December 10, 2013, 19:53:38 |
Quote (skilled-noob @ 10 December 2013 15:51)
I still find it comical that they would rather add something like Multimen instead of revamping Feca's. People have been asking for a Feca revamp for months on end and they are still postponing it.
They said will not revamp a class, to change it 2 months after... They have plants to change classes after 100+, i'm assuming we will gain 2 active and 2 passive specialities, all new, all classes, cause if game keep going till lvl 200, u will have 995 habilities points, to distribute in 5 active and passive skills, stacking 950 (450 active, 500 passive) points, so will have 45 left. And everyone will be the same in active and passive specialities. In game some ppl are mono or dual element, so some passive/active isn't usefull for some build (like riddled cra system, just works on earth build, so if u are air/fire or both but no-earth, will not use it...)
Its a blind shot, but i think is something like that, every class have some especiality linked to a element, surprise shot to rogue earth, drellzeker to enu earth, and so on... what i didn't like is, we will have only 4 weeks to try out 4/6 multimen
, and i dunno if Lumino or Shadow will be used to try out, before pick subs to get it permanently...