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Potential Solo Eni, will this work?
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August 11, 2011, 15:21:05 |
#1
Potential Solo Eni
I'm considering a solo eniripsa build that focuses on water and air.
To pretty much sum it up i was going to use air spells as my source of damage. Fire spells just to mark for coney, control or wakfu points. And lastly water spells to heal. I'm hoping saving to invest in 2ap would be a wise decision then just moving onto raising HP. With this 2ap i could cast two attacks and a heal or 3 heals (if i end up with low hp.) In regards to special abilities i was contemplating Expert Healer, Super Coney and maybe Regeneration. What do you think? i haven't made the character yet, curious to know if anybody has actually invested in the same things. |
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August 11, 2011, 16:03:35 |
#2
i'll skip expert healer and super coney if you want to solo and level up absorption and constitution instead (maybe super coney in later levels).
8 ap with the eni are great to make a lot of combo with spells but you have to get gears with a lot of hp. This post has been edited by prespicboy - August 11, 2011, 16:05:41. |
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August 18, 2011, 11:23:25 |
#3
After last patch a super Coney might be worth taking rather sooner then later. He gets quite a lot of hp, good heals and I use it as an object to slam my foes against (using a fear flask), from time to time.
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August 18, 2011, 11:52:40 |
#4
After last patch a super Coney might be worth taking rather sooner then later. He gets quite a lot of hp, good heals and I use it as an object to slam my foes against (using a fear flask), from time to time. yep, if you notice i wrote the post before the patch. XD
even expert healer is useful now if you consider the cost/bonus. |
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