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How to play air eniripsa?, Coupl of questions
posté May 04, 2012, 08:35:32 | #1
How to play air eniripsa? I made an alt, air eniripsa, just for fun.
And i cant understad how to play it.

Air eni spells have common pattern: it deals damage, apply state Infection and then apply disease with chance based on Hygiene. This bold part makes me feel stupid, since Higiene state is accumulated with fire/water spells and completely removes from you when you cast any wind spell.

What i am doing wrong?
I cant believe that the whole air branch based on 2% chances and 1-per-game transcendence (that gives 50 hygiene at max lvl).

And second question - why i cant use transcendence more then 1 time per battle, since it have no condition "1 per battle"?

Thank you!


posté May 04, 2012, 10:38:45 | #2
You now also get Hygiene whenever your Coney heals you, it was said that this was meant to help the air Eni builds.
Get more leadership and you can even summon more Coneys at once, but you will only get Hygiene if you are actually healed by them, if you're full hp they won't heal you and you don't get hygiene.

Also, Transcendance is a skill that makes the Eni "invincible" for one turn, you can't be harmed or affected in any way while Transcended (this includes not being able to heal yourself!), that's why it's restricted to only one use per fight and why the spellcost is only 1 WP.
Being able to use it more often would make the Eni overpowered, no other class has the ability to be literally "invincible" for a turn and at the same time buff their healing power.

Also, Fear Flask doesn't remove hygiene since it has not "special" effect, like the other air spells, it only pushes the target back a space.


I'm not experienced in the Air Eni build, so you may want to get some more input from other people who are if you want to know more about their playstyle.


posté May 04, 2012, 11:03:44 | #3
I wondered about that using hygiene in wind branch is bug and they supposed to use infection instead.


posté May 04, 2012, 11:34:29 | #4
Low level air eni there (lv 43).

Well, pal, i have the same questions.
I guess hygiene should go away only when the secondary effect trigger, but...we have this.
Building up to 10 hygiene is not that hard, in party, if you use coney and marks, but then..
Fear flask is your best friend, dont hit that hard but almost you can build hygiene...

Now im in a royal blibli set, after this i really dont know hot to dress myself too, air sets are kinda meh looking the wikia...



So, i'm an air eni, yeah, seriously wondering about jumping into the op water wagon.


posté May 04, 2012, 11:40:44 | #5
as air eni
ignore Hygiene
get 6MP ASAP (1 for points 1 from Tofu set) then play turret, stay on spot and spam Psyk Flask


posté May 04, 2012, 11:56:09 | #6

Quote (Brutusb @ 04 May 2012 11:40) *
as air eni
ignore Hygiene
get 6MP ASAP (1 for points 1 from Tofu set) then play turret, stay on spot and spam Psyk Flask

"1 for points and 1 from tofu set" would mean you'd have 5 MP where does the 6th come from? Or did you mean 2 from stats in stead of 1?


posté May 04, 2012, 22:58:25 | #7
oops Iam so used to +1MP boots that I do count them somehow automatically....  


posté May 05, 2012, 10:08:19 | #8
its a bit confusing that the debuffs depends on the hygiene, for a pure dmg eni, you can only play hybrid on fire and air?


This post has been edited by Razzorb - May 05, 2012, 10:21:39.
posté May 05, 2012, 10:28:03 | #9

Quote (Razzorb @ 05 May 2012 10:08) *
its a bit confusing that the debuffs depends on the hygiene, for a pure dmg eni, you can only play hybrid on fire and air?

Or like I said, summon Coneys, whenever they cast their heal you now get +2 hygiene levels.
You can even summon more Coneys if you have the leadership to support it.


posté May 05, 2012, 12:06:18 | #10
or you can use the "no-dmg" skill with 50 hygiene at maximu, but does it makes sense to skill the coney?


This post has been edited by Razzorb - May 05, 2012, 12:10:40.
posté May 05, 2012, 14:12:45 | #11

Quote (Razzorb @ 05 May 2012 12:06) *
or you can use the "no-dmg" skill with 50 hygiene at maximu, but does it makes sense to skill the coney?

No, currently the Coney is not much better at max rank compared to basic Coney, and you always get +2 hygiene from their heals.

Getting higher ranks on Coney is probably only useful if you are planning on having leadership for multiple Coneys, at least then you'd get more healing out of them so that'd be useful for those needing some extra healing. But as I said, you don't get more hygiene for upgrading it, so no use upgrading if that's what you were looking for.

As for Transcendance, it's useful if you want that 50% hygiene, but you have to remember that you can only use it once per fight and using an air spell (except fear flask) will effectively "use up" the hygiene again.


This post has been edited by Alvaris - May 05, 2012, 14:15:22.
posté May 06, 2012, 11:03:40 | #12

Quote (Alvaris @ 05 May 2012 10:28) *

Quote (Razzorb @ 05 May 2012 10:08) *
its a bit confusing that the debuffs depends on the hygiene, for a pure dmg eni, you can only play hybrid on fire and air?

Or like I said, summon Coneys, whenever they cast their heal you now get +2 hygiene levels.
You can even summon more Coneys if you have the leadership to support it.
The only issue with coney hygiene is that you still need to 'refresh' hygiene by casting at least 1 hygiene spell, otherwise it will run out during your turn (or alternatively, just try and consume it with triggers)


posté May 06, 2012, 11:47:58 | #13

Quote (TroubleAqua @ 06 May 2012 11:03) *

Quote (Alvaris @ 05 May 2012 10:28) *

Quote (Razzorb @ 05 May 2012 10:08) *
its a bit confusing that the debuffs depends on the hygiene, for a pure dmg eni, you can only play hybrid on fire and air?

Or like I said, summon Coneys, whenever they cast their heal you now get +2 hygiene levels.
You can even summon more Coneys if you have the leadership to support it.
The only issue with coney hygiene is that you still need to 'refresh' hygiene by casting at least 1 hygiene spell, otherwise it will run out during your turn (or alternatively, just try and consume it with triggers)

Really? Hmm, this should be asked about/reported, I was under the impression the Coney was supposed to help the Air builds because of the issue of maintaining hygiene.


posté May 20, 2012, 04:46:10 | #14
well, hygiene is supposed to run out when using air spells, just imagine you playing against an air eni with lv50 minimum hygiene recurring every turn.
then an 8ap eni uses lethargy flask on you, 50% chance of being asleep, every turn for 2 turns. aint that annoying?

i have heard rumors that air spells are getting a buff so im making a new one  


posté May 20, 2012, 07:02:19 | #15
I have one 105 lvl air eni with 8 ap 6 mp, +2 range. It's more for pvp than for pve...
But the idea was:
- if i can hit someone i'll spam 3xPsy Flask for 2AP 2MP (240-250 per spell, 320 crit);
- if i cant hit someone i'll have 6 MP to catch the target and than use 2xLetargy (same 250 dmg per spell but AoE) to hit it.

In pve u can use it without Trance, but in pvp u should cast Trance before using other spells.
Madness has interesting effects in pvp sometimes ^^


This post has been edited by leannia - May 20, 2012, 07:04:14.
Reason for edit : grammar :(
posté May 25, 2012, 12:38:24 | #16
do you have a chance of debuff when you dont have hygiene? is my build ok? 2bp rest in air dmg/resis`? skills: absorption maxed, trancendens maxed, constution maxed, eniraser maxed,

coney lvl9 and heeldrain 6?

do you have better builds?

thanks and sorry for my english


posté June 04, 2012, 16:02:37 | #17
all the debuff of Air spell is need at least 1 Hygiene for the chance of apply state on target