
March 31, 2012, 19:26:42 |
#9
Quote (IcySushi @ 31 March 2012 11:07)

Well its not really low, but if you place 4 glyphs around you. Giving you tons of resist and then you will only be left out with 2 wakfu points to attack, Is it worth it? Nope, because by the moment those 2 wakfu points is used up ur going to get raped.
Im not so sure about fire feca, but they damage with their glyphs and use the fecatopheles as their main source of damage. Currently the armor version of that spell is bugged and hits every single mob around you, which is really nice because that damage is ALOT comapred to earth armors(fecammer hits more only if the enemy intends to hit 3-4 hits a round). Of course fire feca also requires higher amount of tactical play because they require to place the glyph in a way so they can trigger the glyphs. Fire feca should also hit more than a earth feca in terms of AoE and nuke damage. The fire feca can also armor their enemy making them get hit when certain conditions is meet.
Another thing is you might want to go peace armor and ironclad as a fire feca because you will nearly always be hit by your own glyphs, and being able to stand in them is really a must. Im not so sure about what stats point they should pick up as i never played as a fire feca until the moment they could glyph wherever they want to, but getting health and int is what i believe they should pick because int gives you fire res to stand in those glyphs and while health make you last longer in the glyph.
One last thing might want to try is to let the enemy surround you and then use fecatrophles as a armor on yourself. If it activates right away, then you got urself a nice mini "iop's wraith" that actually hits more lol. It starts to fall in damage however when you get close to 13-15 plates left.
Skills i would have picked up atleast would be GoA, FM, PA, PP & Ironclad. Why not intimidation aura? Because fecatrophles requires a range of 2 to hit rendering intimidation aura useless. Your nuke will be so high anyways that the resist wont matter that much.
GoA & FM is mandatory on every feca that intends to use shield and glyphs.
PA & Ironclad is obvious on what they should do
PP so your Peace Armor doesnt run out or a way to use Fecatrophles as an AoE without having to run out of plates. Not to mention if you go over 20 plates, you will start to hit MORE when using fecatrohples as an AoE. Keep in mind that evertime you use Peace Armor you lose a WP.
EDIT: A reminder i testest myself: You can indeed change between armors meaning you can go from Peace armor over to fecatrophles. That made me get a great idea, because you could use Peace Armor to stack up plates with PP** and then change over to fecatrohples once you hit 30 plates for some sick damage AoE around you. Initative and lock is your best friend as a fire feca
**=Maxing it gives you 1 plate for 40% chance every time your hit. That is actually 2 plates because the attack doesnt remove a plate from you, retaining the plate that was supposed to be gone AND adds another plate. That 40% chance is really high and feels more like 80% than 40%.
Amazing answer, thank you very much.
I have the log to analize your answer. But ive tested several Glyphs soo far (im still loe on my feca, around 20)
What i felt like soo far, is that the randomness of the Glyphs (Meteorite Shower and Fecastopheles) wont really fit on a grp fight. (well, at least none will be able to stay around me).
Natural Attack Glyph is really good one, but the cost is too high for the dmg.
Flaming Carpet Glyph sometimes get me blind (doesn't mater much, because i usually stay surrounded by glyphs).
Also using Feca Hammer (earth) sometimes, because some rounds i end up with 1 AP 2 MP.
Quote
EDIT: A reminder i testest myself: You can indeed change between armors meaning you can go from Peace armor over to fecatrophles. That made me get a great idea, because you could use Peace Armor to stack up plates with PP** and then change over to fecatrohples once you hit 30 plates for some sick damage AoE around you. Initative and lock is your best friend as a fire feca **=Maxing it gives you 1 plate for 40% chance every time your hit. That is actually 2 plates because the attack doesnt remove a plate from you, retaining the plate that was supposed to be gone AND adds another plate. That 40% chance is really high and feels more like 80% than 40%.
Wait, didnt get that, the PP is 40% of REGAIN an armor lost by a hit, its not supposed to give you more Plates....and how does the changing armor works ? can you explain this part again ?
EDIT: Using Fecastopheles armor on yourself is amazing
This post has been edited by IvanSouza - March 31, 2012, 19:36:06.