January 06, 2012, 22:09:03 |
#181
Big mistake. You count only on certain number of people and on certain situation. What if you have to deal against opponent who even or stronger than you where increasing damage might be not so good (reflexion, damage increasing) or with enemy who avoid damage (high mp, invisibility, teleport).
At any case you can't only rely on damage. In long least fight you need atleast 1 Eniripsa. Different classes in team means that team have more potential in most situations.
Yes, not all classes "properly" balanced for support, but why they should be perfect in that? In situation when you losing most of your hp and enemy keep pushing on you, it's seems to be nice having Cra, who would use his beacons to win some time and Eniripsa, who healing you. Feca would provide great defense if battle lead to the end and you about to lose. Peace armor with 50% protection would save anybody at this situation, even for a short time.
Yes, game isn't perfect, but supportive classes not useless. They do their job, you just never seen a good ones.
Idk how you've been playing, but I for myself have been going pure hp build with my guild with damage output party combination and never had to rely on enis.
At any case you can't only rely on damage. In long least fight you need atleast 1 Eniripsa. Different classes in team means that team have more potential in most situations.
Yes, not all classes "properly" balanced for support, but why they should be perfect in that? In situation when you losing most of your hp and enemy keep pushing on you, it's seems to be nice having Cra, who would use his beacons to win some time and Eniripsa, who healing you. Feca would provide great defense if battle lead to the end and you about to lose. Peace armor with 50% protection would save anybody at this situation, even for a short time.
Yes, game isn't perfect, but supportive classes not useless. They do their job, you just never seen a good ones.
Sadidas? hell yest, best support class so far imo.
and as for AI difficulty? please, mobs are simple to read, get 4 mp n u can solo most of them.
high mp = lockable
invisibility = is a joke now
teleport = annoying
overall, if u have 1 sadi in ur group, it's no hassle at all.


