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Hotfix for 1.05 - 09.05.2012
posté May 09, 2012, 16:30:15 | #61
adding this spell xp cap at 100 NOW? before the abillity to redistribute... is just plain stupid... that means that there will be other folk who will be super OP n those trying to catch up are screwed also if you want to change element... NOPE not allowed.. not untill abillity to redistribute... tbh you DEFO need to leave this out im not 105 yet so it doesent affect me yet but im telling you... this is beyond not a good thing to do......


posté May 09, 2012, 16:32:05 | #62

Quote (LordAzurite @ 09 May 2012 16:26) *

Quote (Troyle @ 04 May 2012 17:53) *
Characters
  • Characters no longer receive spell experience when they reached the character level cap

Troyle, I think there's a confusion by how this sentence is phrased.
Is it when a spell reaches the level cap(100) or when a character reaches the level cap(105) spells no longer receive experience?

Right now it sounds like you will be unable to reach the spell's level cap if your character becomes level 105.

So Troyle, which is it?
Does a spell stop gaining exp when the spell reaches level 100?
or
Does all spells stop gaining exp when a character reaches level 105?

They are not adding a spell level cap...no that would make sense. They are going to destroy countless characters by denying you to level any spells once you hit lvl105.

I have never ever heard about a more stupid idea in my entire life. Do you have a monkey write your game design decisions?

Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.


This post has been edited by Shaleigh1 - May 09, 2012, 16:33:23.
posté May 09, 2012, 16:32:52 | #63

Quote (LordAzurite @ 09 May 2012 16:26) *

Quote (Troyle @ 04 May 2012 17:53) *
Characters
  • Characters no longer receive spell experience when they reached the character level cap

Troyle, I think there's a confusion by how this sentence is phrased.
Is it when a spell reaches the level cap(100) or when a character reaches the level cap(105) spells no longer receive experience?

Right now it sounds like you will be unable to reach the spell's level cap if your character becomes level 105.

So Troyle, which is it?
Does a spell stop gaining exp when the spell reaches level 100?
or
Does all spells stop gaining exp when a character reaches level 105?
You don't get it do you? Max lvl of spells is 100 PERIOD!
Now according with them when you reach lvl 105 no more spell experience will be aquired ... hurray ... -.-'


posté May 09, 2012, 16:33:33 | #64

Quote (Shaleigh1 @ 09 May 2012 16:21) *

Quote
Characters no longer receive spell experience when they reached the character level cap

To sum this up: You release an unfinished game which you constantly have to rebalance..aka you are making a lot of spells that at one point define a character useless later on. And now you don't even give people the chance to then rebuild their character??? You simply tell them: "Haha, we screwed you over, osn't this hilarious?"

You will still be able to rebuild.. only you need to specialize in fewer spells if I understand correctly:


Quote
Concerning the spell experience, here is what I can tell you: Spells were always meant not to receive any experience once the cap level was reached. Why was this left like that for so long? One can only wonder. However, please note that our devs are currently working on an ingame feature that would allow you to reassign your spell experience… But more on that later.



posté May 09, 2012, 16:33:55 | #65
He actually said about spellpoints redistribution system. So he meant character's level-cup, not spells.


posté May 09, 2012, 16:35:03 | #66
I'm not talking about adding levels to the spells.
Thought I made it clear I'm talking about two different distinct levels, the character level and the spell level.


posté May 09, 2012, 16:35:06 | #67
Good bye Ankama, you're the weakest link!  


posté May 09, 2012, 16:35:40 | #68

Quote (Shaleigh1 @ 09 May 2012 16:32) *

Quote (LordAzurite @ 09 May 2012 16:26) *

I have never ever heard about a more stupid idea in my entire life. Do you have a monkey write your game design decisions?

Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.
No ... It appears to me that they have monkeys programming and a babuine as pack boss ...


posté May 09, 2012, 16:35:47 | #69

Quote (Kissemisse @ 09 May 2012 16:17) *

Quote (Troyle @ 04 May 2012 17:53) *
Characters
  • Characters no longer receive spell experience when they reached the character level cap

Does anyone know how many spells you can level to max until your character is lvl 100?

I'm hoping there is some easy math behind it since I get a headache when there are too many numbers.

If this is true, even if u use only 1 spell all the way to character level 100, that spell would only be level 99. For character level 105, u could probably get 1 spell to level 100, and another until level 72 only.

Wow.


posté May 09, 2012, 16:36:33 | #70

Quote (Troyle @ 09 May 2012 15:12) *
Characters
  • Characters no longer receive spell experience when they reached the character level cap

Uhm .. ? Really ..


posté May 09, 2012, 16:37:27 | #71

Quote (Shaleigh1 @ 09 May 2012 16:32) *
Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.

Spells xp is 10 percentage of total battle xp. So if you only get 30 percent xp when setting donation to guild. You will still only get 10 percent of that 30 percent.

So it doesn't give you more spell xp just to donate xp.
But I could be wrong.

 


posté May 09, 2012, 16:38:23 | #72

Quote (Troyle @ 09 May 2012 15:12) *

  • Characters no longer receive spell experience when they reached the character level cap

i disagree...


posté May 09, 2012, 16:39:33 | #73

Quote (Kissemisse @ 09 May 2012 16:37) *

Quote (Shaleigh1 @ 09 May 2012 16:32) *
Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.

Spells xp is 10 percentage of total battle xp. So if you only get 30 percent xp when setting donation to guild. You will still only get 10 percent of that 30 percent.

So it doesn't give you more spell xp just to donate xp.
But I could be wrong.

You're wrong. It currently gives you 10% of all battle xp doesn't matter how much goes to guild. But it does matter how much it goes for character level. Then again it's probably yet another thing ankama screwed up and it shouldn't be like this at all.


posté May 09, 2012, 16:39:55 | #74

Characters no longer receive spell experience when they reached the character level cap



why???


posté May 09, 2012, 16:40:14 | #75

Quote (Kissemisse @ 09 May 2012 16:33) *

Quote (Shaleigh1 @ 09 May 2012 16:21) *

Quote
Characters no longer receive spell experience when they reached the character level cap

To sum this up: You release an unfinished game which you constantly have to rebalance..aka you are making a lot of spells that at one point define a character useless later on. And now you don't even give people the chance to then rebuild their character??? You simply tell them: "Haha, we screwed you over, osn't this hilarious?"

You will still be able to rebuild.. only you need to specialize in fewer spells if I understand correctly:


Quote
Concerning the spell experience, here is what I can tell you: Spells were always meant not to receive any experience once the cap level was reached. Why was this left like that for so long? One can only wonder. However, please note that our devs are currently working on an ingame feature that would allow you to reassign your spell experience… But more on that later.

Yeah bullshit. They are promising such things, but before they include them in the game they first screw up everyones character. Not only that. We have unbalanced characters from system number 1, now we get system number 2 which will carry over old balancing issues and create new ones...and then at some unknown point of time they are going to introdcude system number 3. They cannot be serious about this.

This is a company that wants to make money of a product and not a kindergarden. I am 100% serious when I say the entire development team needs to be fired. There isn't a single competent person working for this club...


posté May 09, 2012, 16:41:12 | #76

Quote (Kissemisse @ 09 May 2012 16:37) *

Quote (Shaleigh1 @ 09 May 2012 16:32) *
Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.

Spells xp is 10 percentage of total battle xp. So if you only get 30 percent xp when setting donation to guild. You will still only get 10 percent of that 30 percent.

So it doesn't give you more spell xp just to donate xp.
But I could be wrong.

Prepatch, I tested when i gave 70% of my xp to guild, my character xp gains only 30%. However, my makas and spell still gained 100% xp. So if troyle is right, donating 70% seems to only way to gain spell xp as much as possible before hitting the level cap


WAKFU Community Manager * Member Since 2012-03-01
posté May 09, 2012, 16:41:17 | #77
Here is an explaination from Azael


Quote (Azael @ 09 May 2012 16:41) *
“Characters no longer receive spell experience when they reached the character level cap”

This important change is actually part of a global revamp of the spell experience system.

The spell evolution system will be changed drastically, and we will tell you more very soon.

This should lead to a global rebalance in which you will be able to reassign your spell levels.

Concerning Makabras, we will also work on the experience system not to penalize anyone.

We will come back to you with more information soon.



posté May 09, 2012, 16:41:21 | #78
because they want more ppl quit 


posté May 09, 2012, 16:42:46 | #79

Quote (Oberyn-Martell @ 09 May 2012 16:39) *

Quote (Kissemisse @ 09 May 2012 16:37) *

Quote (Shaleigh1 @ 09 May 2012 16:32) *
Btw your retardery is very thinly veiled, Ankama. So when I set my donation to my guld to 70% I can get my spells much higher at lvl105 than someone who didn't. Not xploitable at all, nono. Man, can you please hire people there with the intelligence of a average grown up? This is inacceptable.

Spells xp is 10 percentage of total battle xp. So if you only get 30 percent xp when setting donation to guild. You will still only get 10 percent of that 30 percent.

So it doesn't give you more spell xp just to donate xp.
But I could be wrong.

You're wrong. It currently gives you 10% of all battle xp doesn't matter how much goes to guild. But it does matter how much it goes for character level. Then again it's probably yet another thing ankama screwed up and it shouldn't be like this at all.

Thanks for clearing that out.
I also have a feeling that it isn't meant for you to get full spell xp when donating a percentage to guild...it just feels....wrong.  


posté May 09, 2012, 16:43:54 | #80
Let's think what this does to balance.

Guy number one used wisdom while it was still there to abuse got a loooot of his spells high while being at level 100.

Guy number two took his time did some crafting put no points in wisdom he's maybe level 90 maybe even recently got to 100. He has one or two spell levels at decent values. The rest are crap.

Guy one has nice damage bonus and spell resists from spell values bonus. Guy two has crap. They go do pvp or heck even one of the hard dungeons where an extra 100% damage bonus goes a long way to beat those crazy resist.

BALANCE ANKAMA STYLE