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Collision Damage and Intimidation Questions., Does collisions damage increase at all?
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January 09, 2012, 04:47:40 |
#1
Collision Damage and Intimidation Questions.
I love using the spell intimidation to shove monsters against walls or objects and repeatedly push them into it to get the collision damage bonus, but I'm doubtful whether this style of fighting versus the jabs and cutting gust combo that everyone else seems to use will be good for me in the long run. I don't participate in pvp often as I don't like it a huge amount.
So my main question is: Does the collision damage that comes from me pushing a monster into an object/wall increase with spell level, character level, or does it stay at a constant 6/7HP damage per collision. This post has been edited by Pyralless - January 09, 2012, 04:49:39. Reason for edit : Spelling error
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January 09, 2012, 05:00:00 |
#2
Errm I can't give you an accurate review but here goes, my knowledge of pushback damage, in Dofus this games shall we say ancestor, collision damage or pushback goes up with the amount of cells you push someone back into something, in recent patches gear was added to the game that gave +pushback damage, along with a class that had a spell that could increase their pushback (at later level) However I don't believe there is anything of the sort in Wakfu yet, I mean they could potentially start releasing pushback damage increase gear from somewhere but as we are now it is a good idea to raise all of your air spells as Intimidations base damage will go up, but the pushback will remain the same at higher level. I mean if at some point they released a patch in which upon leveling up the spell the amount of cells you push away increased then yes the damage on the pushback would increase as you leveled up with the spell, however right now I believe it will be pushes back 2 cells is it? from lvl 0-100 of the spell, so although the base damage will increase your pushback will remain at 6-7 unfortunatly, but chin up for now just keep playing as you see most effective, only question your strategies when fights start going badly, for now there's no wrong way to play the game
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January 09, 2012, 06:15:50 |
#3
Thanks for your reply. That's the answer I thought I would get.
And I think I will continue to play how I do with intimidation, 'cause I find jabs so boring. |
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