GoldfishGod's profile
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Member Since : 2007-03-08
3738 Posts (1.65 per day)
Most active in : The Old Dusty Corner
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changing Law changes
By :
GoldfishGod
- October 09, 2011, 18:06:35
So, we all know the basic issue in Bonta:
1. Someone got in
2. They banned everything.
Everyo
... The : 2011-10-09 18:06:35
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October 12, 2011, 04:23:38
By :
iKoAsAy
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+Mechanism Damage?
By :
GoldfishGod
- September 26, 2011, 02:00:59
Why do we need it again?
Simply question, why does the game need an extra bonus-type just for mechanism damage?
At the mom
... The : 2011-09-26 02:00:59
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September 26, 2011, 19:56:28
By :
Vivitty
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August 06, 2011, 03:54:37
By :
Yechnagoth
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Brakmar
By :
GoldfishGod
- June 15, 2011, 22:02:25
So goth it bleeds bats
http://staticns.anka
... The : 2011-06-15 22:02:25
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July 18, 2011, 11:29:27
By :
Gobbos
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Feca workshop
By :
GoldfishGod
- June 11, 2011, 03:12:08
building a v3 Feca
Since they're not here yet, I thought we could use the current classes and dev comments, and extend those to create a theoretical Feca. Feel free to disagree with some of my thoughts and suggest your own.
Observations from existing classes
1. no overlap between elements.
Sacriers' Earth spends Angrrr, Fire accumulates it, and Air is about movement
Eniripsa's Water is about healing, Fire is ... The : 2011-06-11 03:12:08
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June 13, 2011, 14:38:19
By :
Molybdenum
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Dodge/Lock
By :
GoldfishGod
- June 11, 2011, 01:18:43
old Dofus legacy?
So, Wakfu's kinda old now (I've known games enter beta, survive for a bit, then die in the time Wakfu has been in Beta), but as far as I can remember it's always had the Dodge/Lock (a.k.a Dodge/Tackle) system the way it is now. The same system that Dofus used to use.
Dofus changed to a new system (which wasn't exactly popular on release either). They cite 2 problems that apparently lead to this... The : 2011-06-11 01:18:43
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June 11, 2011, 23:49:40
By :
LeoAdeliet
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Spell UI
By :
GoldfishGod
- May 04, 2011, 00:43:29
round 3
Yet again, revisiting (1 , 2) the inadequate spell information in the game.
Currently
Tells us: base Range, Cost, Line-of-Sight (y/n), Damage, Damage type, AoE shape (not special shapes), Critical Effects.
Others tell us: Conditions, special targets (dolls, totems), Effect Chance, State level.
None tell us:
on line
only, modifiable Range, Empty Cell target (e.g. for summons), the create... The : 2011-05-04 00:43:29
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May 09, 2011, 20:57:43
By :
GoldfishGod
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MP/PM Art Fail
By :
GoldfishGod
- April 26, 2011, 17:37:24
not just the words
The Enutrof spell
Mass Clumsiness
has a bad icon.
In French, this is fine.
PM
is Points de Movement and all... but in English,
PM
should be
MP
... since language-versions don't/can't give us two different icons, it just needs a different icon all together.... The : 2011-04-26 17:37:24
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May 04, 2011, 20:29:58
By :
GoldfishGod
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Earthquake
By :
GoldfishGod
- February 23, 2011, 17:09:45
3 times is not the charm
There are now 3 different things called
Earthquake
.
1 Iop spell
1 Sadida spell
1
state
(deals Earth damage)
Get a dictionary or a thesaurus or something!
Leave the new Sadida spell as
Earthquake
(since they had an Earthquake spell in dofus)
rename Iop's Earthquake spell to
Devastate
(which closely matches the French
Ravage
name)
and rename the Earthquake State to
Quake
or ... The : 2011-02-23 17:09:45
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March 28, 2011, 13:00:32
By :
Reaj-Knorg
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Password field by Default
By :
GoldfishGod
- February 03, 2011, 00:03:09
on the login screen
Whenever I arrive at the Login screen, the cursor always defaults to the Password field... even if t
... The : 2011-02-03 00:03:09
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February 03, 2011, 00:03:09
By :
GoldfishGod
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Suggested Translations
By :
GoldfishGod
- February 01, 2011, 21:02:11
EN side
No answer on whether or not the NA community shares the translations EN sees, but I made a thread ab
... The : 2011-02-01 21:02:11
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February 01, 2011, 21:02:11
By :
GoldfishGod
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Suggested Translations
By :
GoldfishGod
- February 01, 2011, 20:26:38
Suggestions for refinement
Just making this thread as a sort of list of things which have been translated, but I think could be tweaked a bit for clarity and consistency.
Core Stats
Lock
French name: Tacle
Suggested name: Tackle
reasoning: Pre-existing translation from Dofus & Dofus Arena. Also, it's more specific as to the actual effect of this stat.
Damages
French name: dégâts
Suggested name: Damage
reason... The : 2011-02-01 20:26:38
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April 27, 2011, 01:40:14
By :
Schmendrick
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Goodbye NA Forums?
By :
GoldfishGod
- January 31, 2011, 21:16:42
Every time I try and visit the /na/ forums while signed-in I'm met by a blank page (with the bare fo
... The : 2011-01-31 21:16:42
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January 31, 2011, 22:24:09
By :
GoldfishGod
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Different EN/NA translation?
By :
GoldfishGod
- January 31, 2011, 15:41:22
This is a simply question...
Does the Int/EN community get the same translation for English, as t
... The : 2011-01-31 15:41:22
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January 31, 2011, 16:59:49
By :
GoldfishGod
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Who is at NA now?
1 2
By :
GoldfishGod
- January 22, 2011, 17:30:32
and who isn't?
We're a pretty small community atm (though I'm sure new people will turn up with the
English Beta
)... but the EN community is now split into EN (Int) and NA.... so who's going to NA, and who's staying EN (Int)?
I live in the UK, so I'm still Int... The : 2011-01-22 17:30:32
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January 29, 2011, 22:23:23
By :
KayleKhan
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EN flag?
By :
GoldfishGod
- January 21, 2011, 22:15:00
Now that SE has taken North America out of the equation... what's the Int flag supposed to be? It still looks a bit like a UK flag, with the USA
stars
part... but, well, no USA anymore so the
stars
don't make a lot of sense.
Is the NA flag, USA + Canada + Mexico?... The : 2011-01-21 22:15:00
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January 23, 2011, 11:21:01
By :
WellSacMe
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Recipe Books
By :
GoldfishGod
- January 17, 2011, 03:39:20
the future revealed
New to v0.3 is the fact that you can't see what recipes you
could
make in the future.
I crafted in v0.2 because I knew in the future I'd be able to craft some cool new object, and I harvested for similar reasons (a new resource to craft with).
v0.3 gives us CMs who teach us the professions by giving us a big book to read (all 2 pages of it). We learn the profession, and dicover that we now... The : 2011-01-17 03:39:20
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November 23, 2012, 04:31:31
By :
VxVxE
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