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Invigorating Word: Will no longer rebound on mechanisms or defeated characters.
Since the class revamp, my eni's playstyle has been always involving coney as a "healing beacon" - to extend my range, to heal characters that I cannot see, or when I'm not able to move away from a locker (cough cough nerfed transcendence cough).
All of my three enis have coney maxed -just- because of this ability, to use invigorating word on them situationally.
Most of my friends are doing so.
Today I used my combo as usual and discovered that it doesn't work anymore. Cast on a living summon won't rebound anymore?
Is it intended?
Please answer "no" and move this thread to the bug section.
I don't want eniripsas to become even more limited and boring than they are now.
They do mention it won't rebound on summons in the french changelog. I see what you're saying but trying to heal someone and having the rebound heal a bunny or a dhreller instead of a person is pretty annoying.
After further testing I have found that the problem of invigorating word is still prevalent. The heal will prioritize ecaflip cats/summons which is very annoying.
I wish they would stop using cookie-cutter coding. Instead they should fix the priority quotient of the spell. There fore, the spell could bounce off a summon to heal allies, but not bounce off to a summon; such that that allies are not prioritized with heals.
Doesn't work at all on summons when used for dmg. So annoying. Nerfing invig to a single rebound and then nerfing bouncing the spell off summons really limits how a heal eni can spread heals around a fight.
Add the nerf to transcendence and the WP cost to the no los heal and it really is getting terrible.
+1 for free respec for enis. Already bought enough of the stupid things. This change means I'm about at my limit for water eni. Fire/wind looking like a better option at this point.
This topic is not about respec begging, stop it please.
aquabeauty|2014-02-19 04:04:41...There fore, the spell could bounce off a summon to heal allies, but not bounce off to a summon; such that that allies are not prioritized with heals.
^ Basically, this is what I'm waiting from Ankama.
But hey, look how they moved the thread to "eni" section and kept being silent. Like, "we don't care as usual, your tiny complaints about tiny changes cost nothing". Yeeees, tiny. The whole class feels now much worse and helpless, of course there's absolutely no problem with enis right now.