Quote (Ristty @ 29 June 2013 01:05)
What a fast and amazing answer.
I testing the build at this moment on the reset room. Do you manage do keep Merry up all the time and dont get worn out ? Im guessing that maxing Karchamrak early Helps a lot speding only 2 APs to pick up and drop the barrel am I right ?
About the Abilities, at level 60 i can get 1 AP 1 MP and around 15 Int, does it sound good ? or leave the MP for later ?
Karchamrak > Barrel Hop > Bamboozle (This is to 60)
If i level Barrel Hop, you sure Baboozle is the next option ? both uses WP to keep me merry.
The idea is keep the enemies dizzy and myself merry the most you can right ?
Yes I do keep merry up at all times, it just depends when will i start building it (Some ultimate bosses last much longer than your merry can hold, so I wait a few turns before I ramp it up).
With experience you will learn how to hold it and how fast you may build it. In 90% cases I end my fight with 80-100 merry as I've anticipated the end. It may sound risky, but its really not .. Once you get the hang of it, you'll know what I'm talking about x)
Karchamrak is not really meant for the barrel in the beginning, you can use it on anything. But fights will be fast so just place the barrel somewhere and let it stay. It will be your 'dial' and your escape plan for later. Also it can be used as merry builder.
On early levels how I like to use karchamrak is, since you don't have many ap, maybe 7 or 8, it means you can either use those 8 ap to dairy 2 times, but if the targets are a bit spread and you cant hit more than 1 target, its a waste to jump 2 times. You can do a much better thing by using bamboozle (1ap1wp), Karchamrak one target to line it up for dairy to hit multiple targets and jump. Karchamrak will increase your damage because of -20% resistance, bamboozle will give you 20% damage and -10% resistance, which is a much better option than using dairy 2 times just because you can.
As for your stats, I would say go for 1ap, 1mp and rest you can either chose int or crit. Its a good option because Dairy consumes 1mp and since soon enough you'll be jumping 2-3 times, its a very good thing to stat into it.
About wakfu points, Fire panda only has 2 abilities which use wakfu points. Those are Bamboozle and Barrel hop. Sure barrel hop will give you 10 merry per jump, also displace you or get you into a better position. While bamboozle will give you raw 20% damage and 10% dizzy on everything around you at the cost of 1ap and 1wakfu. This ability is a little bit overlooked by players. While we only have 6 wakfu points, that is not enough to bring us to 100 merry but only 60. Which is where bamboozle comes into play. It pretty much gives us double the amount of merry and reduces enemies resistances at the cost of only 1 ap more than barrel hop.
Fire panda is about counting and planning your move ahead.
Also bamboozle is one of your only sources of dizzy to the enemies which will scale perfectly with all of your abilities, especially when you start building up incadescent milk.
Also you need to make sure not to over merry yourself because that will be a bit fatal. In these situations I usually use a cheap water ability such as bubble trouble or milky breath so my dizzy that I've previously built, doesn't drop.
Quote (Carnviroiasiraed @ 29 June 2013 01:36)
Vampire set would be used with some necklace that gives AP.. the thing with moowolf is the resistance, any idea how to complete it?
Vampyro on its own has good stats and everything that you've already mentioned. And yes you can have +1ap from a necklace and in the end you will have a total of 6 items to keep your set together, while moowolf only requires 4.
These are two very random item setups that I pulled from the top of my head -
(There are ofc better modification to the both sets but this is just what I find to be the closest to each other)
Difference is pretty simple, both sets are very close. Moowolf gets over vamp with a bit of damage and initiative, 2 fire spell levels, also 3% crit. Vamp is keeping up with it very well but has one problem, and that is too many item parts in the set. If you were to get only one better item (Minatsu boots, hurdy girdle, or anything really..) you will be in a very bad situation.
Reaaally hope this cleared some things!