September 07, 2011, 18:54:16 |
#1
Animal trainer
This prof would allow player to tame a monster(depending on a trainer prof level, with more powerful monsters requiring higher levels) and train it to be a pet. Think, there are already a lot of non-combat interaction between players and monsters(seed harvesting, etc.) so adding a way to tame and train a monster would feel natural for the game. I was thinking about Animal Trainer being an good counterpart for a trapper prof or even it's advanced form.
Monsters, who are not attacking a player on their own, could probably be tamed right away, while for taming violent monsters I have the following strategy in mind: kill a monster and, a skilled trainer could extract this monster's seeds from a fresh corpse. After that, He must plant a monster and when it would pop out in it's baby form, he would be susceptible for training.
A trained monster would accompany player as a pet and aid him(in combat and/or otherwise, depending the monster). In combat a pet could be AI- or player-controlled(again, this could depend on a tamer prof level), with it's own unique skills.
My idea for this prof is that it's more like a crafter, in a way that a pet could be sold and used by anyone(provided the player has a level high enough to use a pet), not just the trainer himself.
Monsters, who are not attacking a player on their own, could probably be tamed right away, while for taming violent monsters I have the following strategy in mind: kill a monster and, a skilled trainer could extract this monster's seeds from a fresh corpse. After that, He must plant a monster and when it would pop out in it's baby form, he would be susceptible for training.
A trained monster would accompany player as a pet and aid him(in combat and/or otherwise, depending the monster). In combat a pet could be AI- or player-controlled(again, this could depend on a tamer prof level), with it's own unique skills.
My idea for this prof is that it's more like a crafter, in a way that a pet could be sold and used by anyone(provided the player has a level high enough to use a pet), not just the trainer himself.

