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Member Since : 2012-03-01
101 Posts (0.21 per day)
Most active in : General Discussion
posté June 07, 2012, 14:23:15 | #1
2krowakot - well ill try to explain again
fire iop has aoe dealing lots of dmg because fire iop is aoe damage dealer, rt?
please try to understand that fire xelor is single target damage dealer. thats the only thing he can do. and he MUST deal at least the same amount of damage as iop. he has better range than iop. but iop do it as aoe. so wheres unfairnes? i kinda dont get it...

and again - 1 vs 1 is balanced in exactly ZERO rpgs with classes. and calling to nerf whole class because in 1 vs 1 some lucky ppl deal lots of damage by using damage dealer? its kinda lol

still the problem of this game is not any type of xelor atm. its feca glyphs + any good aoe.
well and in case of pve id say that water eni is above all classes if u dont use those fecas...


Thread : Xelor  Preview message : #190773  Replies : 59  Views : 2480
posté June 05, 2012, 10:40:14 | #2
heh i know that u still miss the times of total owning of air cra
btw air xelor is even worse than air cra so...

well i can see the following from this pic H has OP gear and OP luck. crit on both aging and burn and lolback. well it happens. and with his gear he doesnt need storing aps - he alrdy has like 12 ap.
when iop crits on wrath its about the same numbers (which i saw in some pve fights). but wrath is aoe. and tb is single target. and i beleive for 12 ap iop will do much more dmg with some luck.
well and dont forget about new spell system. i beleive H now has 100lvls in all fire and air spells. and he wont have it after 12th.

err kill nun by raping ap? whats the point to do it in first 2 turns? and normal team just kill nun in those 2 turns.


Thread : Xelor  Preview message : #190369  Replies : 59  Views : 2480
posté June 05, 2012, 09:02:13 | #3
sigh... so there r more childish screams about OPness...

fire xelor is not control - its single target damage dealer. and atm it deals less damage than say fire iop with aoe.

water xelor in pve is mostly laugh - whats stealing 5-6 ap per turn if mobs have like 12-13 ap?

xelor becomes rly cool if combined with feca glyphs but did u see say fire cra combined with them?


Thread : Xelor  Preview message : #190351  Replies : 59  Views : 2480
posté June 01, 2012, 10:28:56 | #4
isnt it just who have higher ini to put glyths and use their cras/iops/eni/xelor/whatever to kill opponent in turn 1? so rly maybe it could be more interesting to make it after june 12? or just ban fecas for this tourney?


Thread : Events  Preview message : #189761  Replies : 51  Views : 2210
posté May 31, 2012, 13:41:03 | #5
nah
haters will hate no matter what ;P

on the other hand bug fixing is not a new content so for those 105 there will still be mostly nothing to do...


Thread : News  Preview message : #189549  Replies : 97  Views : 4691
posté May 30, 2012, 20:26:29 | #6
is this the final edition of the system?

and rly... please... pretty please - when (even approx date will do) this patch is going live?


Thread : Devblogs  Preview message : #189389  Replies : 95  Views : 5190
posté May 30, 2012, 11:28:00 | #7
cool

btw - when theese changes are planned to be in game?


Thread : Devblogs  Preview message : #189197  Replies : 95  Views : 5190
posté May 29, 2012, 18:36:12 | #8
lol Zeitz - that was the times when krowakot was one of the strongest if u get what im talkin about

tempus? so instead of damage we happily jump around the map? cool... so no damage and ap rape for 1 turn. so xelor will be just get killed.

so try to remember about limitation xelor meet like low spell range, not that good damage etc
what can stop hmm osa for example (apart from terrible ai) to get 3 mobs (one 30+ and one crow that will summon small crow) and just surround xelor so its 2 tempus to jump out of there so its nearly no ap left? and the crow will just push xelor from dial...
sram will just go invis and kill xelor... so low chances for xelor
eni is just have better damage and better tricks - nearly no chances to xelor
where is xelor op? vs iop? or enu? or fire cra? those are just pve monsters not that good for pvp...

Xelor has too much advatange.

-Great single target damage - fire xelor?
-Great AoE damage - fire? fire cra and fire iop r way better
-Great range - its a joke? range is not good so +1 range is a must have for any xelor with +2 in mind...
-Zoning - whats that?
-Mobility - agree to some degree
-Debuff - water... well yeah its kinda what its for
-Support - same
-Lock escape. - wtf is that?
-Spells and passives greatly synergize with each other. - aint every class have that?
-Initiative passive - yes agree

so its not in the same time - u either have single and aoe damage (which is not the best in the game) or u have synergy, debuff, support etc


This post has been edited by supic - May 29, 2012, 18:42:31.
Thread : Xelor  Preview message : #188971  Replies : 59  Views : 2480
posté May 29, 2012, 17:53:35 | #9
oh i c
so its not xelors op - its ini. or map. or whatever. so maybe xelors are not that great killers as you think?

ps - i remember i was aggroed by some ofa person in not mines. the map was... just as long as (insert anything that u think is long here). as a cra he just shot me from over the distance...


Thread : Xelor  Preview message : #188949  Replies : 59  Views : 2480
posté May 29, 2012, 16:58:35 | #10
cool

btw wild estate - where is that?

and will there be 4 of them in game at once (1 for each nation) or just 1?


This post has been edited by supic - May 29, 2012, 17:06:36.
Thread : Devblogs  Preview message : #188931  Replies : 36  Views : 1737
posté May 29, 2012, 16:48:35 | #11
ohh my...
Zeitz - REAL pvp-ers have 300++ ini if u see 140 its amateur and knows nigh to nothing about pvp. its like going outside and watch some children playing football and make some decisions about whos gonna win next euro basing on that. and not forgetting the level of the people u see - is all lvl 100++? or its another challenge of underequipped 88?

2Resonate - what you write is exactly about underleveled or underequipped players who have no idea about pvp here

try to watch... hmm.. like Hyou (sry may misspell his name) as xelor vs Ynnael (air eni)


Thread : Xelor  Preview message : #188927  Replies : 59  Views : 2480
posté May 29, 2012, 13:07:31 | #12
i took a break for 2 weeks from leveling. tryin alts... some profs like 90 jeweller or 80 chef...
but what i really feel now - ill just take a break fro W for a month or so (my 3 months will end soon) and then come back

so rly if you are not up to crafting or leveling your guild that seems like the solution its summer time after all
or you can always go and play some d3 until W will get new content


Thread : General Discussion  Preview message : #188875  Replies : 6  Views : 708
posté May 29, 2012, 10:06:54 | #13
so we will get some info this week
i think the most important question is not when we get the information how it will looks like. most important is WHEN WE GONNA HAVE IT IN GAME. since atm and for some time alrdy there are nearly no reasons for lvl 105 to stay in game.


Thread : General Discussion  Preview message : #188829  Replies : 83  Views : 6459
posté May 29, 2012, 09:30:17 | #14
tyvm leSwain
the ones who hasnt played xelor dont know about some restrictions and problems like aging working only every second turn
and gettin 10ap is no way as easy task as Zeits writes here
and on turn 3 u can steal exactly zero AP from the same target and in most cases u wont deal enough damage to kill for those turns. and its just lvl 105 at max - in future xelor wont be able to kill even in 4 turns...

and we must be clear if we are talking about pvp ones or pve ones goin pvp. cause pvp is just ini and u have to put all in there (afaik pvpers call 300 ini - rly low) so damage is totally not enough for killing in 3 turns (its like no more than 400 per turn). and if u wont u will always go second...

talkin about pvp - have u ever seen hmm say pvp air eni? in most cases xelor chances in 1 vs 1 is about 5%...


Thread : Xelor  Preview message : #188803  Replies : 59  Views : 2480
posté May 29, 2012, 08:30:08 | #15
well for now iirc there are exactly zero crafts with any fish higher than maskerel so its not that important atm  


Thread : General Discussion  Preview message : #188783  Replies : 5  Views : 741
posté May 28, 2012, 13:22:30 | #16
yeah havent seen em too

looks like its the same as with for example crab sticks which should be harvested from dead crabs but they give slobber instead...


Thread : General Discussion  Preview message : #188641  Replies : 5  Views : 741
posté May 28, 2012, 09:22:42 | #17

Quote (Troyle @ 25 May 2012 10:35) *
Good news!

The design of the new Spell XP system is almost complete and we received all the information we needed to write a complete explanation.

Please stay patient a little longer, and we will come back to you in the next days with more details!
how long is little longer and next days? 3 days since this message...


Thread : General Discussion  Preview message : #188591  Replies : 83  Views : 6459
posté May 25, 2012, 18:14:26 | #18
looks like devs are busy playing d3 so no new content anytime soon


Thread : News  Preview message : #188025  Replies : 4  Views : 790