April 21, 2014, 05:30:18 | #1
I guess memory leakage... like after an hour of gameplay the CPU usage will be up to 750 MBs and a whole gig of RAM. For one client. The problem is that it doesn't close down resources, so it just builds up more and more until you have to relog the client. Also the game is bloated with a lot of code that needs to be cleaned up.