Happy Miliboowolf * Member Since 2012-10-31
posté November 26, 2013, 02:42:08 | #167
I know that power presentation bypasses Sacriers Cling, what about Faking It and Pheonix Spirit(For summons and dragon Osa)?


Eccentric Moogrr * Member Since 2013-08-17
posté November 26, 2013, 04:24:30 | #168
Power presentation is one hit KO. DP bypasses alot of things like ether on ally or fogger on motherfogger.


Short Strich * Member Since 2012-02-29
posté November 26, 2013, 13:35:18 | #169

Quote (Beezle @ 20 November 2013 22:03) *
You can take any class. No exceptions. All summoners have to do is control their pet. Pets dont get Heal res, some pets drop % dmg, blind, remove mp. An osa alone can possibly stack up to 5 frenzy with the right mob. This will allowing the dpt to focus on dmg rather than stackin frenzy.

I took a summoner osa to Tank at BC had him tank with gobgob than summon pets when BC landed.

Close combat characters can do phase 1, srams can guile to DPs back,hit, then guile on ally or tank, sacrieurs can transpose, or use other fancy tricks. Iops can judgement ( if fire), rocknocero ( if earth), air can jump out or flatten out, or get pulled out by an ally.

There is only one class, spec'd in a specific element, that i would NEVER - EVER take to DP.

well not till i make a non lock strat for DP.

that branch is the exception for DP but not for other UBs.
What about ecaflips specced with Tarot. They are pretty much a no-no for DP because of croquette.


Happy Miliboowolf * Member Since 2012-10-31
posté November 26, 2013, 15:27:17 | #170

Quote (Beezle @ 26 November 2013 04:24) *
Power presentation is one hit KO. DP bypasses alot of things like ether on ally or fogger on motherfogger.
So it does dmg equal to ones HP, or does it hit so hard that no one survives it? try to give a ballpark figure, 9000 dmg?)


Eccentric Moogrr * Member Since 2013-08-17
posté November 26, 2013, 19:06:48 | #171

Quote (Smaakpapil @ 26 November 2013 13:35) *

Quote (Beezle @ 20 November 2013 22:03) *
What about ecaflips specced with Tarot. They are pretty much a no-no for DP because of croquette.
Euhm. Yeah croquette is very bad for DP i think it will heal DP for 1000- 4000 hp ish ( Dont remember the %). But ye Tarots doesn't mean that all ecaflips cant run DP. Some ecaflips dont feel the need to spec it.

Also, the person ( zeurous i believe) who made DP was actually really nice when making DP. There is ,almost, always a counter to every DP effect/move. If there isnt its something we can survive. So i'm pretty sure that there's a counter measure to DP's final resist. I did a test similar to getting UFS at 200 and in phase 1 prob ended in 10 mins or less after the set up was done. UFS at 200 with the set up you could possibly down DP in under 30 mins.



Quote (SeriousBelly @ 26 November 2013 15:27) *

Quote (Beezle @ 26 November 2013 04:24) *
Power presentation is one hit KO. DP bypasses alot of things like ether on ally or fogger on motherfogger.
So it does dmg equal to ones HP, or does it hit so hard that no one survives it? try to give a ballpark figure, 9000 dmg?)

I only saw power presentation once, i believe, he hit osa that still had res and disembodied him. Its a one hit K.O., i even dont know if panda barrel block will cancel it out. I dont try to get that high in belligerence. I want to get my DP set before i try to go for achievements.


Grizzled Dandelion * Member Since 2012-12-14
posté November 26, 2013, 20:44:04 | #172

Quote (SeriousBelly @ 26 November 2013 15:27) *

Quote (Beezle @ 26 November 2013 04:24) *
Power presentation is one hit KO. DP bypasses alot of things like ether on ally or fogger on motherfogger.
So it does dmg equal to ones HP, or does it hit so hard that no one survives it? try to give a ballpark figure, 9000 dmg?)
Unless it's been changed in the past few weeks, power presentation doesn't actually hit that hard unless you take knockback damage and does not go through clinging to life. Most characters with average resists and hp can survive it taking maybe around 1200-1400 damage but will probably die if it's followed up with frenzied sequence, spatter, and/or geyserker. Its damage used to be much higher but was lowered significantly back in August.


Soft Crackler * Member Since 2013-05-10
posté November 26, 2013, 22:19:31 | #173
They really need to do something about croquette, it's ridiculous..


The Sinister Six * Member Since 2012-02-09
posté November 27, 2013, 02:07:07 | #174
Does Flea Love work for Frenzy?


What triggers his 1HKO?


Eccentric Moogrr * Member Since 2013-08-17
posté November 27, 2013, 06:11:17 | #175
To my knowledge getting 500 belligerence will unlock Power presentation the 1 hit k.o move, but pimento says that it got nerfed, so its no longer a 1hit k.o move. Only hit for 1000-1400


Lazy Bow Meow * Member Since 2013-05-31
posté November 27, 2013, 06:49:04 | #176
Click here


Eccentric Moogrr * Member Since 2013-08-17
posté November 27, 2013, 07:40:58 | #177
I saw this link on the french forum.

Fell free to try to reproduce this Strat. That was me week 2 when i was working on strat.

Phase 2 and 3 were poorly done. When people will realize it they will do certain things differently.

Sadly this strat doesn't yield a high success rate. They definitely won with some luck and i know how that feels.


-Bee


The Sinister Six * Member Since 2012-02-09
posté November 27, 2013, 07:48:04 | #178
The only real challenge seems to be solving the shakiness of phase 3.


Eccentric Moogrr * Member Since 2013-08-17
posté November 27, 2013, 08:27:09 | #179
Taking the collision dmg throught phase 2 makes phase 3 even harder. Taking any form of collision dmg means you arent doing something right (except for one thing that i doubt anyone really cares about.). I didnt have to worry about collision dmg till phase 3, but now i dont see it as a problem even in phase 3.

Like i said they got really lucky locking DP. throughout the fight. When that 5 % procs all hell breaks loose especially if he does it when belligerence is high enough for his special moves.


Happy Miliboowolf * Member Since 2012-10-31
posté November 28, 2013, 02:55:55 | #180

Quote (operasus @ 27 November 2013 06:49) *
We need an English version, but congrats to them!!!