April 09, 2013, 13:52:57 |
Quote (Kakenshu @ 09 April 2013 05:43)
Authority still has a maximum +60 Power per turn cap but you can get that pretty easily while surrounded and throwing down double Devastates per turn with 10AP.
This! My Earth Iop plays a tanky role so often finds himself surrounded. Authority will proc for every individual damage proc and every time you strike an opponent.
: Hitting five enemies with Iop's Wrath has a chance to proc Authority ten times (two procs per enemy if Explosion works out well).
Of course it can only proc thrice a turn, it's something to consider. Devastate is a very powerful skill. It's always good to have a strong AoE spell.
I stuck with Rocknoceros for stunning. Most enemies try to stay away anyways, and I find double Rocknoceros to be better for me than double Shaker. The chance to stun while dealing considerable damage is nice. There's also the whole range and no LoS needed thing. I'm not a huge fan of Charge, and the damage on it is pretty meager, so I kept it mid-level around 60.
I personally feel like an 8AP build is pretty restricting for an Earth Iop. On the other hand, you can get some intense damage by not having to push two more AP for the typical 10AP build. That can seriously come to fruition in late game PvM where resists are absurdly high.