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More love for Eni, please?
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February 20, 2012, 23:15:47 |
#1
More love for Eni, please?
Im not saying that the Eni we have now is terrible, no. Sure, it's not an easy class, but if you know what you're doing, you can be a good healer, BUT...is that all what Eni has to offer?
Many people say it would make Eni too powerful, but I can't agree. Resurrect spell. I mean, if we could resurrect someone with low WP and AP cost, and this person would have like 50% of his initial HP, then it would be OP, but it doesn't have to be this way... It could cost, lets say, 5-6 AP and 5 WP points, and the resurrected person would have 5-20% of his initial HP (depending of the resurrecting spell lvl). Also, the resurrected player would have a Zombification status, which means that he couldn't be healed (and that would also make sense, sinds this person would be like a zombie, living dead I don't know, it's just my opinion, but I think that Eni needs a spell that will make her wanted in party. In Dofus everyone wanted eni because of her heals and AP boost, in Wakfu...well, she can just heal, I don't think thats enough. Sure, we have those flasks, but its really hard to put enemy to sleep with them (or put any other status). And then we have those marks of course, but honestly, how many times did anyone asked you to put WP mark or anything? Only the Rebirth mark is nice, but it's only for one turn, and noone will want Eni just for that. We also have Coney, which should be just a summon, not a mark IMO. I mean, its so stupid that I can't be a good healer (with Coney) without dealing the dmg, because Coneys heals depends also on Coney Marks lvl, so I have to lvl it up to make Coney usefull. And if thats not enough, we have to use Super coney? Cmon... What would make Eniripsa better in my opinion? 1. Resurrection spell (explained above) 2. Put Coney to support spells and make Super Coney a passive spell 3. Flasks used on enemy would deal dmg, but used on ally would give them some buffs, like +1MP, +1AP, +1range for one turn, or something Of course the cost of those spells would have to be high enough to not make Eni OP. What do you think guys? |
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February 21, 2012, 00:20:06 |
#2
I think that is a little OP. Not the resurection, that was spot on, but flasks giving buffs is a bit to mutch. The real chalange i thouht was finding the balance between healing and flasks, other than that eni was fun. I really think that eni should have stronger heals if anything, that way players could focus a little more on damage and level up faster.
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February 21, 2012, 03:07:32 |
#3
They are being very cautious with the Eni in Wakfu since the Dofus Eni was immensely powerful due to the fact that your resource (AP) reset every turn and they could out-heal damage, it's the reason they added WP for Wakfu so powerful abilities could not be spammed. Healing is important but when you are powerful enough to keep your team up indefinitely it can be game-breaking.
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February 21, 2012, 12:26:18 |
#4
Maybe you're right, maybe this kind of flasks would be to OP, but now they are useless. They may be nice at the beginning, but later in the game, their dmg would be NOTHING compared to other classes, because other classes will have items giving them boost to fire, air, earth and water dmg, and eni... well, eni have to choose. You can put items to make your heals better or items giving you boost to fire or air dmg, but then your heals will be weak...
What about this: 1. Replace Coney Mark with Suffer Mark. Suffer Mark will work only for 3 turns and will give some dmg to an enemy every turn. 2. Make Coney a summon by replacing it with Super Coney 3. Replace Massacuring Mark with Super Coney, so SC would be a passive spell, and we don't need Massacuring Mark anyway... 4. Replace Unnatural Remedies with Resurrection Word |
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February 21, 2012, 14:34:15 |
#5
Agi build is kinda weird for me.
If you put all points to agi, you're average (weak?) distance dmg dealer. If you put all points to willpower, getting to high lvl will be a nightmare. Once you're there, you have great potential, but there is also a chance, that you will do literally nothing in fight. Not reliable as a dmg dealer, not reliable as a support. This post has been edited by krowakot - February 21, 2012, 14:34:41. |
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February 21, 2012, 19:55:31 |
#6
I almost totally agrre with you, Rokugatsu, but i dont think that Unnatural Remedies should be removed because, let's face it, Unnatural Remedies is the easiest way to level your healings without a party (and even with one some times). The changes that should be made on the Eni, on my opinion are:
1 - Make Coney Mark a summon and replace it with Super Coney. 2 - Make Super Coney a passive and replace it with Heal Drain. 3 - Make the Final Healing Spell on the Water Branch Resurrection Word. it will cost 6AP and 2WP and will have 1 - 2 in Range. The resurrected character will be back with 5% of its Max Health at level 1 and 35% at level 100 and the ressurected character will be Zombified permanently. also, this will not be able to be used on an Zombified character (basically one use per target and it cannot combo with unnatural remedies). 4 - Make the 4th Fire Spell Suffering Mark, it will cost 3 to 4 AP, it will have the same range as traid mark and will steal a percentage of the marked enemy's MP when the marked enemy is killed. (Sorry for bad english) |
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February 21, 2012, 21:45:19 |
#7
I don't think a resurrection spell would be viable, it would be quite strong in pvp fights. The idea of increasing the turns of a fallen ally looks good and not too strong, and could be easily implemented to Eniraser.
I exploited that double item bug and got an Eni to level 62 with all spells at level 100. The class seems to be quite strong, with all the over-leveled spells. However we will not be able to do that when they fix the bug, meaning I'd do way less damage. The water branch is okay, but fire and air are weak. The class needs better support abilities. I'm listing what's needed, on my point of view, in order to balance the class.
Air Branch: the idea of penalty branch needs to be emphasized.
Fire Branch: this branch needs to be modified in all ways. The only useful marks are Rebirth and Traid. So, it is possible to keep them.
Healing Knowledge (Heal Drain + Expert Healer) +2(40)% heals. Heals 1(10%) of all heals cast by other fighters. Eniraser Same effects plus a special effect to fallen allies: adds Spectral Shield (Infinite), +1(5) turns, Spectral Shield protects the target from taking damage and losing turns. Poisoned Flask (passive) +1(5) Willpower 10(100)% Chance of applying Deterioration State (+1 Level) when using air spells. This State is cumulative and can stack up to 20 levels, similar to Hemorrhage State. It reduces the resistances to States by 1% for every level. This post has been edited by Arthropoda - February 21, 2012, 21:51:30. |
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February 21, 2012, 23:28:58 |
#8
I could completely change all the spells as well, but when I was writing the post, I wanted to be realistic. And the true is, that there is no chance for big changes right now...
Ankama hasn't changed Eniripsa too much for a long time, which means that they already decided what Eni is gonna be. Although I like both of your ideas guys. Especially your Fire Branch, Arthopoda, because I agree that Eni needs better support spells. NandoCrowe, I like the idea of Unnatural Remedies, but sinds it cost WP even at lvl 5, you can only use it 6 times per battle. Of course we can steal WP, but to do that we need to kill the enemy first, so we need other good spell to do that, and if we would have it, then why would we want to spend points on Unnatural Remedies? And also, if we use WP on Unnatural Remedies, then we don't have WP to do anything else. If unnatural remedies would cost like 3MP or 1AP and 1-3MP, then it would be useful. But it's just my opinion I wonder if Ankama is going to change Eni at least a little bit at the release... I really hope so. |
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February 22, 2012, 01:43:51 |
#9
Well with how long this conversation has been they may. Ankama does pay a fair bit aof attention so "Please ankama, make our Eni better PLEASE"
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February 22, 2012, 01:50:31 |
#10
Like we wouldn't know that. Of course they wont even read it, but we want to share our opinions/ideas, thats what the forum is for, after all.
This post has been edited by Rokugatsu - February 22, 2012, 23:09:26. |
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