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Hotfix for 1.05 - 09.05.2012
posté May 07, 2012, 18:32:24 | #21
My Earth Cra is dead, waiting fixing.
Didn't make Air Cra because it was OP and wanted to try other type, thus made Earth Cra, and was enjoying it until the update. Not going to make it.
In frustration made a Fire Cra, if the update messes with it I'm leaving for good.
Won't subscribe until Cras are balanced and fixed.

Once Cra, forever Cra.


WAKFU Community Manager * Member Since 2012-03-01
posté May 07, 2012, 18:36:59 | #22
To answer some of your questions:

  • The issue with Bomb wall has been reported to the developers.
  • The Piercing Arrow rebound issue has also been reported.
  • Piercing Arrow doesn’t active the beacon when with a critical hit. This has been reported.




posté May 07, 2012, 18:59:06 | #23
Will, we be able to reskill?


posté May 07, 2012, 23:38:55 | #24
What about Riddling ?
- at 20 lvl - only 1 % per 1 ap\mp ?
maybe redisign ability for its profit at 20 lvl ?

+60% chance to have 2lvl per ap\mp - Rip 100 skill points


Quote (Spazturtle @ 07 May 2012 18:59) *
Will, we be able to reskill?
Maybe add to ogrin shop reskill ?


posté May 08, 2012, 01:09:13 | #25

Quote (RusHunterSemmy @ 07 May 2012 23:38) *


Quote (Spazturtle @ 07 May 2012 18:59) *
Will, we be able to reskill?
Maybe add to ogrin shop reskill ?

Yeah that would be usfull as I added points only to find that they wer no longer usfull for a fire feca after the nerf.


posté May 08, 2012, 15:16:12 | #26
Stop this guys, who wants to pay for something that should be aviliable in game for free?

We need reset troyle, don't matter if u will do it, or just you will make possibility to do it in game.


posté May 09, 2012, 08:38:46 | #27
When's this update gonna start?


posté May 09, 2012, 10:29:47 | #28

Quote (Troyle @ 07 May 2012 18:36) *
To answer some of your questions:

  • The issue with Bomb wall has been reported to the developers.
  • The Piercing Arrow rebound issue has also been reported.
  • Piercing Arrow doesn’t active the beacon when with a critical hit. This has been reported.


Troyle are you able to advise us of the latest regarding the dodge scroll issue (points lost in reset & can't redo achievement)?


posté May 09, 2012, 13:34:45 | #29

Quote (Troyle @ 07 May 2012 18:36) *
To answer some of your questions:

  • The issue with Bomb wall has been reported to the developers.
  • The Piercing Arrow rebound issue has also been reported.
  • Piercing Arrow doesn’t active the beacon when with a critical hit. This has been reported.

With the Critical hit not activating beacon on Piercing Arrow , this is also a problem on the Fire cra Incandescent Beacon.

If your spell CH the beacon you hit goes off but the other beasons on map do not go off like thy are supposed to ( Lights the Incandescent beason effect )


posté May 09, 2012, 14:04:04 | #30
Fire Xelor as damage dealer... that damage is OP (xelor was nerf)
Earth Sacri as tanker... that HP and defend is OP (wakfu developer didnt touch earth-sacri)

i think no one cant beat earth-sacri

Fire xelor damage same as, iop wrath can AoE 500damage, and that earth-ecafilp can do damage 500x2 plus healself... so why focus at xelor only when another class is OP?


posté May 09, 2012, 14:11:55 | #31
If there any chance of getting fixed drhellzerker, so it will at last give HP upon use?


posté May 09, 2012, 14:18:10 | #32
Gosh.... why does everyone say OP OP OP OP OP without considering the class as a whole?
OP implies in a lack of balance!

High damage is OP only if there is no significant weakness. Fire Xelor damage is OP? no, because for a fire xelor to deal massive damage, his HP is super low, as well as his resistances. It is reeeeally easy to kill a xelor in 1 or 2 turns.

Same applies to tankers. A class has high resistances (anyone thinking of fecas?)? Great! as long as that class deals below average damage, that class is NOT op. (Now, im not saying no feca is op. Imo earth fecas deal higher then average damage while being awesome tankers.)

If you want every single class to have the same damage output and total hp and resistances, please ask Ankama to reduce the number of classes to 1! =/

Otherwise, think a bit more carefully before saying something is Over Powered. High damage output is Great! Powerful! maybe hard to beat! but not necessarily OP.


WAKFU Community Manager * Member Since 2012-03-01
posté May 09, 2012, 15:12:19 | #33
The following chanegs have been added to the changelog:

Classes

  • Due to the changes added to the Xelor class, we decided to reset all characters abilities and specialties

Characters

  • Characters no longer receive spell experience when they reached the character level cap

Territories

  • Mount Zinit chapter 2 will NOT be open to players yet

Monsters

  • Vampyro is now immune to the Rebirth Mark

Items

  • Added the Mea Culpa Potion

Bug fixing

  • Fixed a bug allowing to stack up the guild insignia bonus




posté May 09, 2012, 15:16:43 | #34

Quote (Troyle @ 09 May 2012 15:12) *


Characters
  • Characters no longer receive spell experience when they reached the character level cape


Is this a bad joke ?


This post has been edited by Sereaph - May 09, 2012, 15:17:53.
posté May 09, 2012, 15:19:57 | #35
lol no more spell xp trololol not that it matters the rollback was the last straw for me but it's nice to see straws don't end even after the last one.


posté May 09, 2012, 15:21:02 | #36
What is the character level cape

-Novice here


posté May 09, 2012, 15:23:02 | #37

Quote (Sereaph @ 09 May 2012 15:16) *

Quote (Troyle @ 09 May 2012 15:12) *


Characters
  • Characters no longer receive spell experience when they reached the character level cape


Is this a bad joke ?
....... what?


Are you kidding me ankama?


posté May 09, 2012, 15:23:35 | #38
No exp when reach lvl cap?!?!?!?

This is just wrong.
It is the same as inviting players to abandon their chars when reach max lvl.

Plus, this raises a few questions: Players that already reached max lvl and kept lvling their spells will have that spell exp removed?
Will we be able to redistribute our spell exp gained so far, or 80% of our spell builds just became wrong and we are all doomed to star all over if we want a good build?

Seriously, if this stupid idea is not removed from the game before I lvl up again, I'm quitting for real. I love this game, but unfairness has a limit.


Quote (SafetyBoots @ 09 May 2012 15:21) *
What is the character level cape

-Novice here
as far as I know, its currently is lvl 105


posté May 09, 2012, 15:34:18 | #39
Characters no longer receive spell experience when they reached the character level cape

Wait im confused so once you hit 105 you cant level all your elemental spells to 100? they will be stuck at stupid levels like 97 80 70 51 78 etc? is that what this means?


posté May 09, 2012, 15:40:28 | #40

Quote (Ziffx @ 09 May 2012 15:34) *
Characters no longer receive spell experience when they reached the character level cape

Wait im confused so once you hit 105 you cant level all your elemental spells to 100? they will be stuck at stupid levels like 97 80 70 51 78 etc? is that what this means?

Sadly yes. our German CCM just confirmed this.
You can level them again when the Level Cap increases x.x