May 21, 2012, 19:36:35 |
#1
You can`t find Moowolf?
Don`t worry. It isn`t so simple.
Just wondering, if anyone found Moowolf since last Hotfix?
I was looking for him since 17 may... with no result. Is it bug or i don`t have enough luck.
At french forum there is a disscusion about WB. People are worried about new conception of 'random' respawn of Moowolf and Lord Crow. Why? It is ultra hard to find a 'random' respawned mob, even if you spend all day there.
Dear devs - I got solution for this problem. Here is my concept how it should work.
#1 World Boss should be like NPC.
#2 There should be a 'exchange' battle system. To battle Moowolf players should bring him for example 'Moowolf soup' that chief could make at level 80:
Recipe for 'Moowolf soup"
500x Boowolf Steak (Trapper Level 60)
500x Popcorn (Level 70 farmer)
500x Sea boowolf (Level 45 Fisherman)
500x Menthol (Herbalist)
Recipe for 'Lord Crow soup'
500x Crow Gizards (Trapper)
500x Dragocarp (Fisherman)
500x Silly Strawberry (Farmer)
500x Menthol (Herbalist)
Well this is only a example. This kind of recipes should be ultra hard to make. Why? It`s called 'Team Work'. If WE want to fight Boss WE need to gather resources and WE must find a Chief with 80+ Level. Yeah, It should be team work.
Thanks to this conception of WB lot of people will make progres in Chief, Herbalist, Fisherman, Trapper profesions. Well, in this case leveling those profesions would make sense.
#3 Drop rate for items like Moowolf Set and Lord Crow Set must be decreased, because WB would be more accesible in this case.
This kind of system will give an opportunity to fight Boss without camping like 4-5 days and just running around. It is really boring and dismotivating.
Peace!
IGN: Android
Just wondering, if anyone found Moowolf since last Hotfix?
I was looking for him since 17 may... with no result. Is it bug or i don`t have enough luck.
At french forum there is a disscusion about WB. People are worried about new conception of 'random' respawn of Moowolf and Lord Crow. Why? It is ultra hard to find a 'random' respawned mob, even if you spend all day there.
Dear devs - I got solution for this problem. Here is my concept how it should work.
#1 World Boss should be like NPC.
#2 There should be a 'exchange' battle system. To battle Moowolf players should bring him for example 'Moowolf soup' that chief could make at level 80:
Recipe for 'Moowolf soup"
500x Boowolf Steak (Trapper Level 60)
500x Popcorn (Level 70 farmer)
500x Sea boowolf (Level 45 Fisherman)
500x Menthol (Herbalist)
Recipe for 'Lord Crow soup'
500x Crow Gizards (Trapper)
500x Dragocarp (Fisherman)
500x Silly Strawberry (Farmer)
500x Menthol (Herbalist)
Well this is only a example. This kind of recipes should be ultra hard to make. Why? It`s called 'Team Work'. If WE want to fight Boss WE need to gather resources and WE must find a Chief with 80+ Level. Yeah, It should be team work.
Thanks to this conception of WB lot of people will make progres in Chief, Herbalist, Fisherman, Trapper profesions. Well, in this case leveling those profesions would make sense.
#3 Drop rate for items like Moowolf Set and Lord Crow Set must be decreased, because WB would be more accesible in this case.
This kind of system will give an opportunity to fight Boss without camping like 4-5 days and just running around. It is really boring and dismotivating.
Peace!
IGN: Android

