June 06, 2013, 03:56:20 |
Quote (Sljm @ 06 June 2013 01:05)
I think you should be very, very careful about whom you accuse of not knowing how to play this game.
If someone is wrong, they're wrong. It doesn't matter how long they've been playing. And I feel quite confident in what I said, especially considering your next line.
The damage bonus from moving is a joke. It's better than nothing if you have to move, but that's all.
A joke? It is immense
against high resist targets, and is far stronger than what Enus used to have.
Nothing Earth Enutrof is capable of right now can even compare to 3 Shady Shovel casts at 70 base damage x4 targets with the old Gold Mine bonus.
Really? What does an extremely situational setup that relies entirely on another class prove, exactly? No, you can't do that anymore. You can, however, be way more effective in other much more common scenarios.
I've already said everything I need to say in this matter.
Those suggestions are extremely unappealing to me. They're mostly all nerfs, except for Shovel Shaker, which is quite clearly something you miss dearly, or things not well thought out at all (Why bother with a dodge bonus when you can just push yourself away every turn).
Not everyone plays Enutrof like you do. If you find you're not very good anymore, you might need to update your playstyle. I know it can be hard to understand that there's more than one way to play an Earth Enutrof now, especially considering before the revamp, the entire spec was ONE SPELL. Literally. Every single Earth Enutrof ever: Transform, spam Shovel Shaker. Now the class is more interesting in every way, has far more options and utility, and is better at everything besides hitting 4 targets carefully set up by a panda. Yeah, I'll take it.
That other thread, wow..."mediocre single target damage", said some other guy. Mediocre. It's the highest of any spec in the game. Mediocre. Yeah, excuse me while I do a mediocre
1500 to Magmog every turn from his side, something an Enu would never dream of before the revamp.