February 06, 2014, 20:28:41 |
Quote (BlackClover @ 06 February 2014 20:15)
basically this concept will verrry slightly bridge the gap between players who have relics and those who do not. Those with relics, as I said, will still be better than those without. If those with relics have difficulties with content, how much harder will it be for those without? Shouldn't there be a middle ground? Something too easy is boring, but something too hard simply becomes a job.
Middle group is gelano - even runed its pretty useless.
Wakfu not solo-game even if u multiboxer. Wanna good gear and great adventures - get a statick party an friends. Otherway i see no way to play at 120 + and get good loot. Random party is an hell. No voice chat. No subordination. None practice in strategy and etc.
Yes - I have also acc with 140 enu. I have bunch of friends. We have 4-5 hours online every day or more. Most of loot im not sellin too cause ppl in my static and guild need a lot of gear, or they would not get fun from game yeah.
This is MMO. Wanna get fun - first get a good friends.
If u would not - u will not survive on 120+ content XD.
Relics are best gear in the game. At least in classification. So basically u must be on of the best in some aspect of game to get em. For me its pretty fair.
If u are best in looting and luck - loot parts.
If u are best in market speculations - get moneys and buy them.
If u are best in mining - make kamas and buy them.
Its just like an sign that u put time and your initiative in this game. I like it. (Bus still have no relic on chars caus none Iop or Enu need them at the moment lold. 10/6 enough for me.)