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Earth Ecaflip
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February 16, 2012, 13:53:30 |
#1
Earth Ecaflip
Hey guys, how should I go about building up an earth kitty? What spells to use, what stats and support spells to skill?
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February 16, 2012, 14:00:52 |
#2
The new ecaflip is totaly different from what it was before , they got unlocked yesterday.
Even if you got advice right now it would be based on a couple of hours of goofing around wich wouldnt make it very reliable now would it? Just try out things yourself , you might be the guy to write the first guide! |
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February 16, 2012, 20:27:20 |
#3
Ok, I fooled around a bit on my own and here is what I got so far:
As for the characteristics, I went with "Strength". Pretty nice, adds some damage. |
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February 17, 2012, 04:25:04 |
#4
I agree in everyting that ranko-san says. But tarot is an AMAZING skill and in lvl 1.
This is why, if u get the eca-god card your first earth spell (heads or tails) deals massive damage. And if u get an ugly card u cand re-draw it for 1 wp. The only spell that use wp is pretty bad, so you are good to go. The only problem, is the chance of getting to 1 hp, if u get god-ouginak and then god-eca. Sory for the bad english. This post has been edited by EstebanMZ - February 17, 2012, 04:28:28. |
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February 17, 2012, 08:54:26 |
#5
I agree in everyting that ranko-san says. But tarot is an AMAZING skill and in lvl 1.
Reroll doesn't remove the effect of your drawn card though. Be wary of using it to compensate for ouginak. This is why, if u get the eca-god card your first earth spell (heads or tails) deals massive damage. And if u get an ugly card u cand re-draw it for 1 wp. The only spell that use wp is pretty bad, so you are good to go. The only problem, is the chance of getting to 1 hp, if u get god-ouginak and then god-eca. Sory for the bad english. |
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February 17, 2012, 14:19:37 |
#6
I agree in everyting that ranko-san says. But tarot is an AMAZING skill and in lvl 1.
Reroll doesn't remove the effect of your drawn card though. Be wary of using it to compensate for ouginak.This is why, if u get the eca-god card your first earth spell (heads or tails) deals massive damage. And if u get an ugly card u cand re-draw it for 1 wp. The only spell that use wp is pretty bad, so you are good to go. The only problem, is the chance of getting to 1 hp, if u get god-ouginak and then god-eca. Sory for the bad english. Yes it does... if u re-roll it gives you back the 3 AP lost for ouginak, but it does not give you back PM... not sure why. |
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February 17, 2012, 14:52:48 |
#7
I agree in everyting that ranko-san says. But tarot is an AMAZING skill and in lvl 1.
Reroll doesn't remove the effect of your drawn card though. Be wary of using it to compensate for ouginak.This is why, if u get the eca-god card your first earth spell (heads or tails) deals massive damage. And if u get an ugly card u cand re-draw it for 1 wp. The only spell that use wp is pretty bad, so you are good to go. The only problem, is the chance of getting to 1 hp, if u get god-ouginak and then god-eca. Sory for the bad english. Yes it does... if u re-roll it gives you back the 3 AP lost for ouginak, but it does not give you back PM... not sure why. |
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February 17, 2012, 15:04:36 |
#8
I agree in everyting that ranko-san says. But tarot is an AMAZING skill and in lvl 1.
Reroll doesn't remove the effect of your drawn card though. Be wary of using it to compensate for ouginak.This is why, if u get the eca-god card your first earth spell (heads or tails) deals massive damage. And if u get an ugly card u cand re-draw it for 1 wp. The only spell that use wp is pretty bad, so you are good to go. The only problem, is the chance of getting to 1 hp, if u get god-ouginak and then god-eca. Sory for the bad english. Yes it does... if u re-roll it gives you back the 3 AP lost for ouginak, but it does not give you back PM... not sure why. So i check again and works as a normal card, they get affected by the gods cards. |
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February 18, 2012, 01:09:59 |
#9
Hey Ranko, Joker here ^-^y
Basically earth ecas still the same, in your case, Strength and Critical Hits are the best way, you decide if you want a high %earth attack/defense, a critical build or a hybrid way, you can put CH in the stats and use equipments with earth% or put everything in Str and use CH equipments and maximize the CH specialities or put Str/CH in the stats and use Str/CH equipments. About the Eca's specialities: Passives: .Precision: 40% chance of boost your damage in 30% or inflict a brain damage, in this state your hit will be 500% stronger and the target stunned. .Paws Off: you have 30% of chance to avoid any kind of melee damage, 30% of chance to inflict 25% critical failure to the enemies and 30% of chance to look towards your enemies if they attack your back, all this things every time that you receive a melee damage, so if an iop attacks you and receive 25% failures his next attack will have 75% chance of works and 25% to fail, if you inflict to him +25% failure again, his next attack will be 50/50 and so on. .Ecaflip Die: to boost your critical hits ( optional, because you can receive positive/negative winning streak - chance to inflict critical hits). .Tarot: a very interesting spell, you can get a lot of good bonuses and ressurects yourself ( optional, because you can get a lot of negative bonuses too and can almost die instantly ). .Flealine Army: just if you will level the water spells too, to inflict the Flea Love state and steal more life with the water branch. Actives: .Double or Quits: to boost your damage ( optional, because you can heal the enemies ). .Feline Leap: to boost water damage, I wouldn't level this speciality if I were you, just really usefull for water ecas. .Cat Tree: in my opinion this spell only works in pvp and in a very bad situation, so if I were you just level this spell in end game or if you don't have anything better to level. .Roll Again: can be a very usefull spell if you have Tarot ( to change a bad card ) or Paws Off/ Black Bow Meow ( to inflicts more critical failure to the enemies ). .Black Bow Meow: summons a bow meow that inflicts either 20% critical hits or 20% critical failures for you, your enemies or your allies ( the summon will "attack" the closest target ), can be very usefull, if you have a high critical rate or need a lot of critical hits and can be much better with Paws Off and Roll Again, imagine the situation against a melee character ( like iops ) or melee monsters, you active the Paws Off, inflicting 25% of critical failure almost every hit you receive + 20% failures of this summon +10% failures of Roll Again, if you have 2~3 bow meows on the field + P.O level 20 and R.A level 9, against a melee character, this guy will never hit you. ps: the build to inflict critical hits/ failures can be used with the 3 elements. That's it, I hope I was clear, anything just says This post has been edited by -Joker - February 18, 2012, 14:58:14. |
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February 18, 2012, 20:49:48 |
#10
Earth is so random and unpredictable, I tried it but honestly who would want to take an Earth Eca into their group for end game dungeons? I mean there's a chance that they will be a valid member of the group and perform decently but then there's also a chance he could total bone your entire team with bad card draws. I can really only see Fire and Water Ecas being practical for endgame content and any Ecas that take the God Tarot ability will surely have a hard time getting into dungeon groups.
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February 18, 2012, 21:13:25 |
#11
Earth ecas isn't so ramdom anymore, the ramdom spells all the ecas have ( Tarot, Double or Quits, Roll Again and Cat Tree ), if you're talking about Battle and All or Nothing, you have to use this spells in the right moment, for example AoN you will never use in the beginning of the turn, just as last move to try gain 2 AP and use again and again, Battle can heal the enemies and have the same cost as Heads or Tails but in a critical hit is so much better, so you should use this spell just when you have a high critical rate to avoid heal the enemies. Before the wipe I was earth eca lv 100 with Tarot and ramdom spells but I never had problems to level or find dungeon groups e_e
This post has been edited by -Joker - February 18, 2012, 21:15:11. |
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February 19, 2012, 14:42:07 |
#12
Which server are you going on for launch anyway Joker?
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February 19, 2012, 16:22:41 |
#13
In the international server Remington
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February 20, 2012, 21:08:32 |
#14
I'll make a character called Kujitsu, don't forget to invite me
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February 21, 2012, 12:32:47 |
#15
Sorry for this side question but what about pure water Eca? Is he viable for PvP and PvE?
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February 21, 2012, 14:50:56 |
#16
Pure eca is good too, but is a tank/support class you know, so your damage is not so big if you compare with earth and fire branchs, but high level water ecas is pretty good really, if you get the right gear and spells it's a very difficult class to kill, just in the beginning you will have a hard time to level XD
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February 21, 2012, 15:48:26 |
#17
On NA forum someone said that he as a level 32 pure water eca, can fight a mob more than 3 times his level and come out with full HP.
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February 21, 2012, 17:27:27 |
#18
On NA forum someone said that he as a level 32 pure water eca, can fight a mob more than 3 times his level and come out with full HP.
Would love to know if that player is able to do that because he abused the scrolls and is PvE ing with all water skills at 100 or if he leveled the character fairly and is using spells lvl 20-25 as expected from a lvl 32. |
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February 21, 2012, 18:08:16 |
#19
Statistically Water eca has the highest consistent damage since rough tongue hits for 30x3 damage at max level.
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February 21, 2012, 19:09:38 |
#20
On NA forum someone said that he as a level 32 pure water eca, can fight a mob more than 3 times his level and come out with full HP.
Would love to know if that player is able to do that because he abused the scrolls and is PvE ing with all water skills at 100 or if he leveled the character fairly and is using spells lvl 20-25 as expected from a lvl 32. |
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