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Water Enu with new Abilities
posté January 08, 2012, 17:10:04 | #1
Water Enu with new Abilities Well, now that the "new" abililties were added, my Water Enu build seems useless. The build was based on getting PP to 100 and maxing Treasure Tracker.
Now that Chance has popped out again, I have doubts of continuing this way. Any ideas??


posté January 08, 2012, 17:32:37 | #2
umm, well you can just add prospecting rather than adding chance

prospecting increases your dmg due to treasure tracker


posté January 08, 2012, 18:23:08 | #3
Don't know if that's the best thing to do...


posté January 09, 2012, 01:35:22 | #4
I'm actually trying out a full PP build as an Earth Enutrof mostly because of drops, damage and mp reduction bonus. It works very well with water builds.

If you increase Chance: 4 ability points for 1% damage for a single element and resistance.
If you increase Prospecting: 7,5 points for 1% damage for all elements, MP reduction bonus, MP loss resistance bonus and drop bonus.

Not sure if my build will do well, I'm looking forward to have 60~70 PP at level 50 with full Treechnid set. This should bump my damage to 150~160% Earth, I don't really now how much % damage I'd have, but I guess it should hit 150% at least with 7AP and 4MP.

70PP = 70% Mp ability bonus, that's 80% MP loss chance if my spells are at 35~40 :3

If you bump MP as an Earth, it should be worthy if you go all the time into Dhrellzerker. I'm going mostly for ranged build and going Dhrellz mode when enemies are too close.


This post has been edited by Arthropoda - January 09, 2012, 01:39:20.
posté January 09, 2012, 02:09:52 | #5
Sound interesting. Let me know when you reach that point, and what were your results.

This is the thing, no one really know how to play a water enu, in fact, theres no many people who know how to play an enutrof in general. This way is hard to have a good build.


posté January 11, 2012, 17:35:51 | #6
Actually I noticed an annoying bug that ruined my build, I'm not playing my Enu anymore. Treasure Tracker is stuck at 20%, even if you level it past level 10 the bonus will stick to 20% and I actually have it at lvl 18.

The strange thing is that I actually have 36% of prospecting as damage bonus outside fights, but inside fights I only have 20%...


posté January 14, 2012, 14:12:58 | #7
I'm doing a water enu and i want to get somethings clear:
1- Is prime of life still bugged? The last time i played the conversiton of mp loss into gain was not working.
2- Is treasure tracker really bugged?
3- Have the tax and refinment damage increased (i'm surprised sometimes of the damage i'm inflicting with my enu)
4- Is god enu blessing still giving only seeds as reward?
5- drheller combat training damage is based on what? Does someone have a heller that damages more than 3 atacking a monster?
6- Purge still warks based on the lvl of the item on the bag? Like when u use it the lvl of the item will increase (not a good rewarding system at all).


Thanks


posté January 14, 2012, 14:18:35 | #8
Enutrov aren't meant for damage, they get high prospecting. putting points in chance is also stupid you should put points in either HP or prospecting.
(strong enutrov usually have around 300 prospecting in wakfu probably more. thats worth 3X droprate)

putting 4 points in chance gives 1% dmg
putting 3 points in prospecting gives .4% dmg + 1 prospecting
putting 300 points in hp gives 600 hp


This post has been edited by Venusquake - January 14, 2012, 14:20:39.
posté January 14, 2012, 22:10:19 | #9
@Anthropoda: Did you reported it??Click here

@UbiracyJr: I'll answer what I can.
1- Last time I used it(after the Sram update), it was still bugged.
3-Devblog has nothing about damage increasing.

@Venusquake: I know that Enutrof is not meant to be Damage Dealer. I was just wondering if maybe there was a beter way to build it.


posté January 14, 2012, 22:26:06 | #10

Quote (Hngman @ 14 January 2012 22:10) *
@Anthropoda: Did you reported it??Click here

@UbiracyJr: I'll answer what I can.
1- Last time I used it(after the Sram update), it was still bugged.
3-Devblog has nothing about damage increasing.

@Venusquake: I know that Enutrof is not meant to be Damage Dealer. I was just wondering if maybe there was a beter way to build it.


Nope I forgot ._., I'll do that now anyways. Will just log in with my Enu and take a SS.

Also, I noticed dhrellzerker seems to be bugged. We lose 1 turn if we go back to normal, if I can remember it didn't happen last patch.

----

By the way, could anyone bump my post. I just updated it but since the last post there was mine, it doesn't look like as it has been updated, thanks

Click here 


This post has been edited by Arthropoda - January 14, 2012, 22:27:19.
posté January 16, 2012, 17:04:56 | #11
Yeah, I noticed that drehllzerker bug. But it doesn't skip the turn, the AP doesn't "recharge".