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I don't think that it is only me that feels forced to wear a guild insignia just because of it's bonuses, while all other insignia gives nothing special besides appearance. My suggestion brings a more rewarding ranking system as well as the possibility of wearing other insignia without losing the guild bonus.
The idea is simple, the guild managers are able to select specific bonuses related to the ranks they have created. The quantity and intensity of bonuses that a single rank can get depends on the level of a guild.
Gains a special personal window, in order to be able to share items between chars. If the person is kicked out from the guild all items are sent to inventory. The window has 10 slots.
First 'Bonus Slot' is acquired at level 10.
Second 'Bonus Slot' is acquired at level 20.
It's not possible to stack bonuses, like 2x water damage.