December 17, 2013, 23:19:09 |
Quote (twintiger @ 17 December 2013 21:30)
I don't like that a lot of the team support is being reduced so greatly. We don't have enough team buffs in this game. The 10% resist to allies is a laughable amount, you should bump that up to at least 20%. Also I didn't see the variety that there is now, you could do a glyph, shield/harmor, or a direct attack. I'm either missing those affects or it has been reduced to one branch. Why is the glyph size being reduced to one cell? The glyph size is already such a small area, shouldn't you be thinking of increasing them for offensive glyphs? I do like that the wakfu cost is being removed from glyphs and shields, that makes them a lot more practical, especially for longer fights. Also remember we already have a fair amount of tanks or locking characters to choose from; Sac, Fogger, Sadi and Panda. I think the focus is too heavily on the general tanky concepts and not enough on the unique tankiness that a feca has to offer, like the increased resistances. Yes block and lock would be great on a feca but I think you guys are being a little heavy handed on the generic tank/lock and not focusing on the heart of what the feca class is!
Anyway that's my two cents!
P.S. The game needs more team supports!
Feca was never suppose to be about versatility.