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Member Since : 2008-05-31
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posté May 08, 2012, 20:05:02 | #1

Quote (YashaMeiudo @ 04 May 2012 15:24) *
I stopped read in the first line, but anyway, i give a estimated values, not exactly, but the damage keep good

6MS 21 x 6 = 126
1MS + 2 Assaults = 139

compare yourself


Air Sacriers will survive of this patch, u only need adapt to this new balance
Complaining just because u cant do more MS Spam or Sacrier Fist, the Srams were much worse and are followingthe life in peace =P

And to me is a 'Kiddo' is a rather adapt to see how it looks, is prefered stay here crying on forum
When you take a nerf to lose 50% of your Damage like Srams, then we talk more about
I edited my post twice to improve readability for you, but you dont even read it :/ Estimated values with around 30% deviation in skill damage (LS) can't be taken seriously.

Actually I remade my build, taking into account what you'd said before. So my overall damage now is higher in most of situations I had looked before, and I don't want to complain anymore.

BTW: I dont know, how u got 139, but rounded down:
1 cell range: 1 Assault + 4MS ~ (21+ 32 + 12) + 3 x 21 x 1.3 = 146
therefore i don't have any further interest in your answers

I sincerely apologize to readers, whose eyes were broken on my mistakes


Thread : Sacrier  Preview message : #181771  Replies : 36  Views : 3038
posté May 04, 2012, 15:12:00 | #2

Quote (YashaMeiudo @ 04 May 2012 13:49) *
Ok then, u want calculations:

Motion Sickness level 100: 21 Dmg and Debuff level 20 / CH: 35 Dmg and Debuff level 30 *level max*
Assault: 35 Dmg / Crit: 46 Dmg
Light Speed: 100 Dmg / Crit: 200
Atract 9: Pull 9 Cells


In level 105, i'll give a estimate of Max Possible Dmg:
80 level Agi = 100% Damage
Spell Level Damage bonus = 150%
Crow Set + Crobak Set + Crow Sword = 160%
Citizien = 20%
Morimbond max + Angrr Max + 1 HP = 80% / 100% / 40%

Total: 650% Dmg

---------

Medium Range:
1 MS + 2 Assaults - 21 (+12 per cell) + 70 (+Cross 4 cells) = 139 Base Dmg x 650% = 1042 Dmg
Full Critical Value:
1 MS + 2 Assaults - 35 (+17 per cell) + 90 (+ Cross 4 Cells) = 193 Base Dmg x 650% = 1447 Dmg

Close Combat:
1MS + 1 Ligh Speed + Atract 9: 21 (12 per cell) + 100 (4 cell distance to teleport) + Atract (Debuff Dmg) = 169 Base Dmg x 650% = 1267 Dmg
Full Critical Value:
1MS + 1 Light Speed + Atract 9 35 (+17 per cell) + 200 + Atract = 303 Base Dmg x 650% = 2272 Dmg

off: again, values are ESTIMATED. Only to ilustrate the calculations
----------

Are u Happy now Kiddo?
This is a strategy game, then adapt to the new balance sheet, or stop playing, lifeis not easy for anyone.
Now Stop Complaing and go up ur Sacrier, the damage is Great
I've made much more calculations with even use of a tree model, but i already know, that for you i am "Kiddo", so i'll continue to complain.

Calculating your damage with 1 hp is cool, but probability for this is too low. U need to play with curves, with estimating rounds of a fight. And if u can do it -- it's really cool. As for me, i can't, because it's too much calculations. I've already made 2 A4 sheets of it and don't want to do much more. I'm not playing with 1 hp. Crow set + Crow sword is cool too (btw crow sword sucks, there are better options). If u have it. Taking into account best gear is really not a good decision. And my average angrr is about 60-80, not sure about yours.

Angrr max is 75% + 40%, not 140%. Or if i misunderstood you, then explain.

(I think this slight update today was on MS (because i swear to see 10 dmg per cell today morning)

So, taking all these things into account, i end up with about x6 (coz now its really hard for me to understand, why i, for example, had x3.3 as basic multiplier, and to speak with you it's not the point).

Assault is 3 cells max and it's not right to count it for 2 cells. It's 1 or 3. And if it is 1, than you will not use assault, and if it is 3, than its our max damage. What i want to say is that the mean is calculated not in such way.

As for LS, it can't do 100 dmg even on crit at 100 level. Its damage is 65. And 100 on crit. So with your MS+LS+At=21+65+48=134. That is a good combo only on 2 targets and more. I now much better, but you sure do too, coz i am a "Kiddo" and you are may be a clever one. Teleport distance calculated wrong too, but who cares.

Full hp fire iop can do 1500 hp on crit aoe. As i see in your "medium range" calculations, we can do such damage on crit at one target while we have 1 hp. Thats cool. Really. But iop can do such damage without all skills 100 bonus. Nothing to be negative about.

And if i understand it right, you don't have blood pact (or transposition, or resurrecting). This is sad. Playing with numbers without practicing your calculations in fights is just playing with numbers.


This post has been edited by shizik - May 04, 2012, 15:16:09.
Reason for edit : readability
Thread : Sacrier  Preview message : #179937  Replies : 36  Views : 3038
posté May 04, 2012, 12:31:30 | #3

Quote (YashaMeiudo @ 03 May 2012 19:17) *
1 Motion Sickness + 2 Assaults = good damage + debuff damage (7AP 1MP)
1 Motion Sickness + 1 Assault + 1 Sacrier Fist = good damage too + debuff damage (6AP 2MP)
1 Motion Sickness + 1 Light Speed + Atract lv 9 = Very Good Damage + debuff damage (6AP 4MP)

Air Sacrier will be good 4ever, this new balance is great \o/
MS and SF Spam is for players with dont have a good stratetegic level #sadbuttrue

and Fire Sacrier are perfect now
Have u even tried to calculate something better than "good damage" and "very good damage"? Air sac damage sucks. Your "very good damage" combo is a waste. It is 6 ap for 126 rough damage. Have u ever seen other classes damage? Output is comparable to water enutrof, that can do 35x3 + 2 hits from drheller, which will eat your mp. And it's not enus best damage, so we can compare progressions. Fire enutrof has even more damage, than "very good damage" of air sac.

Don't know, what developers think, but i can't see any point in air sacrier, if it is like fire sacrier, but with another element. Oh, and it's weaker. And yeah, has a tone of dodge, that he doesn't need, because he can push back or jump out. Btw, i am 100 and still trying to find out, where is my "diamond", because i have all passive damage skills and stats, and still suck for about 1.5 times (in damage) comparing to fire iop, who deals aoe...


This post has been edited by shizik - May 04, 2012, 13:30:24.
Reason for edit : new mechanics
Thread : Sacrier  Preview message : #179883  Replies : 36  Views : 3038
posté April 28, 2012, 15:37:03 | #4
Nerf to air sacriers again?! Why? They already had lower damage, than eniripsas.

Ill just make some calculations, so we (air sacs) can see rough damage nerf.

Assuming we are in melee range.

Air sacs good 6 AP combos are like:
sickness+assault+fist (from back, lets say its x1.3 multiplier) = 21 + (32 + 12)+ 34*1.3 = 109.2
sickness+assault+sickness x2 (from back) = 21 + (32 + 12) + 21*2*1.3 = 119.6
thats about 9% difference -- not so scary

But if we have 7 AP, then combos are:
sickness+assault+assault (from back) = 21 + (32 + 12) + (32*1.3 + 12) = 118.6
sickness+rejectattoo+assault (from max range) = 21 + (36 +12) + (32 + 36) = 137
sickness+assault+sickness x3 (from back) = 21 + (32 +12) + 21*3*1.3 = 146.9 (and there we see a 7% nerf)

Ill do 3 cells range calculations later.


Thread : News  Preview message : #176375  Replies : 266  Views : 10393
posté March 28, 2012, 23:44:17 | #5

Quote (BJSV @ 28 March 2012 22:11) *
If nerf to one skill made class useless you are idiots.
If you actually arent idiots and in fact light speed was the only spell that made sac viable than it is obviously OP and needs to be nerfed while other spells need to be buffed.

One skill doesnt make the class. Its that simple. So suck it up and see if there are some other skills when you press that "S" button on your keyboard.
It was a tipping point. It is wakfu consuming skill. Most classes uses wakfu points consuming skills initially.

I have moribund, angrr, full air damage gear and still suck (in damage output; coz air sacs always need a good position to maintain damage, and we need ap and mp to stay at this position). All of my skills are higher than 20, and i have a couple of 50+. So its just for you to know, that im not a 5 minute player.

And... we got a nerf. Of course i want to deal damage like air iop (will not mention earth ecas), but its fine if i can do damage at least like water enutrof (btw, i can do such damage with low hp, but enu can do such damage on 2nd turn without risk to die). For me enu's damage output is playable. Enu can drop things, i can jump around -- its okay. Now i have even less damage, than enu. So, is overall tactics in jumping and whistling near an enemy like a wind? -- Land breeze with no damage. Earth sac can do that and he wont lose his role of a tank. The only difference now is that one has better shield and another has a bit more damage. I mean, look at the other classes. Their branches playstyle is completely different in most cases, but this thing with sacriers -- its just disappointment.

Ankama could take a bit damage from one skill, add to another, change effective numbers a little, change cost of spells, but 35% nerf of a wakfu consuming skill is just -- wtf why?! Air sacs aren't annihilators, they dont deserve such destiny.


This post has been edited by shizik - March 29, 2012, 08:34:21.
Reason for edit : mistakes
Thread : News  Preview message : #161033  Replies : 180  Views : 6690
posté March 27, 2012, 12:51:24 | #6
Earth sacriers are now the most powerful sacs, why?! They already had shields, now they have better shields and their damage wasn't nerfed. In conclusion, comparing to earth sac: my air and fire sac now suck.


Thread : News  Preview message : #159115  Replies : 180  Views : 6690
posté March 15, 2012, 22:21:41 | #7

Quote (fued @ 13 March 2012 13:17) *
they seem to be learning tho, i assume they just didnt play beta much
reg date looks legit. okay  


Thread : Politics  Preview message : #153025  Replies : 63  Views : 2885
posté March 06, 2012, 14:03:34 | #8
whats your level? 20? do not post any topics until you are 50


Thread : General Discussion  Preview message : #146701  Replies : 9  Views : 566
posté March 05, 2012, 10:50:44 | #9
dealing with levers (Snaptrap, Sufokia) How to use them in a right way?


Thread : Other Features  Preview message : #145549  Replies : 0  Views : 368
posté March 04, 2012, 22:43:56 | #10
IAMA 40 lvl enutrof with 3rd level of blessing. No gems so far.


Thread : General Discussion  Preview message : #145247  Replies : 14  Views : 1003
posté February 28, 2012, 19:58:42 | #11
Click here


Thread : General Discussion  Preview message : #139043  Replies : 41  Views : 2758
posté February 01, 2012, 15:10:03 | #12

Quote (microundeas @ 01 February 2012 14:04) *
No, if you have more ini then the mob you will choose first, so only if you are dumb you will get the -40hp bonus...
and i sure will, kind sir!


Thread : General Discussion  Preview message : #127839  Replies : 14  Views : 810
posté January 11, 2012, 07:06:52 | #13
i was wondering if you can read, not only write


Thread : General Discussion  Preview message : #122305  Replies : 2  Views : 497
posté January 06, 2012, 14:50:17 | #14
i have. and some of my guildies


Thread : General Discussion  Preview message : #120349  Replies : 5  Views : 873