November 19, 2013, 01:01:57 | #41
[New] Combat challenge system: In combat, a challenge will be offered to the players (two in dungeons). If they succeed, an XP and Prospecting bonus will be given for the fight. A couple examples: Don’t be backstabbed, End all your turns in contact with an enemy.THIS!
Oh my! I was waiting for this since... since DOFUS!
I am so happy that you FINALLY decided to introduce this awsome addictive feature to WAKFU. This is one big good step forward to keep players interested in every fight! +1 to the tactic aspect of Wakfu. I am really excited to see this
Really! Thats the best you could give me as present (other then Sadida revamp/rebalance)!
I also like the new look of "dragoexpress" for Sufokia. Reminds me of Ancestral Fogernauts technology. The boat for surfing on sand with the power of engine/wind! Pure awsomeness!
However i also think you should rename "drago" express to "travel-express" in case you want to name them all the same way.
I am in fear of the change to relics. Fragments? Oh my, did nobody realised that this is going to be YET ANOTHER INVENTORY SLOT BLOCKED PER RELIC TYPE? not only we wont drop them right away but we will have to deal with fragments of it for very long. We won't delete them because they are precious. We won't give them because they are precious. We won't sell them at least untill we get that relic already. In other words: we need more inventory space!
Dear Ankama as next step please consider giving us the ability to put items in display windows without tax money (and make the kamas we get reduced by the tax in case they got sold) and in same time allow us to close the display window from displaying anything so that we can use haven bag as storage - we need that badly, especially with every new costume added and that reclic fragments + the smithmagic powders, etc.
This post has been edited by Kikuihimonji - November 19, 2013, 01:12:56.