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Ecaflip build change?
posté October 28, 2011, 19:03:02 | #1
Ecaflip build change? Well I have a lvl 26 Ecaflip, I used to focus in earth spells but since the points got reseted I was wondering if it's a good idea to change build.
I used to spend my points in Initiative, Dodge and HP, Should I save for 5 more lvls to get +1 AP?
I used to have lvl 13 Tarot, lvl 6 Paws off and lvl 6 Flealine Army, Should I keep it?

Lastly my spells lvls are:
Water 3/11/6/5/6
Air 12/1/2/6/3
Earth 11/25/24/18/1
(Earth spells are: HoT, 3Cards, All in, 421 and All or Nothing)

Any suggestion are appreciated.
Thanks =)


Member Since: September 07, 2011
posté October 28, 2011, 21:46:07 | #2
lvl 26 is not too late to start a hybrid build. I have gone water/air from pure air at 20+lvl myself. I strongly recommend buying 1AP(and maybe even store points for 1 more AP later if you plan to use air a lot). 8AP is a must for both air(max rabies + 6 claw attack attack combo) and water(flea love -> 2xfleeches combo) but air would benefit the most from each additional AP as it means 1 more claw attack under Rabies.

As for support spells, Rabies is a must, if you want to use air. It boosts air damage and reduces air spell AP cost by 1 AP, which means claw attack and claws of caengal would be both 1AP spells for 1 turn.

Rabies would decrease in cost as it progresses, so make sure to lvl it enough to reduce it's cost. After that, it would become more expensive to lvl(15 pts pre lvl), so you can leave itfor a while and lvl up something else.

Feline leap is also a nice one, though it's a little situational. It will let you move some additional squares, escape any lock(just hop away from the locker, lock is not working against Feline Leap) and, while doing that, you'll get a stackable air damage buff that lasts for 2 turns. Again, 8 AP = 4 leaps per turn = almost doubled air damage on the next turn.

For Water branch I recommend starting with flealine army. It will give you nice health stealing boost and some free flea love caste on the enemy on air or earth attacks. After that, it's pretty much up to you as the rest of the water support spells are somehow situational so you will have to decide on your own what to take.


Hope this would help.  


posté October 29, 2011, 04:51:39 | #3
Thank you =D

I've seen some Air eca and they were really powerful, I guess it's a good option.
Thanks =)