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Maddoll?
posté March 31, 2012, 23:01:14 | #1
Maddoll? I am wondering, why this trash doll even exists.
I mean... now when he actives hyperactivation ( While cras riddles doest, I think) he is useless after 1-2 turn.
HE runs, doesn't take damage at all.



Should they replace Air tree with fire?
Or should they make air tree into totem buffing etc.

Discuss!


posté March 31, 2012, 23:38:43 | #2
Actually, the thing that bothers me is that whenever you cast an air spell on a doll, it deals the exact same damage that you would've done to the target (making it pretty useless).

Here's the simplest solution: make "redirected damage" affect dolls as well.
This way, a doll would work as unit that increases your air abilities' range and damage, making the air tree a lot more useful.
I don't think it'd require a lot of effort to make this change happen.

Also, Maddoll is pretty useless as it is, but it could totally take the role I've mentioned above if it didn't run away all the time (or had enough MP to run to the enemy, then back to you).


This post has been edited by AmnaelJK - March 31, 2012, 23:40:21.
posté April 01, 2012, 02:01:55 | #3
summon water pets even if you play air tree, air pets are useless.
water pets also cast your wind spell on them, so it's a nice + range. ^^