February 11, 2014, 03:18:19 |
Quote (miopop @ 11 February 2014 02:13)
LOL yea right I forgot you could use tree at the end of your turn and not necessarily at the start for that free heal. Also how does the bramble armor work? I get it how you use it on someone and you get certain number of amour points, but does that reset everytime a different enemy hit you or?? and they seem to take damage back I think.
Bramble Armor lasts until the turn of the Sadida that applied it or until it runs out, whichever comes first. It does not reset after an enemy hits you, but unlike a Sacrier's shield it will block 100% of the damage you take until it's exhausted. And yes, Bramble Armor will deal back around 20% of the damage dealt to whoever hits you; this doesn't reduce
how much damage you take, it's just a little reminder to anyone trying to get through your armor that brambles have thorns.
If you want to get into more specifics, you hit an ally with Bramble/Fertilizer/Wild Grass to apply however many stacks of the Armor To Be state. At the end of your turn, the number of stacks is calculated as if it were an attack, using your Earth damage, to determine how much armor it gives. So let's say you have a nice, even 200% Earth damage, and apply 50 stacks of Armor To Be on your Eniripsa friend. At the end of your turn, that would turn into a Bramble Armor with 150 HP. If some hotshot Iop comes along and hits that Eniripsa for 100 damage, then it eats up 100HP from the Armor (leaving 50 HP in it) and deals 20 damage back to the jerk. The Eniripsa is unharmed! High five! If he gets mad and attacks again, dealing another 100 damage, then the Bramble Armor would absorb 50 of that damage (since that's all the HP that's left in it), deal 10 back to him (20% of 50 damage), and your Eniripsa takes the surplus 50 damage as usual. They are then unarmored until you can apply more.
And one more thing to note: if you are grouping with another Sadida, you cannot stack Bramble Armor with them. Active Bramble Armor on a target will prevent more Armor To Be from stacking on that target.