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Member Since : 2012-02-16
185 Posts (0.23 per day)
Most active in : General Discussion
posté Yesterday - 10:15:04 | #1
These are worries...
... on Amara the marketboard contains ~20 items at best.
 


Thread : General Discussion  Preview message : #720287  Replies : 15  Views : 448
posté April 22, 2014, 19:42:09 | #2

Quote (Porcac @ 22 April 2014 19:16) *
So i got like 4 of the items so far, but where did get them? :0
Gift interface ingame. The icon is in the upper right corner.


Thread : News  Preview message : #719601  Replies : 26  Views : 634
posté April 22, 2014, 19:16:27 | #3

Quote (Gynrei @ 22 April 2014 18:52) *
I've seen many items with outrageous prices over the last month or so.

I'm not sure what's causing it but it is certainly becoming more common.
Wild guess: Artefact treasures slack the grab around the purse of those which don't trade on a regular basis.


Thread : General Discussion  Preview message : #719581  Replies : 4  Views : 272
posté April 22, 2014, 18:11:33 | #4
Thread describing the (gear) situation shortly after the start in February 2012 + Earth-Day announcement reminding of the related contest in the same year:


Oh the nostalgica...


Thread : General Discussion  Preview message : #719553  Replies : 188  Views : 16360
posté April 21, 2014, 20:14:01 | #5

Quote (Kouromaro @ 21 April 2014 07:23) *
While that line says a lot about Ankama,

the fact that this thread is only opened yesterday says a lot of sad things about us.

I am not defending Ankama in this or anything, just state the fact.
This line is part of the TOU since 13 months. (It started a discussion in the german forums: Click here )

Every gaming company has to struggle with malicious spamming attacks against their support service (the longer the response time, the better for certain individuals). In Ankama's case there are also several rather tiny communities, where keeping up a good costumer service is even more costly. The german Wakfu support for example was closed completely a few months after this change.

But this part of the TOU is definitely not the best advertisement.


Thread : General Discussion  Preview message : #719073  Replies : 26  Views : 671
posté March 20, 2014, 14:57:32 | #6

Quote (Elithril @ 20 March 2014 12:45) *
They shouldn't roll back Amara. We only have 10 players, i highly doubt anyone found out how to duplicate before the servers went down.
Don't exaggerate to much old friend. I could name at least twice als much currently active players, players not accounts(!). But i agree, the chance someone discovered the exploit and used it in ways corrupting the whole server is nearly nonexistent.


Thread : General Discussion  Preview message : #696087  Replies : 61  Views : 840
posté March 18, 2014, 13:11:17 | #7
Just because one doesn't bother to max it, a spell might still be interesting. Let's see (personal opinion obviously):

Ecaflip:
Hunter: at least i can't predict where the Ecaflip will land exactly. Thus i'm only using it as AP dump or to escape a tight spot.
Dice Roulette: needs close range and has a 50% chance to hurt the Ecaflip himself if not critical.
Battle, maybe: unlike other earth spells it limits movement options.

Eniripsia:
Revitalizing or Renewing Word: depends on playstyle.

Enutrof:
Refinement: destroys loot and its range is rather short compared to most Water spells.


This post has been edited by Rimali - March 18, 2014, 13:21:03.
Thread : General  Preview message : #693839  Replies : 11  Views : 571
posté March 18, 2014, 12:06:08 | #8
Ecaflip healing a wounded companion (Rough tongue since this Update, yeah!):
 


Thread : General Discussion  Preview message : #693781  Replies : 188  Views : 16360
posté March 02, 2014, 19:03:26 | #9
In the Tutorial there's just one Class to choose from. Afterwards you'll select between a lot of different ones.


Thread : General  Preview message : #686925  Replies : 4  Views : 905
posté March 01, 2014, 12:04:05 | #10
Currently not, but they plan to add it on the asian server, so maybe in future.

Click here 


Thread : Ecaflip  Preview message : #686585  Replies : 4  Views : 254
posté February 26, 2014, 23:59:32 | #11
Ultimative Boss gets +30% Crit through God Oginak + Wheel of Fortune (Ecaflip's Tarot):
 


Thread : General Discussion  Preview message : #685563  Replies : 188  Views : 16360
posté February 26, 2014, 13:11:20 | #12
The WS-Support is awesome in longer fights if you don't need to move too much. I keep my distance (+2 range) and use D-Six and Craps, plus Die Alright, which results in up to 4 critical Hits in a normal round. The Bow meow helps extremely to build up a high WS over time and is useful as a movable barrier.
(My specialties: 0 9 9 0 9 / 20 20 20 0 12+)


Thread : Ecaflip  Preview message : #685303  Replies : 9  Views : 821
posté February 24, 2014, 18:06:19 | #13
Answer:
Spoiler: (highlight to show)
It's in the training room with the archer at the right side, hidden in one of the big bags.



Thread : General Discussion  Preview message : #684549  Replies : 2  Views : 207
posté February 24, 2014, 17:56:33 | #14

Quote (LioVamp @ 24 February 2014 16:03) *
i wish I had such problems equipping multimen with 2 relics
Maybe he just wanted to shift them to another character on the same account.


Thread : Bug Archives  Preview message : #684545  Replies : 5  Views : 375
posté February 23, 2014, 17:16:24 | #15

Quote (SeventhBeat @ 23 February 2014 06:00) *
Lastly, me and my friend want to go to differing nations based on our professions. I'd like to be a handyman, they want to be a farmer. If we, say for instance go to a place like Brakmar, would we still be accomodated for these two professions or would we have to go to the nation more aligned with our professions? We want to try and be in the same nation if possible. (Bonta / Amakna.)
The only mentionable difference in regards to professions is a slightly increased(+10% XP) leveling speed for one resource related job, since there are easily reachable workbenches for all professions at the entry point of every nation now. Amakna: Farmer, Bonta: Lumberjack, Brâkmar: Miner, Sufokia: Fisherman

You can reach the necessary level for a resource in a shorter time, but that's not really relevant. (Except you want to get the seal of companionship and own enough money.)


Thread : General Discussion  Preview message : #684151  Replies : 2  Views : 198
posté February 21, 2014, 16:18:46 | #16
Well, there is a post in the french forum: Click here

Rough translation:Hello everyone,
A fix for observed lags (mainly Aerafal) will be applied on our servers.
For this reason all of our game servers will go down for maintenance today at 16:00.
We will get back to you to inform you of their reopening.
Thank you for your understanding.
 


This post has been edited by Rimali - February 21, 2014, 16:20:26.
Thread : General Discussion  Preview message : #683467  Replies : 20  Views : 336
posté February 19, 2014, 17:36:18 | #17
I expect the reason ist so you can't avoid the Outlaw system or to keep newbies from rushing into the nations.
Simply do the quest or get yourself the books from the almanax - yes, they actually have a purpose. Every character who reads one for the first time gets XP and they aren't consumed. Once you've got some of them you can push every character above Level 20 within seconds.


This post has been edited by Rimali - February 19, 2014, 17:43:05.
Thread : General Discussion  Preview message : #682597  Replies : 11  Views : 419
posté February 19, 2014, 00:32:41 | #18
Seems like i need a blue ray player now *grins*


Thread : News  Preview message : #682355  Replies : 12  Views : 504
posté February 15, 2014, 16:04:30 | #19
Different healers, different styles.
I for example prefer Renewing over Revitalizing Word and use Sadist Mark as an additional delayed heal which my teammates can trigger themselves.

Main Spells:
Invigorating Word, Healing Word, Fortifying Word, Sadist Mark
Additional:
Renewing Word, Fear Flask(level unimportant)

Main Specialties:
Eniraiser, Expert Healer, Massacuring Mark
Additional:
Absorption, Coney (or Regeneration), Constitution

Stats:
1 AP, 1 MP, 1 Range. Afterwards either:
  • Only Chance: reliable, guarantees a high minimum heal. The way to go if you want to be rather shure about the result and like additional water resistance.
  • Only Crit: if (water%+healing%) is over 400 stronger at average, but with high variation. Iops, Fire & Water Masqueraiders with Carneval and Northern Brutes will love you.
  • 1/10 of level Crit, rest Chance: less gambling, but with regular nice surprises.
Gear:
The same as for a pure water Eniripsia. +Fire% are nice, but not really a priority.

Instead of damaging enemies by using Unnatural Remedies, i first focus on Sadist Marks for those which didn't already get one. They don't really hurt, but are a prepared heal for the one killing the target and all allies positioned around it. Your teammates are thus able to heal themselves and each other quite considerably (once they got used to it), which reduces their dependency of your turns.

Compared to BlackClover, her build dominates in fights where the group is standing rather close together. Mine is more flexible and shines if your group is or gets widespread and/or fights bigger groups of enemies.(personal opinion, obviously)


Thread : Eniripsa  Preview message : #680921  Replies : 3  Views : 1120