May 04, 2012, 17:53:11 |
#1
Hotfix for 1.05 - 09.05.2012
Classes
- Due to the changes added to the Xelor class, we decided to reset all characters abilities and specialties
Xelor
- Xelor’s Dial: when it breaks it is possible to get 1 WP back (5% chances at first, 50% with maximum level); 3 charges at first, 6 at maximum level
- Timekeeper: AP are given back at the beginning of the following turn, just before charge loss; cost is changed to 3AP at lvl 0 and 1AP at maximum level; can be used up to 3 times per turn
- Aging: damages should now apply correctly
Characters
- Characters no longer receive spell experience when they reached the character level cap
Territories
- Mount Zinit chapter 2 will NOT be open to players yet
Fights
- Stunned/ Sleepy states: the target of these spells can no longer be locked.
Monsters
Forfut
- Spawn is now increased to 2 to 6 monsters in the area instead of 1 to 5
- Emphasis of the resists/vulnerabilities of monsters to give a more tactical aspect to fights and reduce their duration (more potential damages) if this aspect is used correctly
- 20% XP bonus on the Ghourmand
- The two Borbats are now tamable by Osamodas
- Optimization of Vampyro AI in its last phase
- Vampyro is now immune to the Rebirth Mark
Monks
- Emphasis of the resists/vulnerabilities of monsters to give a more tactical aspect to fights and reduce their duration (more potential damages) if this aspect is used correctly
- Small increase of Rats HP
- The Rattler is now a basic undead
- Combat border (Gangrene) has been modified and now inflicts 30HP loss per AP spent
- The Nun Dungeon state was fixed: it is now correctly applied to all players in the fight
- 20% XP bonus on Friar Tubs
- Added more gameplay on Friar Tubs, unlocked with 4 and more players in the fight
Items
- Added the Mea Culpa Potion
Bug fixing
- Fixed a bug allowing to stack up the guild insignia bonus


