|
Kiting with teleport?, Crit-Water/Earth-Teleport build?
|
December 10, 2011, 01:25:57 |
#1
Kiting with teleport?
Teleport can cover a huge range (back to your glyph), and seems pretty cheap and reusable. Unused Glyph will rarely ever get destroyed by anything, so they're pretty much going to stay forever.
Water Feca (and earth) has some pretty good, spammable ranged attacks and armor suited for prolonged fighting. So would it work if you just lay 2 or 3 glyphs around the map, then teleport around while blasting enemies and spamming defensive shields on yourself? I would go with crit and HP for stats to enhance damage, and use the extra HP for tanking when you group up. Whatchathink? |
|
December 10, 2011, 01:54:43 |
#2
I think you need to activate the glyph to teleport, otherwise it wont even show up.
|
|
December 10, 2011, 02:39:30 |
#3
You're right, I just tried it out.
Still possible, I guess (friendly glyph charges are not used if no one is standing on it, right?) but it's not quite as impressive as I had hoped. |
|