July 16, 2013, 19:17:07 |
Concretely, we will not implement any new feature before revamping the classes and the content will be very limited as long as we didn’t stabilize balancing.
Finally we will also use this time to correct the bugged content, instead of trying to rush new content.
Well. Postponing is an admission of rushed planning; creating false hype around new contents is just something that players could not easily forgive.
Nonetheless i think that the game seriously needed a complete makeover of its priorities, and I cannot help but agree with this change of policy. Agreeing does not mean that I actually "like" it. I'm trying to be realistic and thinking about the actual gameplay environment.
It's not only a matter of class rebalancing, it's something bigger: i.e., how can GvG be actual fun and effective with Haven World feature being so young and undeveloped, and still in needs of so much work and bug fixing itself?
The risk is that interdependencies between bugged features will become uncontrollable and unsustainable. I'm quite sure that we would have ended up dealing with this situation anyway, sooner or later.
Wish you good work, haters gonna hate (and sometimes with good reasons).