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Member Since : 2011-04-27
23 Posts (0.03 per day)
Most active in : General Discussion
posté January 19, 2012, 12:19:02 | #1
Not so good idea during beta,but after the game is released and You still will be eager to run this project it can turn out to be great.
Somehow i can compare this to E.V.E online academy corporations,where newbie players could join to taste and learn the real game.

Im too lazy to join in because my gaming time is now limited but i wish You good luck and hope that You will still want to run it after the wipe.


Thread : Guilds  Preview message : #124703  Replies : 14  Views : 772
posté January 19, 2012, 12:15:16 | #2
Kids who dont understand how this business works will always protect F2P system no matter what arguments You use.
Ankama is doing great with their P2P system and dofus is best example,8 years on market and lots of servers (mainly french because game is uber popular there).


Thread : General Discussion  Preview message : #124701  Replies : 224  Views : 12805
posté January 17, 2012, 22:54:21 | #3
In every mmo,not almost every.


Thread : General Discussion  Preview message : #124217  Replies : 39  Views : 2757
posté January 15, 2012, 18:06:20 | #4
Nothing strange about it. Pings to US servers are usually higher than to EU which is obvious,but 94 ping is pretty nice and shouldnt ruin gaming experience.


Thread : General Discussion  Preview message : #123625  Replies : 67  Views : 4007
posté January 15, 2012, 10:29:50 | #5
Whoa,so many people playing on Nox,but i wonder isnt it a bit laggy there? Can You check pings?

And Venusquake about Dofus popularity...yes i know its very popular in France,it is very strong brand there but its not as much popular outside this country because Ankama doesnt care too much about international community. Lack of support,no contact with devs. I played a lot of Dofus and that was the biggest issue with my game.


Thread : General Discussion  Preview message : #123481  Replies : 67  Views : 4007
posté January 15, 2012, 00:28:09 | #6
I also think that there should be International Server without any IP blocks or restrictions.

TBH im from Poland but i dont want dedicated polish server. In my opinion wakfu is not some large World of Warcraft with over 9,000,000 subsribers to divide community so much and make separate servers. If Ankama will continue to do that we will have many dedicated servers but with low population and ghost towns because i believe Wakfu player base may be low to medium compared to other MMO's.

I think the more the merrier,even if we are to be mixed with spanish,germans,french its always nice to see other players running around here and there.

@Venusquake

Yeah i bet we would miss You if u gone to Nox,everyday i check this forums and ask myself,why there are only few new posts? Why no one is writing anything? Is English community really so poor? And then i see You just came up with new interesting thread and motivated people to make some posts  


Thread : General Discussion  Preview message : #123387  Replies : 67  Views : 4007
posté January 14, 2012, 22:32:01 | #7
I have question about stats in Wakfu.

I know that after u spend 100 points into HP next time u get 2 hp for 1 point,then 3 hp for point etc...


Does it also works for strenght,inteligence,agility,chance too? For example u get 1 int point for 2 stat points,then after 100 2 int points for 2 stat points?

if this is true then i find this system to be broken...


This post has been edited by Vell - January 14, 2012, 22:32:40.
Thread : The Old Dusty Corner  Preview message : #123349  Replies : 108707  Views : 46390
posté January 13, 2012, 23:09:45 | #8
Bonta or Amakna


Thread : General Discussion  Preview message : #123059  Replies : 35  Views : 1939
posté January 13, 2012, 18:17:43 | #9
I really respect all opinions and suggestions but personally i think the difficulty at the moment is about right. You need to think hard how to beat enemies,sometimes group with other people to obtain rare gear. I hate easy boring battles.
-Exp gain could be a little bit higher,but not too much since i love how i can explore and discover new areas to level because its harder now,earlier i just rushed through few monsters and skipped many other area's.
-Lack of NPC is great, people create their own economy BUT there should be more craftable and stronger items because atm i find most professions useless or too grindy.
-As i stated earlier professions are too grindy,they should be reworked and give people more fun and rewards.
-Ecosystem and politics should have more impact on the world

Game seems great for me and i hope Ankama will work hard to make it even better,the most important issues that i hate about Wakfu are unbalanced classes and a little mess with the system (agility should be named air for example and add 1% to dmg instead 0,5% IMO).
Balancing other characters so they can be useful should be top priority because its better to pick few Iop's that can tank and do dmg than support...they should be more useful.


Thread : General Discussion  Preview message : #123001  Replies : 41  Views : 2971
posté January 10, 2012, 20:12:14 | #10
Jak dla mnie to w ostatniej chwili zmienia zdanie i przedluza bete bo nie wyobrazam sobie wydania tej gry w takim stanie w jakim sie obecnie znajduje.


Thread : Other Languages  Preview message : #122155  Replies : 375  Views : 22648
posté January 10, 2012, 17:55:09 | #11
Sufokia
nick: Rhyme


Thread : Other Languages  Preview message : #122101  Replies : 375  Views : 22648
posté January 10, 2012, 00:11:57 | #12
Tak


Thread : Other Languages  Preview message : #121867  Replies : 375  Views : 22648
posté May 05, 2011, 11:27:30 | #13
Well i kinda agree that this game should be fresh and something different from Dofus,but at the same time i find current spell system to be pretty boring and repeating.

I just want it to be interesting,they could make some bonuses for using different element spells at the same time,or using more than 2 skills or just add more spells to the game that are actually USEFUL. There are already classes with 1 very strong spell, one good spell and 3 useless so its obvious everyone will lvl same spells...and diversity goes away making game boring.

I think its possible to improve the game even more and at the same time to not copy stuff from Dofus.

This is just my opinion and im stating it because im concerned about future of Wakfu as im looking forward to playing it after all failure (or boring) MMO's like AoC,Rift,Aion etc...Ankama and dofus always served something fresh and original.
So yeah i hope Wakfu will become a succesful game that i will be able to settle in for long time.


Thread : General Discussion  Preview message : #60463  Replies : 16  Views : 1984
posté May 04, 2011, 11:28:01 | #14
I agree with the OP. Current system is seems pretty boring and grindy. Whatsover it forces u to use 1-3 skills all the time which seems super boring to me. In dofus You could lvl up skills as u wanted and use them when u needed,not just spam dmg when u should heal just to "lvl up the skill".

Dofus system was perfect in every way, You could customize Your char how u wanted which gave some surprises during battle, here either everyone will go for cookie cutter strong skills and just use 1-2 of them or plainly suck late game without a way to reset skills because they made mistake.

Wakfu is a great game,but its spell system is a downfall atm.


Thread : General Discussion  Preview message : #60097  Replies : 16  Views : 1984