April 08, 2012, 23:43:13 |
#1
Criminal record system!
As i have seen on the forum and feel on the game, there is a terrible problem with the laws&citizen system: one who was too much citizen points don't fear losing some of them to achieve what he wants (a lvl 100 miner with 1000 CP don't find it all that problematic to kill a lvl 10 miner and have all for himself).
This is the major problem with the system, but let's look into the game for a second. Does it not mimic the real goverment? does it not have laws just as the real govenment? then why not the Criminal record system as well?!
In real life the system is what the police (and other should be needed) use to see if a person has done something against the law, to see it the person EVER did something ilegal. If this game plan on using laws just as a real nation would, a tool like that is what is needed.
With this system implemented as someone does something that is against the law of the nation, a record would be done on that character list of crimes, and should the government see fit, that caracter could become a outlaw even with many CP!
But there is some question that stay in shape for that kind of system, does it not? let's see some of them:
1- How the government can discover who did what and when?
with the help of it citizens of course! with their help, not only the citizens would feel they have been not injusticed (should them had been the victims) but the responsible person could see if the player is really telling the truth, if the system do tell what has occurred, all the better: ex Ricardito assaulted Loveni in 19:30 on 1st abril.
2- what if the govenment do get the wrong person?
Simple! to give the outlaw-to-become a chance to defend himself, a week (less or more) would be given to him to talk with the government, sort things out should it happen.
3- what if the government gets corrupt?
Yeah, that quite a lot of power on their hands, but mandate in wakfu is relatively small and should the government get power-crazy, people would just pick a better one.
Feel free to discuss my idea as it affects the game in itself and I hope you guys get my point for this suggestion.
Surlent, the ecaflip.
This post has been edited by Surlent - April 08, 2012, 23:48:57.
This is the major problem with the system, but let's look into the game for a second. Does it not mimic the real goverment? does it not have laws just as the real govenment? then why not the Criminal record system as well?!
In real life the system is what the police (and other should be needed) use to see if a person has done something against the law, to see it the person EVER did something ilegal. If this game plan on using laws just as a real nation would, a tool like that is what is needed.
With this system implemented as someone does something that is against the law of the nation, a record would be done on that character list of crimes, and should the government see fit, that caracter could become a outlaw even with many CP!
But there is some question that stay in shape for that kind of system, does it not? let's see some of them:
1- How the government can discover who did what and when?
with the help of it citizens of course! with their help, not only the citizens would feel they have been not injusticed (should them had been the victims) but the responsible person could see if the player is really telling the truth, if the system do tell what has occurred, all the better: ex Ricardito assaulted Loveni in 19:30 on 1st abril.
2- what if the govenment do get the wrong person?
Simple! to give the outlaw-to-become a chance to defend himself, a week (less or more) would be given to him to talk with the government, sort things out should it happen.
3- what if the government gets corrupt?
Yeah, that quite a lot of power on their hands, but mandate in wakfu is relatively small and should the government get power-crazy, people would just pick a better one.
Feel free to discuss my idea as it affects the game in itself and I hope you guys get my point for this suggestion.
Surlent, the ecaflip.
This post has been edited by Surlent - April 08, 2012, 23:48:57.

