November 30, 2013, 19:07:57 |
Quote (EclipseMoon7 @ 29 November 2013 05:01)
Thanks, reason I never look for builds is because I feel like they aren't made for everyone. I know STR, AP, MP, and Range is a must but should I neglect HP all together? I know tarot cards is basically the double-edge sword, which I find very fun. =w=
I don't want to say HP is neglected when it comes to stats, but i will say, Ecaflips don't really need to stat in HP as the gear we use gives us all the HP we could need, and then some.
We already have enough defensive/ escape mechanims to allow us to not get hit within a fight.
- Feline Leap
: if you feel that you're too close in CC, don't feel the need that you need to spend all of your ap to kill a monster, it's good to play a little defensive, and use the 2 ap (if it's maxed) to escape and move back a few spaces. Either way, you're using it for that +50% dmg.
- Cat Tree
: Cat tree is an awesome active spell, you can place it anywhere in the map that you think may be a safe spot, and continue your spell rotation on a the mob in which you're focusing. If you're hit, you're either landing next to your cat tree, or at the top, in which you're immune to dmg for that one turn.
- Paws Off
: This prob takes the longest to finally see it's use, but once those crit fails pop on the mobs, it's sooo worth it to have it stat'ed. And, the 20% push on the mob procs more than you would think, also pretty funny to see when the mob has no more MP and get's pushed off when he reaches you to then pass his own turn.
These are the reasons (there could be more with the use of tarots, but these are the main) why we don't really stat in hp.